Player Matchup

Cabrakan
Cabrakan
Cyonics007
Cabrakan
Level 154
God Stats
1W - 2L
1,720 SR
Queue Stats
160W - 172L
1,529 Elo+
Solo
Hades
Hades
Mayameeoner
Hades
Level 39
God Stats
0W - 1L
1,349 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
ShadowArcher1229
King Arthur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 155L
1,544 Elo+
Solo
Hera
Hera
VIICardinalSins
Hera
Level 101
God Stats
2W - 3L
1,473 SR
Queue Stats
53W - 50L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
coleonoscopy
Zhong Kui
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,504 Elo+
Solo
Team Averages
Level 105
1,508 SR
1,512 Elo+

VS

Team Averages
Level 134
1,384 SR
1,510 Elo+
Merlin
Merlin
J33R0X
Merlin
Level 89
God Stats
2W - 0L
1,403 SR
Queue Stats
144W - 169L
1,466 Elo+
Solo
Apollo
Apollo
Kraiotic
Apollo
Level 115
God Stats
1W - 0L
1,743 SR
Queue Stats
28W - 28L
1,552 Elo+
Solo
Chiron
Chiron
OlafNorthfire
Chiron
Level 149
God Stats
1W - 1L
1,313 SR
Queue Stats
38W - 39L
1,529 Elo+
Party 1
Agni
Agni
RJ FDU
Agni
Level 168
God Stats
3W - 8L
1,254 SR
Queue Stats
444W - 448L
1,482 Elo+
Solo
Kumbhakarna
Kumbhakarna
elusivesquid
Kumbhakarna
Level 148
God Stats
1W - 2L
1,206 SR
Queue Stats
57W - 62L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cyonics007
Cabrakan
15
0 / 4 / 8
8,785
799
6,924
14,008
18,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 7 / 3
7,131
648
6,851
12,280
11,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
ShadowArcher1229
King Arthur
13
1 / 6 / 2
7,582
689
4,478
14,785
14,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 4 / 6
8,549
777
8,972
7,044
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
coleonoscopy
Zhong Kui
17
6 / 5 / 1
9,633
876
12,593
12,814
13,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
J33R0X
Merlin
15
5 / 1 / 14
9,133
830
8,018
4,835
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Kraiotic
Apollo
17
5 / 2 / 16
9,646
877
13,383
10,684
7,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
7 / 5 / 12
9,700
882
15,068
11,168
7,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
RJ FDU
Agni
18
7 / 0 / 15
10,216
929
12,867
6,858
4,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
elusivesquid
Kumbhakarna
16
2 / 2 / 21
9,713
883
6,174
14,252
15,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
104
8
Kills
26
26
Deaths
10
20
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Cyonics007
Cabrakan
0
4
8
1
W
Merlin
J33R0X
Merlin
5
1
14
12
W
Apollo
Kraiotic
Apollo
5
2
16
6.5
L
0
7
3
0.21
W
7
5
12
2.6
W
Agni
RJ FDU
Agni
7
0
15
14.5
L
King Arthur
ShadowArcher1229
King Arthur
1
6
2
0.33
L
1
4
6
1
L
Zhong Kui
coleonoscopy
Zhong Kui
6
5
1
1.3
W
Kumbhakarna
elusivesquid
Kumbhakarna
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,818
Damage
55,510
60,931
Taken
47,797
61,340
Mitigated
37,667
11,946
Healing
19,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Cyonics007
Cabrakan
6,924
843
1,635
4,167
14,008
18,571
0
6,743
6,856
11,038
0
W
Merlin
J33R0X
Merlin
8,018
181
0
0
4,835
2,624
562
3,072
1,763
24,447
0
W
Apollo
Kraiotic
Apollo
13,383
9,945
1,821
3,504
10,684
7,104
812
8,218
2,466
0
35,714
L
6,851
87
366
1,464
12,280
11,570
0
5,324
6,706
13,915
0
W
15,068
6,034
1,686
1,732
11,168
7,425
1,020
9,044
2,124
0
20,857
W
Agni
RJ FDU
Agni
12,867
1,202
1,318
2,698
6,858
4,737
631
4,941
1,917
29,183
0
L
King Arthur
ShadowArcher1229
King Arthur
4,478
83
334
460
14,785
14,484
0
6,312
7,800
0
15,525
L
8,972
2,758
525
254
7,044
3,283
27
1,609
5,344
25,053
0
L
Zhong Kui
coleonoscopy
Zhong Kui
12,593
384
311
2,430
12,814
13,432
0
5,390
7,166
26,096
0
W
Kumbhakarna
elusivesquid
Kumbhakarna
6,174
430
3,427
3,385
14,252
15,777
0
10,065
4,187
12,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,680
Gold Earned
48,408
122
Minions Killed
151
0
Camps Cleared
0
1,018,467
Distance Traveled
1,097,473
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,785
799
4
0
0
227,362
0
W
Merlin
9,133
830
28
3
0
224,375
0
W
Apollo
9,646
877
64
6
0
218,933
0
L
Hades
7,131
648
16
1
0
185,402
0
W
Chiron
9,700
882
10
1
0
199,609
0
W
Agni
10,216
929
39
4
0
220,277
0
L
King Arthur
7,582
689
15
1
0
206,414
0
L
Hera
8,549
777
44
4
0
214,748
0
L
Zhong Kui
9,633
876
43
4
0
184,541
0
W
Kumbhakarna
9,713
883
10
1
0
234,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role