Player Matchup

Medusa
Medusa
DR J BOLT
Medusa
Level 47
God Stats
4W - 6L
1,407 SR
Queue Stats
66W - 89L
1,310 Elo+
Party 2
Kukulkan
Kukulkan
De4thw1sh666
Kukulkan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 112L
1,325 Elo+
Party 2
Bacchus
Bacchus
YourManGodfrey
Bacchus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,111 Elo+
Party 2
Team Averages
Level 62
1,469 SR
1,249 Elo+

VS

Team Averages
Level 67
1,469 SR
1,515 Elo+
Chaac
Chaac
AngryFlea80
Chaac
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,459 Elo+
Solo
Medusa
Medusa
MirMoneyy
Medusa
Level 29
God Stats
4W - 2L
1,579 SR
Queue Stats
32W - 27L
1,573 Elo+
Party 1
Tiamat
Tiamat
ynghash
Tiamat
Level 141
God Stats
1W - 0L
1,328 SR
Queue Stats
18W - 15L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DR J BOLT
Medusa
12
1 / 5 / 1
9,704
647
8,318
12,966
5,019
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
De4thw1sh666
Kukulkan
14
1 / 5 / 1
10,488
699
7,704
10,661
4,035
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 8 / 1
9,751
650
5,627
18,207
20,604
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 13
11,387
759
5,838
11,920
14,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
MirMoneyy
Medusa
17
9 / 1 / 9
13,592
906
16,560
10,045
4,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
ynghash
Tiamat
16
6 / 1 / 10
12,588
839
13,850
8,051
6,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
18
18
Deaths
3
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
L
Medusa
DR J BOLT
Medusa
1
5
1
0.3
L
Kukulkan
De4thw1sh666
Kukulkan
1
5
1
0.3
W
Medusa
MirMoneyy
Medusa
9
1
9
13.5
L
1
8
1
0.19
W
Tiamat
ynghash
Tiamat
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,649
Damage
36,248
41,834
Taken
30,016
29,658
Mitigated
26,160
4,681
Healing
4,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,838
970
0
1,492
11,920
14,577
390
4,336
7,584
0
21,588
L
Medusa
DR J BOLT
Medusa
8,318
3,281
0
1,487
12,966
5,019
0
4,071
8,895
0
30,714
L
Kukulkan
De4thw1sh666
Kukulkan
7,704
45
0
490
10,661
4,035
0
3,694
6,967
50,505
0
W
Medusa
MirMoneyy
Medusa
16,560
6,298
0
1,367
10,045
4,769
316
5,016
5,029
0
81,419
L
5,627
381
0
2,704
18,207
20,604
0
6,387
11,820
12,367
59
W
Tiamat
ynghash
Tiamat
13,850
2,387
32
1,920
8,051
6,814
1,367
4,528
3,523
60,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,943
Gold Earned
37,567
146
Minions Killed
208
0
Camps Cleared
0
759,657
Distance Traveled
839,620
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,387
759
19
1
0
276,126
0
L
Medusa
9,704
647
42
3
0
282,884
0
L
Kukulkan
10,488
699
84
6
0
241,581
0
W
Medusa
13,592
906
99
7
0
287,237
0
L
Bacchus
9,751
650
20
1
0
235,192
0
W
Tiamat
12,588
839
90
6
0
276,257
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role