Player Matchup

Baron Samedi
Baron Samedi
RawrImSilly
Baron Samedi
Level 27
God Stats
2W - 1L
1,367 SR
Queue Stats
6W - 4L
1,458 Elo+
Party 1
Athena
Athena
Roiah
Athena
Level 42
God Stats
3W - 0L
1,778 SR
Queue Stats
9W - 9L
1,412 Elo+
Party 1
Neith
Neith
ShaikeShaike
Neith
Level 36
God Stats
2W - 0L
1,462 SR
Queue Stats
3W - 0L
1,678 Elo+
Party 1
Team Averages
Level 35
1,535 SR
1,516 Elo+

VS

Team Averages
Level 63
1,358 SR
1,329 Elo+
Janus
Janus
Breach_192
Janus
Level 87
God Stats
20W - 36L
1,431 SR
Queue Stats
271W - 282L
1,434 Elo+
Solo
Bacchus
Bacchus
TheRealShaqe
Bacchus
Level 16
God Stats
6W - 9L
1,367 SR
Queue Stats
18W - 35L
1,265 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TianofCabbages
Ah Muzen Cab
Level 85
God Stats
0W - 1L
1,276 SR
Queue Stats
26W - 46L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RawrImSilly
Baron Samedi
12
5 / 2 / 5
8,929
812
14,068
8,935
4,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Roiah
Athena
11
0 / 3 / 9
7,641
695
6,106
16,776
9,715
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 1 / 5
8,712
792
4,018
6,170
2,456
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
4 / 1 / 2
8,928
812
12,878
6,747
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
TheRealShaqe
Bacchus
9
1 / 3 / 2
7,245
659
4,097
11,648
11,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
TianofCabbages
Ah Muzen Cab
10
1 / 6 / 3
7,649
695
6,644
8,935
3,671
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
10
Kills
6
6
Deaths
10
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
4
1
2
5
W
Baron Samedi
RawrImSilly
Baron Samedi
5
2
5
3.75
W
Athena
Roiah
Athena
0
3
9
1.5
W
5
1
5
7.5
L
Bacchus
TheRealShaqe
Bacchus
1
3
2
0.67
L
Ah Muzen Cab
TianofCabbages
Ah Muzen Cab
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,192
Damage
23,619
31,881
Taken
27,330
16,592
Mitigated
18,530
12,903
Healing
2,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
12,878
985
0
1,568
6,747
2,923
289
6,191
556
46,048
0
W
Baron Samedi
RawrImSilly
Baron Samedi
14,068
831
2,190
1,929
8,935
4,421
108
4,515
4,206
39,071
0
W
Athena
Roiah
Athena
6,106
1,947
312
5,844
16,776
9,715
62
7,516
8,774
16,254
0
W
4,018
1,291
0
2,628
6,170
2,456
150
4,206
1,724
0
25,019
L
Bacchus
TheRealShaqe
Bacchus
4,097
515
0
646
11,648
11,936
115
6,787
4,861
9,358
0
L
Ah Muzen Cab
TianofCabbages
Ah Muzen Cab
6,644
1,913
0
157
8,935
3,671
274
7,306
1,629
0
18,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,282
Gold Earned
23,822
113
Minions Killed
98
0
Camps Cleared
0
559,226
Distance Traveled
589,041
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,928
812
66
6
0
205,066
0
W
Baron Samedi
8,929
812
51
5
0
182,500
1
W
Athena
7,641
695
9
1
0
198,348
0
W
Neith
8,712
792
53
5
0
178,378
0
L
Bacchus
7,245
659
7
1
0
203,051
0
L
Ah Muzen Cab
7,649
695
25
2
0
180,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role