Player Matchup

Achilles
Achilles
FATBOYTELLEINGM
Achilles
Level 67
God Stats
15W - 8L
1,593 SR
Queue Stats
223W - 198L
1,497 Elo+
Solo
Scylla
Scylla
LuckyREEE
Scylla
Level 47
God Stats
8W - 6L
1,443 SR
Queue Stats
151W - 142L
1,367 Elo+
Solo
Izanami
Izanami
Rangersight
Izanami
Level 103
God Stats
9W - 13L
1,488 SR
Queue Stats
558W - 536L
1,445 Elo+
Solo
Yemoja
Yemoja
btbj2007
Yemoja
Level 102
God Stats
2W - 1L
1,677 SR
Queue Stats
52W - 62L
1,397 Elo+
Solo
Pele
Pele
eLcHoRizOVoLaDoR
Pele
Level 65
God Stats
8W - 17L
1,340 SR
Queue Stats
114W - 112L
1,475 Elo+
Solo
Team Averages
Level 77
1,508 SR
1,436 Elo+

VS

Team Averages
Level 66
1,505 SR
1,389 Elo+
Bellona
Bellona
Chadalyst
Bellona
Level 28
God Stats
0W - 2L
1,327 SR
Queue Stats
36W - 50L
1,350 Elo+
Party 1
Nemesis
Nemesis
Ethereous774
Nemesis
Level 102
God Stats
13W - 20L
1,493 SR
Queue Stats
333W - 319L
1,401 Elo+
Party 1
Kukulkan
Kukulkan
Immort_Draconis
Kukulkan
Level 67
God Stats
141W - 129L
1,520 SR
Queue Stats
195W - 194L
1,426 Elo+
Solo
Jing Wei
Jing Wei
TheMainSylvain
Jing Wei
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,309 Elo+
Party 1
Ix Chel
Ix Chel
TrostReron
Ix Chel
Level 68
God Stats
1W - 4L
1,683 SR
Queue Stats
15W - 14L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
5 / 0 / 3
12,853
559
18,128
20,881
21,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Scylla
LuckyREEE
Scylla
18
4 / 3 / 4
12,256
533
12,404
15,509
6,361
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Rangersight
Izanami
17
2 / 1 / 0
10,793
469
10,715
11,061
4,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
btbj2007
Yemoja
15
1 / 0 / 6
10,528
458
4,603
8,101
6,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 2 / 5
9,917
431
6,194
20,656
8,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chadalyst
Bellona
17
0 / 1 / 0
9,501
413
4,570
15,489
13,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Ethereous774
Nemesis
18
3 / 2 / 0
10,765
468
16,141
21,660
9,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
15
2 / 4 / 2
9,817
427
14,249
12,085
5,086
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
14
1 / 4 / 1
8,734
380
5,301
14,448
5,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
TrostReron
Ix Chel
13
0 / 1 / 1
9,200
400
4,155
11,331
12,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
12
Kills
6
6
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
Chadalyst
Bellona
0
1
0
0
L
Nemesis
Ethereous774
Nemesis
3
2
0
1.5
W
Achilles
5
0
3
6.5
L
Kukulkan
2
4
2
0.75
W
Scylla
LuckyREEE
Scylla
4
3
4
2
W
Izanami
Rangersight
Izanami
2
1
0
2
L
Jing Wei
1
4
1
0.38
L
Ix Chel
TrostReron
Ix Chel
0
1
1
0.5
W
Yemoja
btbj2007
Yemoja
1
0
6
4
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,044
Damage
44,416
76,208
Taken
75,013
47,553
Mitigated
46,090
27,417
Healing
14,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Chadalyst
Bellona
4,570
530
0
4,327
15,489
13,817
0
268
15,221
0
76,658
L
Nemesis
Ethereous774
Nemesis
16,141
6,776
0
4,725
21,660
9,238
0
4,186
17,474
0
134,688
W
Achilles
18,128
2,625
0
5,890
20,881
21,411
0
3,605
16,521
1,186
114,447
L
Kukulkan
14,249
564
120
569
12,085
5,086
0
4,082
8,003
76,154
0
W
Scylla
LuckyREEE
Scylla
12,404
1,163
0
4,041
15,509
6,361
685
4,774
10,735
102,253
64
W
Izanami
Rangersight
Izanami
10,715
7,808
0
3,235
11,061
4,522
496
2,595
8,466
0
104,671
L
Jing Wei
5,301
3,607
0
2,069
14,448
5,174
792
6,153
8,295
0
57,242
L
Ix Chel
TrostReron
Ix Chel
4,155
215
1,019
1,942
11,331
12,775
80
3,504
7,827
36,879
0
W
Yemoja
btbj2007
Yemoja
4,603
467
6,026
2,330
8,101
6,900
0
3,693
4,357
24,410
0
W
6,194
1,328
0
5,895
20,656
8,359
0
4,425
16,231
0
79,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,347
Gold Earned
48,017
565
Minions Killed
542
0
Camps Cleared
0
2,191,316
Distance Traveled
2,238,155
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,501
413
103
4
0
447,271
0
L
Nemesis
10,765
468
168
7
0
543,157
0
W
Achilles
12,853
559
136
6
0
455,122
8
L
Kukulkan
9,817
427
125
5
0
458,137
9
W
Scylla
12,256
533
149
6
0
397,929
7
W
Izanami
10,793
469
152
7
0
402,746
4
L
Jing Wei
8,734
380
94
4
0
393,591
0
L
Ix Chel
9,200
400
52
2
0
395,999
0
W
Yemoja
10,528
458
30
1
0
426,612
3
W
Pele
9,917
431
98
4
0
508,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role