Player Matchup

Atlas
Atlas
 
Atlas
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Acook11111
Mulan
Level 83
God Stats
11W - 14L
1,492 SR
Queue Stats
400W - 387L
1,429 Elo+
Solo
Chiron
Chiron
DevTooTact
Chiron
Level 125
God Stats
1W - 3L
1,389 SR
Queue Stats
175W - 165L
1,422 Elo+
Solo
Set
Set
JokerYaj
Set
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 160L
1,463 Elo+
Solo
Janus
Janus
QveenLyss
Janus
Level 58
God Stats
0W - 2L
1,268 SR
Queue Stats
241W - 261L
1,469 Elo+
Solo
Team Averages
Level 98
1,430 SR
1,457 Elo+

VS

Team Averages
Level 98
1,477 SR
1,492 Elo+
Bellona
Bellona
BROKEN XBOX163
Bellona
Level 82
God Stats
5W - 2L
1,783 SR
Queue Stats
93W - 101L
1,474 Elo+
Solo
Persephone
Persephone
PeachCello32110
Persephone
Level 96
God Stats
11W - 12L
1,383 SR
Queue Stats
825W - 833L
1,482 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SXM_MATT_87
Morgan Le Fay
Level 82
God Stats
14W - 9L
1,542 SR
Queue Stats
442W - 460L
1,435 Elo+
Solo
Ravana
Ravana
TidalPlace724
Ravana
Level 128
God Stats
1W - 0L
1,217 SR
Queue Stats
14W - 5L
1,667 Elo+
Solo
Maman Brigitte
Maman Brigitte
jusDAFOX
Maman Brigitte
Level 101
God Stats
1W - 0L
1,459 SR
Queue Stats
224W - 245L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 4 / 7
8,146
741
9,045
14,310
17,529
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
13
2 / 4 / 6
7,842
713
7,555
12,496
11,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
DevTooTact
Chiron
12
0 / 4 / 4
7,315
665
5,217
8,670
3,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 4 / 8
7,917
720
5,769
12,365
17,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
QveenLyss
Janus
13
4 / 4 / 4
8,239
749
11,321
9,031
4,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 7
9,321
847
10,489
12,012
12,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
PeachCello32110
Persephone
17
5 / 1 / 9
10,054
914
14,159
7,812
3,317
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
SXM_MATT_87
Morgan Le Fay
16
4 / 2 / 6
9,124
829
11,983
8,035
3,748
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 6
8,792
799
7,786
11,725
13,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
jusDAFOX
Maman Brigitte
15
3 / 2 / 7
9,312
847
8,460
9,794
5,058
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
55
9
Kills
20
20
Deaths
11
29
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
4
7
1.38
L
Mulan
2
4
6
1.25
W
7
3
7
3.5
L
Chiron
DevTooTact
Chiron
0
4
4
0.5
L
1
4
8
1.25
W
Persephone
PeachCello32110
Persephone
5
1
9
9.5
L
Janus
QveenLyss
Janus
4
4
4
1.5
W
Morgan Le Fay
SXM_MATT_87
Morgan Le Fay
4
2
6
3.5
W
1
3
6
1.33
W
Maman Brigitte
jusDAFOX
Maman Brigitte
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,907
Damage
52,877
56,872
Taken
49,378
55,233
Mitigated
37,240
16,213
Healing
18,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,045
2,698
1,490
1,400
14,310
17,529
0
10,088
4,222
17,866
0
L
Mulan
7,555
677
1,752
1,600
12,496
11,647
0
7,027
5,469
0
10,383
W
10,489
1,508
612
2,414
12,012
12,053
1,007
4,047
7,740
0
17,029
L
Chiron
DevTooTact
Chiron
5,217
2,202
695
1,830
8,670
3,889
0
5,256
3,414
0
16,411
L
5,769
1,433
2,553
1,721
12,365
17,825
0
7,354
5,011
0
13,650
W
Persephone
PeachCello32110
Persephone
14,159
377
319
3,021
7,812
3,317
1,903
4,038
3,644
33,879
0
L
Janus
QveenLyss
Janus
11,321
810
1,228
1,944
9,031
4,343
0
6,105
2,926
22,281
0
W
Morgan Le Fay
SXM_MATT_87
Morgan Le Fay
11,983
706
1,710
2,409
8,035
3,748
1,940
3,954
4,023
29,538
0
W
7,786
723
1,243
3,000
11,725
13,064
438
3,725
7,828
1,488
10,766
W
Maman Brigitte
jusDAFOX
Maman Brigitte
8,460
503
732
2,725
9,794
5,058
1,667
3,901
5,759
14,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,459
Gold Earned
46,603
103
Minions Killed
126
0
Camps Cleared
0
938,154
Distance Traveled
1,024,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,146
741
11
1
0
187,608
0
L
Mulan
7,842
713
5
0
0
197,697
0
W
Bellona
9,321
847
8
1
0
224,023
0
L
Chiron
7,315
665
29
3
0
163,519
0
L
Set
7,917
720
12
1
0
204,222
0
W
Persephone
10,054
914
42
4
0
199,056
0
L
Janus
8,239
749
46
4
0
185,108
0
W
Morgan Le Fay
9,124
829
44
4
0
197,972
0
W
Ravana
8,792
799
21
2
0
204,920
0
W
Maman Brigitte
9,312
847
11
1
0
198,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role