Player Matchup

Geb
Geb
CnutMaster6969
Geb
Level 18
God Stats
0W - 4L
1,482 SR
Queue Stats
12W - 10L
1,699 Elo+
Party 1
Persephone
Persephone
SwampMud
Persephone
Level 101
God Stats
10W - 17L
1,314 SR
Queue Stats
106W - 132L
1,443 Elo+
Party 1
Cupid
Cupid
Whitey626
Cupid
Level 126
God Stats
7W - 13L
1,617 SR
Queue Stats
133W - 165L
1,525 Elo+
Party 1
Poseidon
Poseidon
elmosnose
Poseidon
Level 11
God Stats
5W - 15L
1,394 SR
Queue Stats
12W - 20L
1,727 Elo+
Party 1
Mulan
Mulan
nivamae
Mulan
Level 48
God Stats
4W - 14L
1,478 SR
Queue Stats
99W - 130L
1,418 Elo+
Party 1
Team Averages
Level 61
1,457 SR
1,562 Elo+

VS

Team Averages
Level 84
1,673 SR
1,534 Elo+
Loki
Loki
C4llo
Loki
Level 140
God Stats
2W - 1L
1,869 SR
Queue Stats
34W - 24L
1,501 Elo+
Party 2
Sun Wukong
Sun Wukong
Lkatcurryman607
Sun Wukong
Level 15
God Stats
5W - 4L
1,698 SR
Queue Stats
11W - 9L
1,539 Elo+
Party 2
Cerberus
Cerberus
Orioles777
Cerberus
Level 128
God Stats
2W - 2L
1,407 SR
Queue Stats
69W - 66L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
amazingspunerman
Baron Samedi
Level 43
God Stats
7W - 3L
1,745 SR
Queue Stats
26W - 19L
1,558 Elo+
Party 2
Apollo
Apollo
logixiwnl
Apollo
Level 92
God Stats
3W - 2L
1,649 SR
Queue Stats
15W - 11L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,322
732
8,522
14,130
11,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
SwampMud
Persephone
15
2 / 8 / 0
8,752
875
6,784
13,357
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Whitey626
Cupid
13
2 / 7 / 1
7,804
780
8,563
13,113
5,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Poseidon
elmosnose
Poseidon
13
0 / 8 / 0
7,192
719
3,980
10,436
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
nivamae
Mulan
12
0 / 9 / 1
7,094
709
7,635
15,729
13,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
C4llo
Loki
17
22 / 1 / 6
11,128
1,113
18,663
10,104
4,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Lkatcurryman607
Sun Wukong
15
2 / 0 / 22
8,742
874
5,804
10,172
9,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Orioles777
Cerberus
15
5 / 2 / 15
8,927
893
7,523
12,944
10,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
amazingspunerman
Baron Samedi
16
5 / 2 / 11
8,951
895
6,723
7,106
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
logixiwnl
Apollo
16
5 / 0 / 18
9,080
908
20,131
12,675
6,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
111
5
Kills
39
38
Deaths
5
3
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Loki
C4llo
Loki
22
1
6
25
L
1
6
1
0.25
W
Sun Wukong
Lkatcurryman607
Sun Wukong
2
0
22
13
W
Cerberus
Orioles777
Cerberus
5
2
15
6.25
L
Persephone
SwampMud
Persephone
2
8
0
0.25
L
Cupid
Whitey626
Cupid
2
7
1
0.36
W
Baron Samedi
amazingspunerman
Baron Samedi
5
2
11
5.25
L
Poseidon
elmosnose
Poseidon
0
8
0
0
W
Apollo
logixiwnl
Apollo
5
0
18
14
L
Mulan
nivamae
Mulan
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,484
Damage
58,844
66,765
Taken
53,001
39,278
Mitigated
36,153
4,560
Healing
11,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
C4llo
Loki
18,663
6,557
0
1,870
10,104
4,696
500
3,692
6,345
0
39,643
L
8,522
979
0
750
14,130
11,923
0
2,433
11,489
17,688
0
W
Sun Wukong
Lkatcurryman607
Sun Wukong
5,804
1,172
0
2,401
10,172
9,814
263
3,603
6,387
0
11,088
W
Cerberus
Orioles777
Cerberus
7,523
474
0
871
12,944
10,896
126
4,063
8,693
18,711
493
L
Persephone
SwampMud
Persephone
6,784
68
0
329
13,357
4,790
0
1,906
11,314
19,431
0
L
Cupid
Whitey626
Cupid
8,563
3,678
392
1,959
13,113
5,084
0
2,501
10,436
0
18,002
W
Baron Samedi
amazingspunerman
Baron Samedi
6,723
828
1,224
2,330
7,106
3,801
636
2,474
4,398
29,423
0
L
Poseidon
elmosnose
Poseidon
3,980
800
0
250
10,436
3,559
110
3,157
7,161
13,821
0
W
Apollo
logixiwnl
Apollo
20,131
14,092
0
2,620
12,675
6,946
729
5,068
7,299
0
37,518
L
Mulan
nivamae
Mulan
7,635
1,816
0
880
15,729
13,922
0
3,023
12,584
0
14,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,164
Gold Earned
46,828
135
Minions Killed
208
0
Camps Cleared
0
929,985
Distance Traveled
1,052,312
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,128
1,113
46
5
0
221,762
0
L
Geb
7,322
732
22
2
0
176,659
0
W
Sun Wukong
8,742
874
22
2
0
229,270
0
W
Cerberus
8,927
893
40
4
0
214,217
0
L
Persephone
8,752
875
37
4
0
193,188
0
L
Cupid
7,804
780
27
3
0
204,492
2
W
Baron Samedi
8,951
895
49
5
0
187,486
0
L
Poseidon
7,192
719
34
3
0
184,796
0
W
Apollo
9,080
908
51
5
0
199,577
0
L
Mulan
7,094
709
15
2
0
170,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role