Player Matchup

Olorun
Olorun
Debosskiller16
Olorun
Level 47
God Stats
0W - 1L
1,457 SR
Queue Stats
7W - 11L
1,397 Elo+
Party 1
Jing Wei
Jing Wei
SDReed2
Jing Wei
Level 129
God Stats
0W - 3L
1,203 SR
Queue Stats
41W - 51L
1,424 Elo+
Party 1
Awilix
Awilix
Slickback777
Awilix
Level 195
God Stats
2W - 9L
1,248 SR
Queue Stats
287W - 324L
1,415 Elo+
Party 1
Medusa
Medusa
Woggzzz
Medusa
Level 187
God Stats
3W - 3L
1,643 SR
Queue Stats
229W - 266L
1,395 Elo+
Party 1
Ravana
Ravana
enlightened-lord
Ravana
Level 178
God Stats
0W - 2L
1,480 SR
Queue Stats
43W - 72L
1,371 Elo+
Party 1
Team Averages
Level 147
1,406 SR
1,400 Elo+

VS

Team Averages
Level 127
1,569 SR
1,735 Elo+
Charybdis
Charybdis
DeductedClub
Charybdis
Level 141
God Stats
1W - 0L
1,682 SR
Queue Stats
11W - 0L
1,945 Elo+
Party 2
Fenrir
Fenrir
Iuail
Fenrir
Level 79
God Stats
1W - 0L
1,436 SR
Queue Stats
5W - 1L
1,757 Elo+
Party 2
Jing Wei
Jing Wei
Maldivh
Jing Wei
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 77L
1,598 Elo+
Solo
Ah Puch
Ah Puch
SimplyPathetic
Ah Puch
Level 145
God Stats
1W - 0L
1,633 SR
Queue Stats
9W - 0L
1,924 Elo+
Party 2
Artio
Artio
Spaids
Artio
Level 144
God Stats
5W - 5L
1,592 SR
Queue Stats
150W - 186L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 7
7,107
646
6,841
9,774
4,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
SDReed2
Jing Wei
14
0 / 4 / 6
7,605
691
5,785
9,779
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
14
2 / 4 / 7
8,130
739
3,915
11,064
5,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Woggzzz
Medusa
13
1 / 3 / 5
7,970
725
7,816
8,209
3,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
6 / 4 / 1
9,061
824
8,852
12,104
8,759
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeductedClub
Charybdis
14
3 / 3 / 9
8,572
779
6,492
9,411
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Iuail
Fenrir
14
5 / 2 / 9
9,105
828
6,889
9,760
10,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Jing Wei
Maldivh
Jing Wei
17
5 / 1 / 9
10,245
931
12,647
8,884
3,766
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 4 / 6
8,848
804
14,229
9,204
4,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Spaids
Artio
15
2 / 3 / 8
8,877
807
5,463
12,414
14,901
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
60
9
Kills
19
19
Deaths
13
26
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
W
Charybdis
DeductedClub
Charybdis
3
3
9
2.5
W
Fenrir
Iuail
Fenrir
5
2
9
4.75
W
Jing Wei
Maldivh
Jing Wei
5
1
9
9.5
L
Jing Wei
SDReed2
Jing Wei
0
4
6
0.75
W
4
4
6
1.75
L
Awilix
2
4
7
1.38
W
Artio
Spaids
Artio
2
3
8
2
L
Medusa
Woggzzz
Medusa
1
3
5
1.17
L
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,209
Damage
45,720
50,930
Taken
49,673
25,998
Mitigated
36,751
13,727
Healing
18,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,841
2,525
1,971
2,153
9,774
4,332
510
4,175
5,548
11,648
0
W
Charybdis
DeductedClub
Charybdis
6,492
5,041
230
2,145
9,411
3,827
1,412
1,447
7,964
0
16,463
W
Fenrir
Iuail
Fenrir
6,889
593
387
1,929
9,760
10,098
150
1,667
8,093
0
9,204
W
Jing Wei
Maldivh
Jing Wei
12,647
8,940
723
3,663
8,884
3,766
3,703
1,116
7,768
0
33,685
L
Jing Wei
SDReed2
Jing Wei
5,785
2,225
0
1,109
9,779
4,141
539
5,875
3,793
0
20,645
W
14,229
373
1,230
2,043
9,204
4,159
980
849
8,355
23,303
0
L
Awilix
3,915
693
609
1,512
11,064
5,256
523
2,958
8,017
0
9,988
W
Artio
Spaids
Artio
5,463
0
2,515
3,561
12,414
14,901
630
1,762
10,652
13,126
278
L
Medusa
Woggzzz
Medusa
7,816
2,213
1,416
1,192
8,209
3,510
489
2,755
5,357
0
17,653
L
8,852
905
1,316
2,449
12,104
8,759
0
3,651
8,244
0
17,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,873
Gold Earned
45,647
110
Minions Killed
113
0
Camps Cleared
0
948,384
Distance Traveled
939,912
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,107
646
11
1
0
144,145
0
W
Charybdis
8,572
779
26
2
0
145,421
0
W
Fenrir
9,105
828
8
1
0
190,044
0
W
Jing Wei
10,245
931
54
5
0
221,490
0
L
Jing Wei
7,605
691
43
4
0
176,548
0
W
Ah Puch
8,848
804
16
1
0
174,892
0
L
Awilix
8,130
739
8
1
0
207,697
0
W
Artio
8,877
807
9
1
0
208,065
0
L
Medusa
7,970
725
29
3
0
210,740
0
L
Ravana
9,061
824
19
2
0
209,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role