Player Matchup

He Bo
He Bo
 
He Bo
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Atom89
Medusa
Level 256
God Stats
14W - 7L
1,582 SR
Queue Stats
606W - 579L
1,595 Elo+
Party 1
Zeus
Zeus
Joaker4
Zeus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,611 Elo+
Party 1
Da Ji
Da Ji
bluewind334
Da Ji
Level 204
God Stats
6W - 4L
1,498 SR
Queue Stats
174W - 169L
1,594 Elo+
Party 1
Odin
Odin
mellymel17
Odin
Level 154
God Stats
3W - 2L
1,303 SR
Queue Stats
76W - 68L
1,549 Elo+
Party 1
Team Averages
Level 164
1,477 SR
1,570 Elo+

VS

Team Averages
Level 95
1,504 SR
1,595 Elo+
Ne Zha
Ne Zha
A100102
Ne Zha
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,615 Elo+
Party 2
Sol
Sol
AlanT23
Sol
Level 140
God Stats
2W - 3L
1,385 SR
Queue Stats
188W - 185L
1,570 Elo+
Solo
Tiamat
Tiamat
FourWallz
Tiamat
Level 158
God Stats
0W - 2L
1,351 SR
Queue Stats
56W - 47L
1,640 Elo+
Solo
Heimdallr
Heimdallr
Oblivion1214
Heimdallr
Level 89
God Stats
0W - 1L
1,606 SR
Queue Stats
79W - 55L
1,633 Elo+
Party 2
Vamana
Vamana
PappaNicolau
Vamana
Level 65
God Stats
3W - 3L
1,678 SR
Queue Stats
407W - 430L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
5 / 5 / 9
12,877
715
16,311
14,711
6,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Atom89
Medusa
20
5 / 4 / 7
13,463
748
15,790
14,010
8,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
Joaker4
Zeus
18
2 / 3 / 10
11,876
660
12,032
9,466
4,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
1 / 3 / 12
12,021
668
6,676
14,224
17,116
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

19
1 / 3 / 10
11,385
633
5,496
14,072
16,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
A100102
Ne Zha
19
1 / 6 / 6
11,031
613
5,308
18,245
24,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sol
20
5 / 4 / 6
12,376
688
15,872
17,538
9,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
FourWallz
Tiamat
20
2 / 4 / 8
12,055
670
13,104
13,282
15,500
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heimdallr
Oblivion1214
Heimdallr
20
10 / 2 / 7
13,775
765
18,786
13,945
9,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
7
0 / 0 / 1
8,434
469
0
0
0

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
46
14
Kills
18
18
Deaths
16
48
Assists
28
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
5
9
1.9
L
Ne Zha
A100102
Ne Zha
1
6
6
0.67
L
Sol
5
4
6
2
W
Medusa
Atom89
Medusa
5
4
7
2.13
L
Tiamat
FourWallz
Tiamat
2
4
8
1.5
W
Zeus
Joaker4
Zeus
2
3
10
2.33
L
Heimdallr
Oblivion1214
Heimdallr
10
2
7
6.75
L
Vamana
0
0
1
0.5
W
1
3
12
2.33
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,305
Damage
53,070
66,483
Taken
63,010
53,096
Mitigated
59,210
23,582
Healing
14,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
16,311
565
683
3,100
14,711
6,987
1,973
6,138
8,351
37,817
0
L
Ne Zha
A100102
Ne Zha
5,308
277
578
883
18,245
24,781
162
8,264
9,981
0
10,207
L
Sol
15,872
3,137
806
5,292
17,538
9,606
2,892
8,125
9,413
36,820
0
W
Medusa
Atom89
Medusa
15,790
8,333
1,872
3,565
14,010
8,219
3,962
4,176
9,674
0
55,014
L
Tiamat
FourWallz
Tiamat
13,104
1,037
504
1,518
13,282
15,500
801
6,668
6,614
37,700
0
W
Zeus
Joaker4
Zeus
12,032
1,182
0
1,285
9,466
4,141
912
5,342
4,004
35,723
0
L
Heimdallr
Oblivion1214
Heimdallr
18,786
8,594
1,246
3,695
13,945
9,323
1,988
5,286
8,659
0
46,386
L
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
6,676
807
5,098
4,946
14,224
17,116
328
6,066
7,850
0
12,351
W
5,496
1,022
1,519
1,514
14,072
16,633
673
6,164
7,628
0
15,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,622
Gold Earned
57,671
198
Minions Killed
191
0
Camps Cleared
0
1,749,411
Distance Traveled
1,171,564
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,877
715
39
2
0
299,949
0
L
Ne Zha
11,031
613
7
0
0
279,343
0
L
Sol
12,376
688
64
4
0
285,733
0
W
Medusa
13,463
748
76
4
0
392,509
0
L
Tiamat
12,055
670
49
3
0
320,988
0
W
Zeus
11,876
660
38
2
0
329,401
0
L
Heimdallr
13,775
765
71
4
0
285,500
1
L
Vamana
8,434
469
0
0
0
0
0
W
Da Ji
12,021
668
16
1
0
390,828
0
W
Odin
11,385
633
29
2
0
336,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role