Player Matchup

Fenrir
Fenrir
ABN RYAN84
Fenrir
Level 48
God Stats
0W - 2L
1,382 SR
Queue Stats
4W - 12L
1,275 Elo+
Solo
Zhong Kui
Zhong Kui
DR xFunkinstein
Zhong Kui
Level 49
God Stats
9W - 10L
1,511 SR
Queue Stats
80W - 70L
1,486 Elo+
Party 2
Athena
Athena
KaylaT15
Athena
Level 48
God Stats
3W - 6L
1,231 SR
Queue Stats
43W - 72L
1,326 Elo+
Party 3
Nu Wa
Nu Wa
Product Pat
Nu Wa
Level 47
God Stats
74W - 62L
1,495 SR
Queue Stats
161W - 145L
1,423 Elo+
Party 2
Chernobog
Chernobog
Shredmonster666
Chernobog
Level 86
God Stats
78W - 100L
1,447 SR
Queue Stats
179W - 210L
1,392 Elo+
Party 3
Team Averages
Level 56
1,413 SR
1,381 Elo+

VS

Team Averages
Level 93
1,482 SR
1,444 Elo+
Ah Puch
Ah Puch
Elfrahir
Ah Puch
Level 115
God Stats
43W - 24L
1,737 SR
Queue Stats
551W - 607L
1,483 Elo+
Party 1
Ix Chel
Ix Chel
MYER RETURNS
Ix Chel
Level 143
God Stats
4W - 5L
1,275 SR
Queue Stats
135W - 156L
1,395 Elo+
Solo
Hel
Hel
StoobyMcStoobs
Hel
Level 57
God Stats
2W - 0L
1,321 SR
Queue Stats
51W - 80L
1,371 Elo+
Solo
Arachne
Arachne
magiczinid
Arachne
Level 105
God Stats
22W - 13L
1,681 SR
Queue Stats
1,021W - 1,120L
1,489 Elo+
Party 1
Surtr
Surtr
おすし2023
Surtr
Level 45
God Stats
3W - 3L
1,396 SR
Queue Stats
67W - 58L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ABN RYAN84
Fenrir
14
0 / 2 / 1
8,113
901
2,750
6,410
3,172
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Zhong Kui
DR xFunkinstein
Zhong Kui
14
3 / 3 / 1
9,389
1,043
8,234
9,953
8,474
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
KaylaT15
Athena
14
0 / 2 / 3
9,552
1,061
1,684
14,380
11,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
0 / 0 / 4
9,013
1,001
13,410
5,171
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Shredmonster666
Chernobog
14
1 / 1 / 3
9,457
1,051
7,194
8,768
3,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

247

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Elfrahir
Ah Puch
15
1 / 0 / 4
9,044
1,005
10,148
3,049
1,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
MYER RETURNS
Ix Chel
15
4 / 0 / 4
10,013
1,113
9,788
4,557
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 2 / 4
9,269
1,030
6,014
7,426
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
magiczinid
Arachne
15
1 / 1 / 5
9,091
1,010
8,721
9,897
4,639
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 5
9,179
1,020
5,728
12,046
8,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
4
Kills
8
8
Deaths
4
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ABN RYAN84
Fenrir
0
2
1
0.25
L
Zhong Kui
DR xFunkinstein
Zhong Kui
3
3
1
1.17
W
Ah Puch
Elfrahir
Ah Puch
1
0
4
3
L
Athena
KaylaT15
Athena
0
2
3
0.75
W
Ix Chel
MYER RETURNS
Ix Chel
4
0
4
6
L
0
0
4
2
L
Chernobog
Shredmonster666
Chernobog
1
1
3
2.5
W
1
2
4
1.5
W
Arachne
magiczinid
Arachne
1
1
5
3.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,272
Damage
40,399
44,682
Taken
36,975
28,907
Mitigated
19,162
6,581
Healing
9,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ABN RYAN84
Fenrir
2,750
362
0
236
6,410
3,172
0
2,986
3,298
0
6,290
L
Zhong Kui
DR xFunkinstein
Zhong Kui
8,234
1,120
0
989
9,953
8,474
0
5,378
4,536
18,391
0
W
Ah Puch
Elfrahir
Ah Puch
10,148
255
0
328
3,049
1,191
0
2,288
659
42,213
0
L
Athena
KaylaT15
Athena
1,684
634
1,954
1,623
14,380
11,277
0
8,981
4,944
15,251
0
W
Ix Chel
MYER RETURNS
Ix Chel
9,788
1,603
665
44
4,557
1,532
0
3,476
958
35,347
0
L
13,410
6,967
0
320
5,171
2,140
0
3,467
1,704
37,879
0
L
Chernobog
Shredmonster666
Chernobog
7,194
4,345
0
1,459
8,768
3,844
0
5,255
3,335
0
44,723
W
6,014
601
2,918
3,311
7,426
2,982
0
3,929
3,371
40,773
0
W
Arachne
magiczinid
Arachne
8,721
6,766
0
1,315
9,897
4,639
0
5,189
4,432
0
15,210
W
5,728
1,574
0
1,406
12,046
8,818
0
7,667
4,054
147
22,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,524
Gold Earned
46,596
244
Minions Killed
271
6
Camps Cleared
6
713,699
Distance Traveled
958,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,113
901
8
1
1
94,198
0
L
Zhong Kui
9,389
1,043
26
3
1
168,916
0
W
Ah Puch
9,044
1,005
77
9
0
181,472
0
L
Athena
9,552
1,061
34
4
0
136,669
0
W
Ix Chel
10,013
1,113
63
7
0
189,654
0
L
Nu Wa
9,013
1,001
76
8
2
161,329
0
L
Chernobog
9,457
1,051
100
11
2
152,587
0
W
Hel
9,269
1,030
88
10
2
185,770
0
W
Arachne
9,091
1,010
9
1
3
209,044
0
W
Surtr
9,179
1,020
34
4
1
192,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role