Player Matchup

Ishtar
Ishtar
BackUpTerry
Ishtar
Level 123
God Stats
1W - 0L
1,728 SR
Queue Stats
190W - 170L
1,580 Elo+
Party 3
Freya
Freya
Dwes
Freya
Level 128
God Stats
4W - 2L
1,516 SR
Queue Stats
214W - 171L
1,626 Elo+
Party 3
Lancelot
Lancelot
Garu-da_25
Lancelot
Level 179
God Stats
20W - 15L
1,531 SR
Queue Stats
492W - 487L
1,499 Elo+
Party 2
Athena
Athena
IZexionI
Athena
Level 173
God Stats
9W - 13L
1,446 SR
Queue Stats
528W - 509L
1,505 Elo+
Party 2
Scylla
Scylla
Starxail869
Scylla
Level 129
God Stats
11W - 9L
1,578 SR
Queue Stats
271W - 268L
1,498 Elo+
Party 2
Team Averages
Level 146
1,560 SR
1,542 Elo+

VS

Team Averages
Level 96
1,582 SR
1,545 Elo+
Maui
Maui
Entomancer
Maui
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,539 Elo+
Party 1
Maman Brigitte
Maman Brigitte
ThE_D3RP123
Maman Brigitte
Level 80
God Stats
2W - 8L
1,412 SR
Queue Stats
40W - 35L
1,470 Elo+
Solo
Jing Wei
Jing Wei
UnbuiltGoose
Jing Wei
Level 108
God Stats
1W - 4L
1,684 SR
Queue Stats
189W - 171L
1,569 Elo+
Party 1
Shiva
Shiva
VioletDraco
Shiva
Level 101
God Stats
42W - 22L
1,683 SR
Queue Stats
85W - 72L
1,580 Elo+
Party 1
Baron Samedi
Baron Samedi
xXbanecowboyXx
Baron Samedi
Level 67
God Stats
3W - 4L
1,631 SR
Queue Stats
62W - 55L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
2 / 0 / 2
7,308
664
7,069
5,304
2,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
Dwes
Freya
11
3 / 4 / 1
6,623
602
5,891
10,040
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lancelot
Garu-da_25
Lancelot
13
8 / 1 / 2
7,903
718
7,521
5,908
2,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
IZexionI
Athena
10
2 / 1 / 4
6,250
568
2,890
7,993
4,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
11
2 / 0 / 6
6,915
629
6,145
4,773
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,395
490
2,349
7,586
5,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Maman Brigitte
ThE_D3RP123
Maman Brigitte
10
0 / 3 / 3
5,861
533
4,178
8,854
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
UnbuiltGoose
Jing Wei
10
0 / 3 / 0
5,840
531
3,386
10,740
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 4 / 0
6,743
613
7,289
11,202
7,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
xXbanecowboyXx
Baron Samedi
9
1 / 6 / 0
5,331
485
4,552
8,322
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
17
Kills
6
6
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
2
0
2
3
W
Freya
Dwes
Freya
3
4
1
0.88
L
1
1
0
1
W
Lancelot
Garu-da_25
Lancelot
8
1
2
9
W
Athena
IZexionI
Athena
2
1
4
4
W
Scylla
2
0
6
5
L
Maman Brigitte
ThE_D3RP123
Maman Brigitte
0
3
3
0.5
L
Jing Wei
UnbuiltGoose
Jing Wei
0
3
0
0
L
4
4
0
1
L
Baron Samedi
xXbanecowboyXx
Baron Samedi
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,516
Damage
21,754
34,018
Taken
46,704
14,603
Mitigated
22,821
14,972
Healing
13,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
7,069
4,837
0
2,771
5,304
2,478
624
821
4,483
0
61,903
W
Freya
Dwes
Freya
5,891
1,675
0
3,357
10,040
3,603
0
1,106
8,344
36,017
505
L
2,349
995
0
2,977
7,586
5,451
0
2,370
5,174
12,323
0
W
Lancelot
Garu-da_25
Lancelot
7,521
1,241
0
3,308
5,908
2,456
0
2,038
3,790
0
56,581
W
Athena
IZexionI
Athena
2,890
1,164
0
3,178
7,993
4,310
0
3,821
4,172
13,164
0
W
Scylla
6,145
861
0
2,358
4,773
1,756
0
3,293
1,480
49,478
0
L
Maman Brigitte
ThE_D3RP123
Maman Brigitte
4,178
492
0
3,534
8,854
2,899
0
1,239
7,515
48,775
0
L
Jing Wei
UnbuiltGoose
Jing Wei
3,386
3,063
0
2,422
10,740
3,056
0
573
10,167
0
45,249
L
7,289
1,646
28
2,958
11,202
7,944
234
5,290
5,570
0
46,281
L
Baron Samedi
xXbanecowboyXx
Baron Samedi
4,552
500
262
1,637
8,322
3,471
0
4,629
3,352
34,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,999
Gold Earned
29,170
364
Minions Killed
320
0
Camps Cleared
0
1,154,461
Distance Traveled
1,133,486
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,308
664
102
9
0
198,304
1
W
Freya
6,623
602
61
6
0
205,525
0
L
Maui
5,395
490
12
1
0
229,234
0
W
Lancelot
7,903
718
91
8
0
291,987
0
W
Athena
6,250
568
21
2
0
250,059
2
W
Scylla
6,915
629
89
8
0
208,586
4
L
Maman Brigitte
5,861
533
89
8
0
276,772
0
L
Jing Wei
5,840
531
88
8
0
229,724
0
L
Shiva
6,743
613
69
6
0
202,403
0
L
Baron Samedi
5,331
485
62
6
0
195,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role