Player Matchup

Sol
Sol
 
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Ciroc_Lee
Bellona
Level 80
God Stats
1W - 0L
1,286 SR
Queue Stats
5W - 3L
1,416 Elo+
Party 1
Guan Yu
Guan Yu
Defiant-Prod1gy
Guan Yu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,416 Elo+
Party 1
Atlas
Atlas
FappityOg420
Atlas
Level 108
God Stats
3W - 0L
1,581 SR
Queue Stats
128W - 126L
1,489 Elo+
Party 2
Kumbhakarna
Kumbhakarna
fapfapfiretruck0
Kumbhakarna
Level 70
God Stats
2W - 0L
1,771 SR
Queue Stats
146W - 139L
1,464 Elo+
Party 2
Team Averages
Level 98
1,528 SR
1,457 Elo+

VS

Team Averages
Level 108
1,532 SR
1,467 Elo+
Ra
Ra
Epiphany5899
Ra
Level 137
God Stats
1W - 5L
1,269 SR
Queue Stats
201W - 213L
1,501 Elo+
Solo
Poseidon
Poseidon
Killer-_-Fang194
Poseidon
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,469 Elo+
Solo
Susano
Susano
RicanWolf1199
Susano
Level 119
God Stats
0W - 1L
1,561 SR
Queue Stats
59W - 63L
1,452 Elo+
Party 3
Cernunnos
Cernunnos
lordships-_-
Cernunnos
Level 122
God Stats
5W - 7L
1,535 SR
Queue Stats
552W - 541L
1,462 Elo+
Solo
Shiva
Shiva
yashadrakehd
Shiva
Level 87
God Stats
2W - 1L
1,795 SR
Queue Stats
113W - 119L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 1 / 8
9,404
1,045
10,320
6,706
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Ciroc_Lee
Bellona
13
4 / 2 / 14
7,842
871
5,941
10,265
9,236
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 2 / 15
8,205
912
5,576
13,675
7,291
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
8 / 2 / 14
9,051
1,006
19,078
13,285
12,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
fapfapfiretruck0
Kumbhakarna
13
0 / 2 / 13
7,597
844
4,540
12,793
12,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 4
7,473
830
5,951
9,275
3,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 6
6,477
720
5,680
5,201
2,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 3
6,898
766
9,315
10,685
4,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
lordships-_-
Cernunnos
13
1 / 4 / 5
7,391
821
11,293
10,883
4,489
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 4 / 4
7,216
802
13,369
13,345
7,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
30
22
Kills
8
9
Deaths
22
64
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
8
9
W
Bellona
Ciroc_Lee
Bellona
4
2
14
5.5
W
5
2
15
6.25
L
3
5
4
1
W
8
2
14
7.5
L
0
3
6
1
L
2
6
3
0.58
W
Kumbhakarna
fapfapfiretruck0
Kumbhakarna
0
2
13
3.25
L
Cernunnos
lordships-_-
Cernunnos
1
4
5
0.88
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,455
Damage
45,608
56,724
Taken
49,389
44,069
Mitigated
22,299
25,612
Healing
11,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,320
3,806
1,098
2,192
6,706
2,476
1,452
955
5,616
35,565
3,054
W
Bellona
Ciroc_Lee
Bellona
5,941
1,885
2,591
1,602
10,265
9,236
319
1,967
8,061
0
6,890
W
5,576
823
6,410
5,817
13,675
7,291
609
3,362
10,094
0
8,184
L
5,951
1,523
1,576
882
9,275
3,735
0
5,916
3,129
15,134
0
W
19,078
5,823
1,814
2,149
13,285
12,596
218
3,721
9,205
27,574
1,945
L
5,680
680
0
682
5,201
2,047
0
3,629
1,452
10,854
0
L
9,315
1,218
507
577
10,685
4,397
0
6,672
3,648
0
12,114
W
Kumbhakarna
fapfapfiretruck0
Kumbhakarna
4,540
256
713
1,226
12,793
12,470
422
2,382
10,204
4,830
0
L
Cernunnos
lordships-_-
Cernunnos
11,293
2,954
124
780
10,883
4,489
0
6,234
4,326
860
21,655
L
13,369
1,404
1,474
4,850
13,345
7,631
0
8,291
4,878
0
20,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,099
Gold Earned
35,455
106
Minions Killed
84
0
Camps Cleared
0
896,950
Distance Traveled
761,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,404
1,045
88
10
0
170,088
0
W
Bellona
7,842
871
4
0
0
198,393
0
W
Guan Yu
8,205
912
2
0
0
194,096
0
L
Ra
7,473
830
28
3
0
148,106
0
W
Atlas
9,051
1,006
11
1
0
178,338
0
L
Poseidon
6,477
720
12
1
0
101,918
0
L
Susano
6,898
766
5
1
0
166,631
0
W
Kumbhakarna
7,597
844
1
0
0
156,035
0
L
Cernunnos
7,391
821
21
2
0
176,864
0
L
Shiva
7,216
802
18
2
0
167,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role