Player Matchup

The Morrigan
The Morrigan
Annoying_Scrub69
The Morrigan
Level 63
God Stats
0W - 3L
1,142 SR
Queue Stats
181W - 171L
1,535 Elo+
Solo
Maman Brigitte
Maman Brigitte
II Miralis
Maman Brigitte
Level 47
God Stats
1W - 2L
1,426 SR
Queue Stats
159W - 169L
1,496 Elo+
Party 4
Geb
Geb
NUGGETK22
Geb
Level 109
God Stats
6W - 5L
1,564 SR
Queue Stats
178W - 155L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
NightParakeet
Danzaburou
Level 88
God Stats
6W - 7L
1,540 SR
Queue Stats
94W - 78L
1,521 Elo+
Party 1
Ravana
Ravana
VII Angelic
Ravana
Level 129
God Stats
7W - 9L
1,556 SR
Queue Stats
190W - 171L
1,534 Elo+
Party 4
Team Averages
Level 87
1,446 SR
1,522 Elo+

VS

Team Averages
Level 135
1,359 SR
1,479 Elo+
Charybdis
Charybdis
SRGNemesis
Charybdis
Level 101
God Stats
3W - 2L
1,509 SR
Queue Stats
42W - 39L
1,509 Elo+
Party 2
Mercury
Mercury
Swamp-azzzz
Mercury
Level 126
God Stats
6W - 9L
1,055 SR
Queue Stats
114W - 114L
1,413 Elo+
Party 3
Chronos
Chronos
ban_by_daylight
Chronos
Level 126
God Stats
2W - 2L
1,375 SR
Queue Stats
61W - 60L
1,467 Elo+
Party 3
Gilgamesh
Gilgamesh
edgarin2412
Gilgamesh
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,522 Elo+
Party 2
Eset
Eset
xWhirlx
Eset
Level 200
God Stats
13W - 21L
1,357 SR
Queue Stats
351W - 326L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Annoying_Scrub69
The Morrigan
15
2 / 9 / 4
8,910
524
10,031
14,592
6,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Maman Brigitte
II Miralis
Maman Brigitte
15
2 / 3 / 1
9,462
557
8,095
15,082
9,589
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 3 / 4
6,874
404
7,405
16,013
12,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
NightParakeet
Danzaburou
7
0 / 3 / 3
6,110
359
1,182
6,270
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
17
8 / 0 / 0
10,221
601
13,520
11,050
6,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SRGNemesis
Charybdis
15
1 / 3 / 4
8,614
507
7,241
11,672
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
Swamp-azzzz
Mercury
17
11 / 6 / 4
10,394
611
11,764
19,221
7,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 3 / 5
7,588
446
6,019
12,421
4,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
edgarin2412
Gilgamesh
15
2 / 3 / 3
9,177
540
11,606
18,407
13,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
xWhirlx
Eset
17
2 / 0 / 7
9,967
586
11,410
6,834
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
13
Kills
18
18
Deaths
15
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Annoying_Scrub69
The Morrigan
2
9
4
0.44
L
Maman Brigitte
II Miralis
Maman Brigitte
2
3
1
0.83
L
1
3
4
1
L
Danzaburou
NightParakeet
Danzaburou
0
3
3
0.5
W
Charybdis
SRGNemesis
Charybdis
1
3
4
1
W
Mercury
Swamp-azzzz
Mercury
11
6
4
2.17
L
Ravana
8
0
0
8
W
2
3
5
1.5
W
Gilgamesh
edgarin2412
Gilgamesh
2
3
3
1.17
W
Eset
xWhirlx
Eset
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,233
Damage
48,040
63,007
Taken
68,555
36,711
Mitigated
31,714
14,360
Healing
14,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Annoying_Scrub69
The Morrigan
10,031
3,173
0
639
14,592
6,418
0
6,907
7,519
59,080
5,950
L
Maman Brigitte
II Miralis
Maman Brigitte
8,095
738
0
7,568
15,082
9,589
0
665
14,417
70,879
0
L
7,405
980
0
1,530
16,013
12,131
0
4,050
11,963
28,434
0
L
Danzaburou
NightParakeet
Danzaburou
1,182
350
0
1,272
6,270
2,125
0
1,575
4,695
0
19,761
W
Charybdis
SRGNemesis
Charybdis
7,241
3,372
0
4,215
11,672
4,240
2,782
3,281
8,375
0
70,091
W
Mercury
Swamp-azzzz
Mercury
11,764
6,901
0
2,062
19,221
7,349
171
4,484
14,629
0
83,770
L
Ravana
13,520
2,743
0
3,351
11,050
6,448
85
4,260
6,790
0
90,389
W
6,019
1,863
110
2,532
12,421
4,201
737
3,407
8,932
38,624
14
W
Gilgamesh
edgarin2412
Gilgamesh
11,606
3,063
0
2,924
18,407
13,288
0
7,258
11,149
50
72,776
W
Eset
xWhirlx
Eset
11,410
667
307
2,522
6,834
2,636
228
2,752
3,850
85,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,577
Gold Earned
45,740
424
Minions Killed
525
0
Camps Cleared
0
1,592,058
Distance Traveled
1,700,684
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,910
524
110
6
0
279,396
2
L
Maman Brigitte
9,462
557
125
7
0
356,968
7
L
Geb
6,874
404
37
2
0
339,740
0
L
Danzaburou
6,110
359
44
3
0
188,083
0
W
Charybdis
8,614
507
117
7
0
301,854
7
W
Mercury
10,394
611
104
6
0
410,831
0
L
Ravana
10,221
601
108
6
0
427,871
3
W
Chronos
7,588
446
51
3
0
302,704
0
W
Gilgamesh
9,177
540
111
7
0
328,618
3
W
Eset
9,967
586
142
8
0
356,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role