Player Matchup

Lancelot
Lancelot
Hornathon6212
Lancelot
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 251L
1,448 Elo+
Solo
Xing Tian
Xing Tian
Karihoops
Xing Tian
Level 27
God Stats
0W - 4L
1,144 SR
Queue Stats
89W - 168L
1,318 Elo+
Solo
Ishtar
Ishtar
P080Y
Ishtar
Level 156
God Stats
4W - 3L
1,647 SR
Queue Stats
155W - 181L
1,432 Elo+
Solo
Ratatoskr
Ratatoskr
ThePand4
Ratatoskr
Level 86
God Stats
0W - 1L
1,529 SR
Queue Stats
49W - 38L
1,572 Elo+
Party 2
Tyr
Tyr
valuseum
Tyr
Level 150
God Stats
0W - 1L
1,775 SR
Queue Stats
14W - 10L
1,613 Elo+
Party 2
Team Averages
Level 110
1,519 SR
1,476 Elo+

VS

Team Averages
Level 142
1,574 SR
1,443 Elo+
Cerberus
Cerberus
BrownBear942
Cerberus
Level 96
God Stats
2W - 0L
1,712 SR
Queue Stats
61W - 59L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
KnowUrRole23
Gilgamesh
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 80L
1,553 Elo+
Solo
Raijin
Raijin
SethIsSkitzo
Raijin
Level 121
God Stats
1W - 3L
1,121 SR
Queue Stats
221W - 243L
1,363 Elo+
Party 1
Ishtar
Ishtar
milkflavoredpop
Ishtar
Level 204
God Stats
5W - 2L
1,804 SR
Queue Stats
492W - 487L
1,468 Elo+
Party 1
Zeus
Zeus
pinkrazor49
Zeus
Level 184
God Stats
22W - 7L
1,734 SR
Queue Stats
626W - 608L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Hornathon6212
Lancelot
14
3 / 4 / 5
8,105
737
8,238
13,371
10,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
Karihoops
Xing Tian
13
0 / 2 / 5
7,637
694
546
7,444
5,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
P080Y
Ishtar
17
4 / 5 / 5
9,732
885
12,813
10,483
4,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
ThePand4
Ratatoskr
12
2 / 4 / 2
7,429
675
8,163
10,609
4,160
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 7
8,454
769
7,636
10,311
12,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrownBear942
Cerberus
13
0 / 3 / 11
7,611
692
4,865
12,679
15,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gilgamesh
KnowUrRole23
Gilgamesh
16
5 / 2 / 8
9,517
865
8,758
10,681
12,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Raijin
15
3 / 4 / 12
8,868
806
11,345
8,677
4,280
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 1 / 10
9,207
837
6,883
8,251
3,825
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 1 / 7
9,359
851
15,937
7,075
3,084
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
65
11
Kills
17
17
Deaths
11
24
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BrownBear942
Cerberus
0
3
11
1.83
L
Lancelot
Hornathon6212
Lancelot
3
4
5
1.38
L
Xing Tian
Karihoops
Xing Tian
0
2
5
1.25
W
Gilgamesh
KnowUrRole23
Gilgamesh
5
2
8
4.5
L
Ishtar
P080Y
Ishtar
4
5
5
1.3
W
Raijin
3
4
12
2.25
L
Ratatoskr
ThePand4
Ratatoskr
2
4
2
0.75
W
3
1
10
8
W
6
1
7
9.5
L
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,396
Damage
47,788
52,218
Taken
47,363
37,009
Mitigated
38,850
13,788
Healing
19,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BrownBear942
Cerberus
4,865
441
812
2,348
12,679
15,630
0
228
12,451
9,886
0
L
Lancelot
Hornathon6212
Lancelot
8,238
1,165
3,131
3,046
13,371
10,266
0
7,830
5,346
0
13,016
L
Xing Tian
Karihoops
Xing Tian
546
48
1,005
767
7,444
5,626
0
4,792
2,559
2,212
0
W
Gilgamesh
KnowUrRole23
Gilgamesh
8,758
1,621
960
1,756
10,681
12,031
58
78
10,603
0
15,407
L
Ishtar
P080Y
Ishtar
12,813
6,154
364
526
10,483
4,871
51
6,526
3,768
0
34,318
W
Raijin
11,345
1,515
702
1,483
8,677
4,280
0
69
8,608
23,507
0
L
Ratatoskr
ThePand4
Ratatoskr
8,163
2,410
429
1,534
10,609
4,160
0
7,384
3,014
0
16,180
W
6,883
3,103
1,188
2,290
8,251
3,825
963
171
8,080
0
16,975
W
15,937
1,264
3,636
4,004
7,075
3,084
768
0
7,075
32,098
0
L
7,636
623
0
2,986
10,311
12,086
0
5,615
4,575
0
15,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,357
Gold Earned
44,562
104
Minions Killed
128
0
Camps Cleared
0
1,074,014
Distance Traveled
1,082,422
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,611
692
13
1
0
229,041
0
L
Lancelot
8,105
737
13
1
0
252,265
0
L
Xing Tian
7,637
694
2
0
0
182,704
0
W
Gilgamesh
9,517
865
19
2
0
235,411
0
L
Ishtar
9,732
885
58
5
0
203,016
0
W
Raijin
8,868
806
24
2
0
191,792
0
L
Ratatoskr
7,429
675
14
1
0
225,133
0
W
Ishtar
9,207
837
23
2
0
219,299
0
W
Zeus
9,359
851
49
4
0
206,879
5
L
Tyr
8,454
769
17
2
0
210,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role