Player Matchup

Ne Zha
Ne Zha
Jv3_cool
Ne Zha
Level 156
God Stats
10W - 8L
1,494 SR
Queue Stats
122W - 122L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
McCurIy
Baron Samedi
Level 37
God Stats
24W - 25L
1,467 SR
Queue Stats
24W - 30L
1,321 Elo+
Party 1
Hel
Hel
the-turtle_97
Hel
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 28L
1,342 Elo+
Party 1
Team Averages
Level 70
1,487 SR
1,399 Elo+

VS

Team Averages
Level 80
1,464 SR
1,415 Elo+
Sun Wukong
Sun Wukong
BalforTheKind
Sun Wukong
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 77L
1,404 Elo+
Party 2
Hou Yi
Hou Yi
BlackGuyPeas
Hou Yi
Level 108
God Stats
4W - 2L
1,716 SR
Queue Stats
413W - 413L
1,466 Elo+
Solo
Olorun
Olorun
dukemyster8
Olorun
Level 89
God Stats
0W - 3L
1,176 SR
Queue Stats
30W - 49L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jv3_cool
Ne Zha
14
5 / 1 / 4
10,817
773
13,417
9,920
7,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
McCurIy
Baron Samedi
14
4 / 0 / 3
10,372
741
7,132
9,136
6,495
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 4 / 6
9,375
670
7,484
10,384
6,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BalforTheKind
Sun Wukong
13
1 / 2 / 3
9,332
667
7,270
12,725
13,374
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
12
3 / 2 / 1
9,674
691
10,347
9,988
4,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Olorun
13
1 / 5 / 3
9,927
709
5,023
11,945
4,371
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
9
Kills
5
5
Deaths
9
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BalforTheKind
Sun Wukong
1
2
3
1.25
L
Hou Yi
3
2
1
1.75
W
Ne Zha
Jv3_cool
Ne Zha
5
1
4
7
W
Baron Samedi
McCurIy
Baron Samedi
4
0
3
5.5
L
Olorun
1
5
3
0.5
W
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,033
Damage
22,640
29,440
Taken
34,658
21,179
Mitigated
22,561
10,780
Healing
4,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BalforTheKind
Sun Wukong
7,270
1,357
0
59
12,725
13,374
0
6,690
6,035
0
17,109
L
Hou Yi
10,347
4,531
0
1,666
9,988
4,816
96
4,386
5,602
0
46,568
W
Ne Zha
Jv3_cool
Ne Zha
13,417
2,610
0
1,786
9,920
7,885
290
1,663
7,819
0
39,705
W
Baron Samedi
McCurIy
Baron Samedi
7,132
987
829
4,260
9,136
6,495
652
1,730
7,024
43,156
0
L
Olorun
5,023
1,801
430
2,735
11,945
4,371
0
4,427
7,518
44,921
0
W
7,484
944
1,020
2,885
10,384
6,799
123
2,490
7,733
25,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,564
Gold Earned
28,933
138
Minions Killed
147
0
Camps Cleared
0
744,032
Distance Traveled
708,905
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,332
667
20
1
0
285,181
0
L
Hou Yi
9,674
691
54
4
0
201,233
0
W
Ne Zha
10,817
773
36
3
0
271,235
2
W
Baron Samedi
10,372
741
58
4
0
223,394
0
L
Olorun
9,927
709
73
5
0
222,491
2
W
Hel
9,375
670
44
3
0
249,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role