Player Matchup

Neith
Neith
AlcarVLM
Neith
Level 35
God Stats
24W - 21L
1,456 SR
Queue Stats
54W - 49L
1,304 Elo+
Party 1
Ymir
Ymir
LethalLegend00
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,230 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
guttamal25
Morgan Le Fay
Level 59
God Stats
8W - 7L
1,493 SR
Queue Stats
47W - 72L
1,237 Elo+
Party 1
Team Averages
Level 37
1,483 SR
1,257 Elo+

VS

Team Averages
Level 40
1,505 SR
1,225 Elo+
Hera
Hera
Ke3l2y4-XY
Hera
Level 47
God Stats
10W - 5L
1,661 SR
Queue Stats
128W - 141L
1,397 Elo+
Solo
Surtr
Surtr
Michaelh126
Surtr
Level 45
God Stats
8W - 9L
1,506 SR
Queue Stats
43W - 99L
1,135 Elo+
Party 2
Hou Yi
Hou Yi
xXJokerHaHaHaXx
Hou Yi
Level 27
God Stats
21W - 40L
1,348 SR
Queue Stats
26W - 66L
1,141 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlcarVLM
Neith
14
1 / 9 / 2
11,780
693
6,710
16,709
6,841
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
3 / 3 / 2
11,678
687
6,154
23,086
30,062
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
guttamal25
Morgan Le Fay
14
2 / 8 / 3
11,823
695
7,962
16,307
5,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 5
16,181
952
35,402
11,018
4,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 5 / 10
13,698
806
12,926
19,646
16,003
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

5
0 / 0 / 2
9,364
551
377
1,189
338
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
20
20
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
AlcarVLM
Neith
1
9
2
0.22
W
13
1
5
15.5
L
3
3
2
1.33
W
7
5
10
2.4
L
Morgan Le Fay
guttamal25
Morgan Le Fay
2
8
3
0.44
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,826
Damage
48,705
56,102
Taken
31,853
42,735
Mitigated
21,269
3,914
Healing
5,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AlcarVLM
Neith
6,710
2,636
0
2,451
16,709
6,841
0
10,450
6,259
0
60,983
W
35,402
6,713
0
2,460
11,018
4,928
1,544
6,934
4,084
114,252
0
L
6,154
1,116
0
250
23,086
30,062
0
15,913
7,173
32,927
0
W
12,926
4,751
0
2,451
19,646
16,003
932
7,543
9,802
1,290
40,151
L
Morgan Le Fay
guttamal25
Morgan Le Fay
7,962
680
0
1,213
16,307
5,832
0
10,064
6,243
44,286
0
W
377
136
0
168
1,189
338
57
105
1,084
0
4,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,281
Gold Earned
39,243
191
Minions Killed
184
0
Camps Cleared
0
715,482
Distance Traveled
642,450
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,780
693
78
5
0
242,212
0
W
Hera
16,181
952
146
9
0
311,801
0
L
Ymir
11,678
687
39
2
0
263,954
0
W
Surtr
13,698
806
35
2
0
272,324
1
L
Morgan Le Fay
11,823
695
74
4
0
209,316
0
W
Hou Yi
9,364
551
3
0
0
58,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role