Player Matchup

Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ne Zha
Ne Zha
Gold V
FrostyMu
Ne Zha
Gold V
Level 158
God Stats
2W - 2L
1,707 SR
Queue Stats
19W - 15L
1,638 MMR
Party 2
Tiamat
Tiamat
Gold IV
LightSpecter
Tiamat
Gold IV
Level 138
God Stats
1W - 1L
1,497 SR
Queue Stats
27W - 21L
1,775 MMR
Party 2
Zhong Kui
Zhong Kui
Gold IV
MallyTrue
Zhong Kui
Gold IV
Level 104
God Stats
4W - 2L
1,690 SR
Queue Stats
61W - 72L
1,484 MMR
Party 3
Nox
Nox
Gold II
gerson_ramms1999
Nox
Gold II
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 86L
1,604 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,579 SR
1,600 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,526 SR
1,623 MMR
Cerberus
Cerberus
Gold III
Batman_said
Cerberus
Gold III
Level 125
God Stats
3W - 4L
1,363 SR
Queue Stats
575W - 583L
1,531 MMR
Solo
Thor
Thor
Platinum III
Bustér
Thor
Platinum III
Level 156
God Stats
42W - 29L
1,668 SR
Queue Stats
325W - 296L
1,776 MMR
Party 1
Hercules
Hercules
Gold III
Chef Chungus
Hercules
Gold III
Level 145
God Stats
21W - 17L
1,524 SR
Queue Stats
196W - 199L
1,509 MMR
Solo
Neith
Neith
Platinum IV
TITANWORLD
Neith
Platinum IV
Level 147
God Stats
5W - 13L
1,424 SR
Queue Stats
111W - 111L
1,614 MMR
Solo
He Bo
He Bo
Platinum IV
poomywoomy
He Bo
Platinum IV
Level 156
God Stats
6W - 3L
1,651 SR
Queue Stats
125W - 118L
1,685 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 2 / 0
5,394
490
2,778
6,217
2,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Ne Zha
FrostyMu
Ne Zha
10
0 / 1 / 1
5,560
505
2,797
9,037
3,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
9
0 / 4 / 0
5,160
469
3,041
7,248
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
MallyTrue
Zhong Kui
9
0 / 5 / 0
5,076
461
5,150
12,745
8,785
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 2 / 0
5,088
463
2,596
9,453
5,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Morgan Le FayAo KuangChernobogThothMaman Brigitte

VS

Bans
ThanatosArachneAthenaMercuryCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Batman_said
Cerberus
10
2 / 2 / 5
5,677
516
5,495
9,820
6,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Thor
Bustér
Thor
12
4 / 0 / 3
6,765
615
5,837
7,763
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Chef Chungus
Hercules
12
4 / 0 / 1
7,834
712
8,664
10,087
7,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
11
2 / 0 / 1
6,522
593
3,355
3,854
1,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
12
2 / 0 / 4
6,779
616
8,113
5,958
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
14
14
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
0
0
W
Cerberus
Batman_said
Cerberus
2
2
5
2.25
W
Thor
Bustér
Thor
4
0
3
5.5
W
Hercules
Chef Chungus
Hercules
4
0
1
4.5
L
Ne Zha
FrostyMu
Ne Zha
0
1
1
0.5
L
Tiamat
0
4
0
0
L
Zhong Kui
MallyTrue
Zhong Kui
0
5
0
0
W
Neith
2
0
1
2.5
L
1
2
0
0.5
W
He Bo
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,362
Damage
31,464
44,700
Taken
37,482
23,191
Mitigated
20,803
12,493
Healing
18,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,778
813
0
1,203
6,217
2,189
0
1,321
4,896
0
35,318
W
Cerberus
Batman_said
Cerberus
5,495
197
0
2,542
9,820
6,940
0
3,353
6,467
23,230
0
W
Thor
Bustér
Thor
5,837
1,522
0
5,107
7,763
2,980
0
1,162
6,601
0
50,246
W
Hercules
Chef Chungus
Hercules
8,664
3,261
0
5,020
10,087
7,753
0
4,974
5,113
0
52,314
L
Ne Zha
FrostyMu
Ne Zha
2,797
1,030
0
3,071
9,037
3,426
0
1,675
7,362
0
43,936
L
Tiamat
3,041
495
0
1,805
7,248
3,034
0
4,688
2,560
34,326
0
L
Zhong Kui
MallyTrue
Zhong Kui
5,150
842
0
5,096
12,745
8,785
0
0
12,745
30,508
0
W
Neith
3,355
864
0
1,814
3,854
1,232
0
143
3,711
0
49,146
L
2,596
435
0
1,318
9,453
5,757
0
5,924
3,529
18,295
0
W
He Bo
8,113
699
0
3,946
5,958
1,898
213
1,155
4,803
65,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,278
Gold Earned
33,577
278
Minions Killed
402
0
Camps Cleared
0
1,035,917
Distance Traveled
1,102,024
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,394
490
72
7
0
207,321
2
W
Cerberus
5,677
516
38
3
0
223,086
1
W
Thor
6,765
615
77
7
0
231,268
2
W
Hercules
7,834
712
86
8
0
212,865
0
L
Ne Zha
5,560
505
68
6
0
237,573
0
L
Tiamat
5,160
469
75
7
0
196,740
2
L
Zhong Kui
5,076
461
50
5
0
187,483
2
W
Neith
6,522
593
86
8
0
203,528
0
L
Nox
5,088
463
13
1
0
206,800
0
W
He Bo
6,779
616
115
10
0
231,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role