Player Matchup

Lancelot
Lancelot
LegendaryBdiddy
Lancelot
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 18L
1,570 Elo+
Party 1
Ishtar
Ishtar
R3YNO900
Ishtar
Level 61
God Stats
2W - 4L
1,352 SR
Queue Stats
35W - 44L
1,378 Elo+
Party 1
Bacchus
Bacchus
Solex
Bacchus
Level 137
God Stats
2W - 4L
1,500 SR
Queue Stats
211W - 215L
1,451 Elo+
Party 1
Cerberus
Cerberus
SoloWolf_Steam
Cerberus
Level 58
God Stats
6W - 6L
1,526 SR
Queue Stats
175W - 186L
1,429 Elo+
Solo
Anubis
Anubis
lxJewJitsuxl
Anubis
Level 25
God Stats
0W - 1L
1,297 SR
Queue Stats
17W - 9L
1,629 Elo+
Party 1
Team Averages
Level 73
1,435 SR
1,491 Elo+

VS

Team Averages
Level 100
1,332 SR
1,452 Elo+
Baron Samedi
Baron Samedi
Alexpoderoso18
Baron Samedi
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 152L
1,435 Elo+
Party 3
Hachiman
Hachiman
ChaoticMuff
Hachiman
Level 142
God Stats
3W - 1L
1,267 SR
Queue Stats
124W - 126L
1,470 Elo+
Party 2
Camazotz
Camazotz
PaquinoSkate
Camazotz
Level 63
God Stats
2W - 2L
1,328 SR
Queue Stats
148W - 146L
1,451 Elo+
Party 3
Bacchus
Bacchus
Sheldonas
Bacchus
Level 110
God Stats
2W - 1L
1,224 SR
Queue Stats
61W - 57L
1,441 Elo+
Party 2
Pele
Pele
loreofsparta
Pele
Level 140
God Stats
4W - 8L
1,339 SR
Queue Stats
83W - 104L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
1 / 4 / 0
7,866
463
5,259
15,670
6,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
R3YNO900
Ishtar
13
1 / 7 / 0
7,729
455
3,760
14,081
4,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bacchus
Solex
Bacchus
10
0 / 2 / 2
6,798
400
6,025
11,445
14,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cerberus
16
4 / 3 / 0
9,893
582
12,548
19,623
21,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
14
3 / 4 / 1
8,454
497
9,446
10,577
4,604
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alexpoderoso18
Baron Samedi
15
3 / 3 / 1
8,529
502
7,808
8,478
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
ChaoticMuff
Hachiman
18
9 / 0 / 1
11,513
677
17,666
10,082
4,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
PaquinoSkate
Camazotz
16
2 / 1 / 3
9,117
536
5,407
15,576
5,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Sheldonas
Bacchus
14
4 / 1 / 9
9,541
561
5,792
13,058
16,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 4 / 1
9,637
567
10,463
17,721
9,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
9
Kills
20
20
Deaths
9
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alexpoderoso18
Baron Samedi
3
3
1
1.17
W
Hachiman
ChaoticMuff
Hachiman
9
0
1
9.5
L
Lancelot
1
4
0
0.25
W
Camazotz
PaquinoSkate
Camazotz
2
1
3
3.5
L
Ishtar
R3YNO900
Ishtar
1
7
0
0.14
W
Bacchus
Sheldonas
Bacchus
4
1
9
8.5
L
Bacchus
Solex
Bacchus
0
2
2
0.5
L
Cerberus
4
3
0
1.33
W
2
4
1
0.63
L
Anubis
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,038
Damage
47,136
71,396
Taken
64,915
51,876
Mitigated
39,918
18,060
Healing
23,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alexpoderoso18
Baron Samedi
7,808
587
566
1,295
8,478
3,491
572
5,254
3,224
54,896
0
W
Hachiman
ChaoticMuff
Hachiman
17,666
11,760
0
5,764
10,082
4,667
2,002
3,552
6,530
0
106,031
L
Lancelot
5,259
1,268
0
1,356
15,670
6,756
0
2,530
13,140
0
67,872
W
Camazotz
PaquinoSkate
Camazotz
5,407
1,624
0
8,493
15,576
5,839
380
5,126
10,450
0
71,478
L
Ishtar
R3YNO900
Ishtar
3,760
2,197
0
1,769
14,081
4,614
0
1,427
12,654
0
45,701
W
Bacchus
Sheldonas
Bacchus
5,792
739
0
2,218
13,058
16,072
60
3,428
9,630
23,338
0
L
Bacchus
Solex
Bacchus
6,025
507
0
1,938
11,445
14,142
0
1,258
10,187
23,641
0
L
Cerberus
12,548
768
0
9,608
19,623
21,760
0
1,941
17,682
81,508
0
W
10,463
1,793
0
5,216
17,721
9,849
442
10,659
7,062
0
75,094
L
Anubis
9,446
438
0
3,389
10,577
4,604
369
6,444
4,133
58,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,740
Gold Earned
48,337
530
Minions Killed
503
0
Camps Cleared
0
1,623,396
Distance Traveled
1,706,480
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,529
502
56
3
0
323,971
0
W
Hachiman
11,513
677
172
10
0
315,866
0
L
Lancelot
7,866
463
91
5
0
359,992
0
W
Camazotz
9,117
536
112
7
0
395,709
0
L
Ishtar
7,729
455
87
5
0
319,480
6
W
Bacchus
9,541
561
33
2
0
344,593
7
L
Bacchus
6,798
400
22
1
0
362,277
7
L
Cerberus
9,893
582
222
13
0
296,801
3
W
Pele
9,637
567
130
8
0
326,341
0
L
Anubis
8,454
497
108
6
0
284,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role