Player Matchup

Ix Chel
Ix Chel
CEOofCEOs
Ix Chel
Level 69
God Stats
7W - 6L
1,582 SR
Queue Stats
179W - 188L
1,460 Elo+
Party 3
Thanatos
Thanatos
KmartRewardsCard
Thanatos
Level 61
God Stats
22W - 19L
1,610 SR
Queue Stats
87W - 79L
1,522 Elo+
Party 3
Hel
Hel
Smeargo
Hel
Level 68
God Stats
9W - 22L
1,310 SR
Queue Stats
190W - 187L
1,495 Elo+
Party 3
Yemoja
Yemoja
masterofdisguse
Yemoja
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 40L
1,735 Elo+
Solo
Ishtar
Ishtar
reyalSdoGetimS
Ishtar
Level 68
God Stats
0W - 1L
1,781 SR
Queue Stats
106W - 94L
1,503 Elo+
Solo
Team Averages
Level 75
1,556 SR
1,543 Elo+

VS

Team Averages
Level 118
1,489 SR
1,521 Elo+
Thoth
Thoth
BL0DBTH
Thoth
Level 89
God Stats
5W - 1L
1,668 SR
Queue Stats
65W - 50L
1,589 Elo+
Party 2
Chiron
Chiron
DesignatedDilf
Chiron
Level 119
God Stats
2W - 3L
1,512 SR
Queue Stats
251W - 261L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
Give Me Plant
Gilgamesh
Level 123
God Stats
6W - 5L
1,456 SR
Queue Stats
194W - 179L
1,516 Elo+
Party 1
Chaac
Chaac
Saphira6409
Chaac
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,501 Elo+
Party 2
Hades
Hades
YourMomNaked
Hades
Level 123
God Stats
2W - 2L
1,311 SR
Queue Stats
251W - 243L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CEOofCEOs
Ix Chel
11
0 / 4 / 1
5,917
493
3,769
8,445
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 3 / 1
6,731
561
4,846
10,440
4,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
10
0 / 2 / 0
5,853
488
2,247
4,531
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 1 / 2
5,997
500
5,046
7,542
5,653
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 5 / 2
5,756
480
2,985
8,429
2,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BL0DBTH
Thoth
12
5 / 2 / 1
7,519
627
7,249
7,552
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
5 / 2 / 1
6,783
565
7,669
8,602
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Give Me Plant
Gilgamesh
11
1 / 0 / 5
6,559
547
3,223
10,493
4,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+75
Health

13
2 / 0 / 4
7,308
609
3,138
7,842
5,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 5
6,478
540
4,550
7,169
5,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
15
15
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thoth
BL0DBTH
Thoth
5
2
1
2.75
L
Ix Chel
CEOofCEOs
Ix Chel
0
4
1
0.13
W
5
2
1
2.75
W
Gilgamesh
Give Me Plant
Gilgamesh
1
0
5
3.5
L
3
3
1
1.17
W
2
0
4
4
L
Hel
0
2
0
0
W
2
1
5
4.5
L
1
1
2
2
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,893
Damage
25,829
39,387
Taken
41,658
16,567
Mitigated
20,632
15,040
Healing
14,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
BL0DBTH
Thoth
7,249
599
0
2,007
7,552
2,641
16
3,446
4,106
53,544
0
L
Ix Chel
CEOofCEOs
Ix Chel
3,769
452
207
1,581
8,445
2,919
152
6,103
2,342
43,029
0
W
7,669
3,122
352
4,179
8,602
3,197
835
3,100
5,502
0
35,100
W
Gilgamesh
Give Me Plant
Gilgamesh
3,223
1,346
0
2,370
10,493
4,354
446
1,290
9,203
0
48,205
L
4,846
1,270
0
6,482
10,440
4,266
0
1,947
8,493
0
55,712
W
3,138
489
0
1,762
7,842
5,405
0
2,102
5,740
0
48,389
L
Hel
2,247
369
92
2,479
4,531
1,097
0
311
4,220
33,240
0
W
4,550
689
1,146
2,497
7,169
5,035
372
1,944
5,225
32,505
0
L
5,046
1,293
1,675
1,605
7,542
5,653
0
2,616
4,926
22,199
0
L
2,985
1,974
0
919
8,429
2,632
52
822
7,607
0
25,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,254
Gold Earned
34,647
320
Minions Killed
315
0
Camps Cleared
0
1,119,531
Distance Traveled
1,242,682
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,519
627
82
7
0
244,833
0
L
Ix Chel
5,917
493
88
7
0
228,478
0
W
Chiron
6,783
565
45
4
0
221,271
2
W
Gilgamesh
6,559
547
73
6
0
279,660
0
L
Thanatos
6,731
561
90
8
0
276,294
0
W
Chaac
7,308
609
61
5
0
264,740
2
L
Hel
5,853
488
68
6
0
222,644
0
W
Hades
6,478
540
54
5
0
232,178
0
L
Yemoja
5,997
500
21
2
0
203,577
1
L
Ishtar
5,756
480
53
4
0
188,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role