Player Matchup

Odin
Odin
BigKamiji
Odin
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,363 Elo+
Party 1
Neith
Neith
CorruptSZN
Neith
Level 49
God Stats
2W - 1L
1,639 SR
Queue Stats
28W - 34L
1,406 Elo+
Party 1
Anubis
Anubis
ItsPhov
Anubis
Level 111
God Stats
4W - 0L
1,851 SR
Queue Stats
29W - 35L
1,428 Elo+
Party 1
Team Averages
Level 78
1,663 SR
1,399 Elo+

VS

Team Averages
Level 53
1,487 SR
1,278 Elo+
He Bo
He Bo
SquidLogiic
He Bo
Level 64
God Stats
1W - 3L
1,352 SR
Queue Stats
102W - 81L
1,433 Elo+
Solo
Kukulkan
Kukulkan
Trami11
Kukulkan
Level 47
God Stats
12W - 35L
1,435 SR
Queue Stats
26W - 78L
1,176 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
supersmashby
Ah Muzen Cab
Level 48
God Stats
2W - 4L
1,675 SR
Queue Stats
28W - 72L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
1 / 4 / 13
11,563
771
5,477
16,291
14,033
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
15
11 / 5 / 7
13,849
923
12,072
15,222
6,034
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
ItsPhov
Anubis
17
8 / 3 / 11
13,733
916
16,785
14,410
7,685
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 7
12,225
815
11,455
14,360
4,241
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Trami11
Kukulkan
15
3 / 4 / 6
12,363
824
15,498
8,142
3,100
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
supersmashby
Ah Muzen Cab
14
4 / 8 / 3
11,574
772
9,703
18,127
5,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
20
Kills
12
12
Deaths
20
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Odin
1
4
13
1.88
W
Neith
11
5
7
2.9
W
Anubis
ItsPhov
Anubis
8
3
11
4.5
L
5
8
7
1.06
L
Kukulkan
Trami11
Kukulkan
3
4
6
1.5
L
Ah Muzen Cab
supersmashby
Ah Muzen Cab
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,334
Damage
36,656
45,923
Taken
40,629
27,752
Mitigated
13,181
11,167
Healing
5,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
5,477
1,030
0
0
16,291
14,033
2
8,618
7,673
0
11,874
W
Neith
12,072
7,095
0
2,701
15,222
6,034
2,965
9,726
5,496
0
48,270
W
Anubis
ItsPhov
Anubis
16,785
977
0
8,466
14,410
7,685
386
8,820
5,590
80,157
0
L
11,455
769
0
2,506
14,360
4,241
0
6,967
7,393
34,376
0
L
Kukulkan
Trami11
Kukulkan
15,498
1,216
0
0
8,142
3,100
0
3,766
4,376
62,556
0
L
Ah Muzen Cab
supersmashby
Ah Muzen Cab
9,703
2,242
0
2,721
18,127
5,840
0
6,515
11,612
0
26,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,145
Gold Earned
36,162
208
Minions Killed
137
0
Camps Cleared
0
746,756
Distance Traveled
769,067
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,563
771
13
1
0
288,575
0
W
Neith
13,849
923
62
4
0
220,812
0
W
Anubis
13,733
916
133
9
0
237,369
1
L
He Bo
12,225
815
30
2
0
269,787
0
L
Kukulkan
12,363
824
89
6
0
244,180
0
L
Ah Muzen Cab
11,574
772
18
1
0
255,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role