Player Matchup

Ullr
Ullr
AlbinoBlakXican
Ullr
Level 178
God Stats
177W - 108L
1,644 SR
Queue Stats
510W - 362L
1,576 Elo+
Party 3
Ganesha
Ganesha
BankaiToshiro
Ganesha
Level 157
God Stats
19W - 6L
1,858 SR
Queue Stats
515W - 417L
1,608 Elo+
Party 2
Freya
Freya
InfaredZero
Freya
Level 159
God Stats
0W - 3L
1,436 SR
Queue Stats
32W - 34L
1,558 Elo+
Party 3
Nu Wa
Nu Wa
Mannzi
Nu Wa
Level 193
God Stats
6W - 4L
1,545 SR
Queue Stats
696W - 568L
1,598 Elo+
Party 2
Loki
Loki
TrizzlePzzle
Loki
Level 158
God Stats
0W - 1L
1,980 SR
Queue Stats
85W - 56L
1,682 Elo+
Party 3
Team Averages
Level 169
1,693 SR
1,604 Elo+

VS

Team Averages
Level 135
1,481 SR
1,693 Elo+
Janus
Janus
ITThisisEaston
Janus
Level 118
God Stats
1W - 0L
1,464 SR
Queue Stats
34W - 20L
1,694 Elo+
Party 1
Anhur
Anhur
Reinless
Anhur
Level 119
God Stats
2W - 0L
1,854 SR
Queue Stats
22W - 9L
1,732 Elo+
Party 1
Jormungandr
Jormungandr
RoonyFrag
Jormungandr
Level 110
God Stats
1W - 0L
1,360 SR
Queue Stats
40W - 22L
1,703 Elo+
Party 1
Achilles
Achilles
TyCooper
Achilles
Level 182
God Stats
1W - 0L
1,471 SR
Queue Stats
94W - 78L
1,636 Elo+
Party 1
Fenrir
Fenrir
rcRuble
Fenrir
Level 148
God Stats
1W - 0L
1,257 SR
Queue Stats
53W - 30L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,693
669
1,455
3,089
1,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
14
0 / 3 / 2
7,937
794
4,618
11,074
9,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 0 / 1
8,114
811
9,364
10,850
4,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
Mannzi
Nu Wa
15
1 / 1 / 2
8,028
803
8,317
3,341
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 0
7,664
766
7,630
8,377
3,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 4
8,241
824
4,520
5,897
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Reinless
Anhur
15
1 / 0 / 3
7,965
797
2,279
3,704
1,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
RoonyFrag
Jormungandr
14
0 / 0 / 6
7,909
791
8,585
10,363
9,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
TyCooper
Achilles
15
4 / 2 / 3
8,385
839
8,203
11,724
8,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
rcRuble
Fenrir
14
2 / 1 / 3
8,319
832
7,402
10,390
8,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
8
8
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Ganesha
0
3
2
0.33
W
1
1
4
3
L
1
0
1
1.5
L
Nu Wa
Mannzi
Nu Wa
1
1
2
2
W
Anhur
Reinless
Anhur
1
0
3
2.5
W
Jormungandr
RoonyFrag
Jormungandr
0
0
6
3
L
2
3
0
0.67
W
Achilles
TyCooper
Achilles
4
2
3
2.75
W
Fenrir
rcRuble
Fenrir
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,384
Damage
30,989
36,731
Taken
42,078
20,095
Mitigated
30,847
8,161
Healing
5,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,455
368
0
758
3,089
1,027
0
1,147
1,871
0
2,522
L
Ganesha
4,618
238
0
1,923
11,074
9,020
0
4,090
6,615
15,875
0
W
4,520
0
0
423
5,897
2,154
0
2,505
3,278
29,529
0
L
9,364
2,446
0
4,132
10,850
4,860
0
2,998
7,633
32,565
0
L
Nu Wa
Mannzi
Nu Wa
8,317
1,973
0
728
3,341
1,658
59
2,218
985
31,390
0
W
Anhur
Reinless
Anhur
2,279
1,312
0
691
3,704
1,408
799
1,303
2,339
0
22,394
W
Jormungandr
RoonyFrag
Jormungandr
8,585
1,666
0
1,690
10,363
9,505
26
5,350
4,883
36,012
0
L
7,630
533
0
620
8,377
3,530
26
1,623
6,522
0
21,034
W
Achilles
TyCooper
Achilles
8,203
1,215
0
710
11,724
8,785
0
6,319
5,231
0
18,966
W
Fenrir
rcRuble
Fenrir
7,402
3,166
0
1,942
10,390
8,995
0
6,199
4,048
0
20,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,436
Gold Earned
40,819
185
Minions Killed
219
0
Camps Cleared
0
858,365
Distance Traveled
1,141,127
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,693
669
4
0
0
62,238
0
L
Ganesha
7,937
794
13
1
0
208,704
0
W
Janus
8,241
824
55
6
0
217,587
0
L
Freya
8,114
811
75
8
0
203,629
0
L
Nu Wa
8,028
803
59
6
0
187,885
0
W
Anhur
7,965
797
61
6
0
212,255
0
W
Jormungandr
7,909
791
45
5
0
237,202
4
L
Loki
7,664
766
34
3
0
195,909
2
W
Achilles
8,385
839
20
2
0
246,260
0
W
Fenrir
8,319
832
38
4
0
227,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role