Player Matchup

Sol
Sol
Amy28
Sol
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,128 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Derm-Blink
Morgan Le Fay
Level 90
God Stats
14W - 12L
1,563 SR
Queue Stats
448W - 453L
1,456 Elo+
Solo
Anubis
Anubis
FrostyFeet93707
Anubis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,128 Elo+
Party 3
Artemis
Artemis
Young Scootz
Artemis
Level 6
God Stats
2W - 1L
1,860 SR
Queue Stats
2W - 1L
1,707 Elo+
Party 2
Hachiman
Hachiman
Z4447
Hachiman
Level 118
God Stats
2W - 1L
1,599 SR
Queue Stats
3W - 3L
1,507 Elo+
Party 2
Team Averages
Level 55
1,604 SR
1,385 Elo+

VS

Team Averages
Level 63
1,397 SR
1,458 Elo+
Loki
Loki
AJTheHooligan
Loki
Level 41
God Stats
5W - 6L
1,539 SR
Queue Stats
110W - 142L
1,441 Elo+
Solo
Cerberus
Cerberus
BrotaroKubro
Cerberus
Level 78
God Stats
28W - 23L
1,554 SR
Queue Stats
196W - 178L
1,552 Elo+
Party 1
Neith
Neith
SwiiPa
Neith
Level 25
God Stats
4W - 6L
1,400 SR
Queue Stats
37W - 58L
1,377 Elo+
Party 1
Persephone
Persephone
exkbow
Persephone
Level 141
God Stats
7W - 7L
1,374 SR
Queue Stats
170W - 165L
1,472 Elo+
Party 1
King Arthur
King Arthur
zach12451
King Arthur
Level 28
God Stats
1W - 3L
1,119 SR
Queue Stats
71W - 82L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Amy28
Sol
16
2 / 7 / 4
11,287
1,026
12,820
18,223
6,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
Derm-Blink
Morgan Le Fay
15
0 / 1 / 0
9,321
847
322
1,002
319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 4
11,518
1,047
13,292
12,509
6,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
Young Scootz
Artemis
16
0 / 8 / 5
10,339
940
7,532
15,469
5,252
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Hachiman
Z4447
Hachiman
16
3 / 4 / 3
11,029
1,003
15,475
13,364
4,386
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

85

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 18
11,521
1,047
12,316
11,108
5,084
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
BrotaroKubro
Cerberus
18
4 / 0 / 20
13,359
1,214
13,385
17,091
19,479
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
SwiiPa
Neith
18
5 / 0 / 14
12,011
1,092
6,943
6,174
2,946
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
exkbow
Persephone
18
8 / 0 / 12
13,659
1,242
17,996
6,081
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
zach12451
King Arthur
18
4 / 4 / 15
12,096
1,100
8,111
16,227
17,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
104
7
Kills
25
25
Deaths
7
16
Assists
79
Player
Kills
Deaths
Assists
KDA
W
4
3
18
4.33
L
Sol
Amy28
Sol
2
7
4
0.57
W
Cerberus
BrotaroKubro
Cerberus
4
0
20
14
L
Morgan Le Fay
Derm-Blink
Morgan Le Fay
0
1
0
0
L
2
5
4
0.8
W
Neith
SwiiPa
Neith
5
0
14
12
L
Artemis
Young Scootz
Artemis
0
8
5
0.31
L
Hachiman
Z4447
Hachiman
3
4
3
1.13
W
Persephone
exkbow
Persephone
8
0
12
14
W
King Arthur
zach12451
King Arthur
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,441
Damage
58,751
60,567
Taken
56,681
23,051
Mitigated
47,861
2,312
Healing
5,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,316
4,296
0
0
11,108
5,084
0
4,452
6,656
0
22,351
L
Sol
Amy28
Sol
12,820
3,149
0
1,525
18,223
6,444
0
10,502
7,721
41,645
2,019
W
Cerberus
BrotaroKubro
Cerberus
13,385
107
0
2,877
17,091
19,479
0
8,710
8,154
33,735
0
L
Morgan Le Fay
Derm-Blink
Morgan Le Fay
322
0
0
0
1,002
319
0
161
841
3,142
0
L
13,292
493
349
130
12,509
6,650
0
5,578
6,931
47,954
0
W
Neith
SwiiPa
Neith
6,943
2,759
0
556
6,174
2,946
0
3,647
2,527
0
23,828
L
Artemis
Young Scootz
Artemis
7,532
3,798
0
251
15,469
5,252
0
7,944
7,525
0
15,289
L
Hachiman
Z4447
Hachiman
15,475
10,789
0
57
13,364
4,386
0
7,790
5,574
0
26,474
W
Persephone
exkbow
Persephone
17,996
760
0
1,928
6,081
2,510
0
2,914
3,167
70,487
0
W
King Arthur
zach12451
King Arthur
8,111
664
0
0
16,227
17,842
0
6,249
9,978
624
13,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,494
Gold Earned
62,646
213
Minions Killed
279
3
Camps Cleared
10
739,666
Distance Traveled
1,086,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,521
1,047
9
1
4
209,389
0
L
Sol
11,287
1,026
73
7
1
185,919
0
W
Cerberus
13,359
1,214
73
7
0
243,448
0
L
Morgan Le Fay
9,321
847
2
0
1
14,327
0
L
Anubis
11,518
1,047
93
8
1
196,282
0
W
Neith
12,011
1,092
58
5
1
195,523
0
L
Artemis
10,339
940
19
2
0
155,056
0
L
Hachiman
11,029
1,003
26
2
0
188,082
0
W
Persephone
13,659
1,242
132
12
5
217,985
0
W
King Arthur
12,096
1,100
7
1
0
219,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role