Player Matchup

Nike
Nike
 
Nike
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
J33R0X
Janus
Level 90
God Stats
1W - 6L
1,618 SR
Queue Stats
144W - 169L
1,469 Elo+
Party 1
Shiva
Shiva
PeaceHonorNTruth
Shiva
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,555 Elo+
Solo
Ne Zha
Ne Zha
slickster88
Ne Zha
Level 159
God Stats
7W - 2L
1,754 SR
Queue Stats
337W - 324L
1,495 Elo+
Solo
Hercules
Hercules
永动鸡eee
Hercules
Level 153
God Stats
9W - 15L
1,432 SR
Queue Stats
558W - 603L
1,540 Elo+
Solo
Team Averages
Level 110
1,561 SR
1,512 Elo+

VS

Team Averages
Level 120
1,517 SR
1,518 Elo+
Thoth
Thoth
Jeekkoo
Thoth
Level 64
God Stats
1W - 0L
1,822 SR
Queue Stats
21W - 16L
1,574 Elo+
Solo
Ymir
Ymir
Magnificent___J
Ymir
Level 160
God Stats
3W - 3L
1,616 SR
Queue Stats
185W - 177L
1,510 Elo+
Party 2
Sol
Sol
MtDabSmore
Sol
Level 149
God Stats
4W - 4L
1,377 SR
Queue Stats
376W - 399L
1,473 Elo+
Solo
Rama
Rama
SnowKill1994
Rama
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,527 Elo+
Party 2
Martichoras
Martichoras
YouvB33NDeletedl
Martichoras
Level 141
God Stats
3W - 5L
1,269 SR
Queue Stats
183W - 181L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
0 / 5 / 5
6,317
790
3,259
11,285
7,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
J33R0X
Janus
16
1 / 2 / 5
7,677
960
10,701
4,595
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 1 / 0
5,078
635
403
1,575
567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
12
3 / 4 / 2
6,624
828
8,951
7,369
3,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
永动鸡eee
Hercules
13
3 / 3 / 1
6,796
850
4,005
10,317
10,646
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Jeekkoo
Thoth
14
3 / 2 / 11
8,024
1,003
9,780
5,071
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 2 / 11
7,757
970
3,627
14,110
9,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 2 / 10
8,050
1,006
6,922
7,558
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 1 / 7
8,492
1,062
6,849
6,722
2,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Martichoras
YouvB33NDeletedl
Martichoras
13
1 / 2 / 11
7,380
923
5,168
6,901
3,053
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
7
Kills
15
15
Deaths
9
13
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
5
5
0.5
L
Janus
J33R0X
Janus
1
2
5
1.75
W
Thoth
Jeekkoo
Thoth
3
2
11
4.25
W
2
2
11
3.75
W
3
2
10
4
L
0
1
0
0
W
6
1
7
9.5
W
Martichoras
YouvB33NDeletedl
Martichoras
1
2
11
3.25
L
Ne Zha
3
4
2
1
L
Hercules
永动鸡eee
Hercules
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,319
Damage
32,346
35,141
Taken
40,362
24,213
Mitigated
19,210
6,004
Healing
17,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
3,259
220
275
530
11,285
7,667
0
6,467
4,644
926
5,938
L
Janus
J33R0X
Janus
10,701
0
95
273
4,595
1,740
0
3,318
1,135
27,110
0
W
Thoth
Jeekkoo
Thoth
9,780
49
3,550
1,606
5,071
1,703
373
0
5,071
10,509
0
W
3,627
403
157
5,450
14,110
9,735
0
3,271
10,626
7,730
0
W
6,922
2,427
181
2,638
7,558
2,400
1,415
1,452
6,018
16,616
0
L
403
185
0
38
1,575
567
0
625
908
0
788
W
6,849
4,556
973
1,847
6,722
2,319
1,338
2,445
4,099
0
18,759
W
Martichoras
YouvB33NDeletedl
Martichoras
5,168
1,191
846
744
6,901
3,053
195
3,327
3,371
0
16,388
L
Ne Zha
8,951
570
411
385
7,369
3,593
0
3,520
3,664
0
14,403
L
Hercules
永动鸡eee
Hercules
4,005
320
506
3,491
10,317
10,646
0
5,457
4,461
0
6,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,492
Gold Earned
39,703
71
Minions Killed
93
0
Camps Cleared
0
619,556
Distance Traveled
704,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,317
790
6
1
0
135,384
0
L
Janus
7,677
960
55
7
0
178,702
0
W
Thoth
8,024
1,003
4
1
0
143,993
0
W
Ymir
7,757
970
8
1
0
126,386
0
W
Sol
8,050
1,006
29
4
0
137,306
0
L
Shiva
5,078
635
0
0
0
18,658
0
W
Rama
8,492
1,062
32
4
0
154,402
0
W
Martichoras
7,380
923
20
3
0
142,906
0
L
Ne Zha
6,624
828
5
1
0
139,263
0
L
Hercules
6,796
850
5
1
0
147,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role