Player Matchup

Scylla
Scylla
G0d0fWar1997
Scylla
Level 29
God Stats
24W - 16L
1,579 SR
Queue Stats
80W - 52L
1,599 Elo+
Party 1
Horus
Horus
Gharizard
Horus
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
121W - 90L
1,657 Elo+
Party 1
Odin
Odin
PlzWard
Odin
Level 16
God Stats
3W - 2L
1,709 SR
Queue Stats
18W - 6L
1,665 Elo+
Party 1
Team Averages
Level 31
1,596 SR
1,640 Elo+

VS

Team Averages
Level 41
1,576 SR
1,524 Elo+
Chaac
Chaac
OneHandedGamer69
Chaac
Level 66
God Stats
43W - 35L
1,575 SR
Queue Stats
297W - 300L
1,524 Elo+
Party 2
Anubis
Anubis
mikeyroks
Anubis
Level 28
God Stats
49W - 38L
1,628 SR
Queue Stats
140W - 130L
1,543 Elo+
Party 2
Izanami
Izanami
trippingonk2
Izanami
Level 28
God Stats
10W - 9L
1,526 SR
Queue Stats
83W - 72L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
9 / 1 / 3
9,591
959
11,107
5,350
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
Gharizard
Horus
11
2 / 0 / 8
8,193
819
4,727
9,195
8,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odin
PlzWard
Odin
10
1 / 1 / 8
7,709
771
4,729
8,777
5,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
6,461
646
3,457
8,027
4,289
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
mikeyroks
Anubis
8
2 / 4 / 0
6,667
667
6,325
8,356
3,638
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
trippingonk2
Izanami
9
0 / 4 / 2
6,643
664
4,836
7,277
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
2
2
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
9
1
3
10.5
W
Horus
Gharizard
Horus
2
0
8
6
L
0
4
2
0.25
W
Odin
PlzWard
Odin
1
1
8
5
L
Anubis
mikeyroks
Anubis
2
4
0
0.5
L
Izanami
trippingonk2
Izanami
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,563
Damage
14,618
23,322
Taken
23,660
15,431
Mitigated
10,285
8,318
Healing
3,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
11,107
1,534
0
819
5,350
1,745
860
2,407
2,943
51,139
0
W
Horus
Gharizard
Horus
4,727
2,314
2,323
5,082
9,195
8,225
164
2,295
6,900
0
17,920
L
3,457
1,007
0
1,169
8,027
4,289
0
4,048
3,979
0
15,673
W
Odin
PlzWard
Odin
4,729
389
0
94
8,777
5,461
306
2,261
6,516
0
18,247
L
Anubis
mikeyroks
Anubis
6,325
115
0
926
8,356
3,638
0
4,671
3,685
16,285
0
L
Izanami
trippingonk2
Izanami
4,836
3,177
22
1,677
7,277
2,358
0
3,038
4,239
0
24,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,493
Gold Earned
19,771
111
Minions Killed
79
0
Camps Cleared
0
575,419
Distance Traveled
483,820
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,591
959
83
8
0
184,011
0
W
Horus
8,193
819
15
2
0
197,549
0
L
Chaac
6,461
646
20
2
0
184,759
0
W
Odin
7,709
771
13
1
0
193,859
2
L
Anubis
6,667
667
16
2
0
141,727
1
L
Izanami
6,643
664
43
4
0
157,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role