Player Matchup

Charon
Charon
duvmeladdy
Charon
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ra
Ra
itsEmbrr
Ra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jess_8231
Tsukuyomi
Level 59
God Stats
9W - 4L
1,706 SR
Queue Stats
261W - 257L
1,473 Elo+
Solo
Team Averages
Level 38
1,569 SR
1,491 Elo+

VS

Team Averages
Level 58
1,478 SR
1,481 Elo+
Neith
Neith
 
Neith
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ElectricVisual
Scylla
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,475 Elo+
Party 1
Bacchus
Bacchus
ISaidBendOver
Bacchus
Level 78
God Stats
10W - 12L
1,435 SR
Queue Stats
23W - 31L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
duvmeladdy
Charon
11
1 / 0 / 7
7,934
793
4,331
5,335
4,590
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
7 / 0 / 2
9,512
951
6,014
4,417
1,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
jess_8231
Tsukuyomi
12
3 / 3 / 7
8,592
859
10,389
8,884
4,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 3 / 2
7,277
728
5,479
7,523
2,463
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 6 / 0
6,557
656
4,026
7,786
2,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
11
2 / 2 / 1
7,359
736
3,589
8,603
8,443
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
3
3
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
2
0.67
L
0
6
0
0
L
Bacchus
2
2
1
1.25
W
Charon
duvmeladdy
Charon
1
0
7
4.5
W
7
0
2
8
W
Tsukuyomi
jess_8231
Tsukuyomi
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,734
Damage
13,094
18,636
Taken
23,912
10,476
Mitigated
13,404
4,765
Healing
2,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,479
2,385
0
1,069
7,523
2,463
0
2,913
4,610
0
21,762
L
4,026
399
0
250
7,786
2,498
0
3,526
4,207
20,729
0
L
Bacchus
3,589
249
246
1,298
8,603
8,443
0
4,258
4,345
8,778
0
W
Charon
duvmeladdy
Charon
4,331
1,316
0
0
5,335
4,590
487
2,228
3,107
15,122
0
W
6,014
554
905
2,263
4,417
1,823
0
2,856
1,561
40,155
0
W
Tsukuyomi
jess_8231
Tsukuyomi
10,389
2,527
0
1,597
8,884
4,063
403
3,068
5,816
0
34,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,038
Gold Earned
21,193
119
Minions Killed
62
0
Camps Cleared
0
548,506
Distance Traveled
493,283
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,277
728
22
2
0
167,290
0
L
Scylla
6,557
656
29
3
0
147,986
0
L
Bacchus
7,359
736
11
1
0
178,007
3
W
Charon
7,934
793
17
2
0
155,420
0
W
Ra
9,512
951
65
7
0
195,905
0
W
Tsukuyomi
8,592
859
37
4
0
197,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role