Player Matchup

Arachne
Arachne
ITobiirama
Arachne
Level 148
God Stats
4W - 1L
1,724 SR
Queue Stats
30W - 19L
1,641 Elo+
Party 2
Cerberus
Cerberus
Kalebdj
Cerberus
Level 143
God Stats
1W - 2L
1,451 SR
Queue Stats
113W - 102L
1,600 Elo+
Party 2
Persephone
Persephone
OwlsGoHoot
Persephone
Level 12
God Stats
0W - 1L
1,552 SR
Queue Stats
1W - 3L
1,380 Elo+
Party 2
Team Averages
Level 101
1,576 SR
1,540 Elo+

VS

Team Averages
Level 154
1,570 SR
1,744 Elo+
Atlas
Atlas
ElDeivih
Atlas
Level 188
God Stats
1W - 0L
1,711 SR
Queue Stats
43W - 27L
1,760 Elo+
Party 1
Nu Wa
Nu Wa
FyyreStorm
Nu Wa
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 15L
1,748 Elo+
Solo
Sun Wukong
Sun Wukong
JosHazz
Sun Wukong
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 25L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ITobiirama
Arachne
12
1 / 7 / 2
9,334
667
8,664
18,088
13,464
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Kalebdj
Cerberus
13
2 / 3 / 3
10,775
770
9,346
20,317
20,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
OwlsGoHoot
Persephone
12
2 / 7 / 1
10,116
723
7,466
13,181
5,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ElDeivih
Atlas
15
5 / 0 / 10
11,492
821
16,357
10,428
9,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
15
8 / 2 / 9
12,258
876
18,472
9,629
4,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
JosHazz
Sun Wukong
14
5 / 4 / 9
11,513
822
11,583
16,753
19,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
18
17
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Atlas
ElDeivih
Atlas
5
0
10
10
W
Nu Wa
8
2
9
6.25
L
Arachne
ITobiirama
Arachne
1
7
2
0.29
W
Sun Wukong
JosHazz
Sun Wukong
5
4
9
2.38
L
Cerberus
Kalebdj
Cerberus
2
3
3
1.17
L
Persephone
OwlsGoHoot
Persephone
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,476
Damage
46,412
51,586
Taken
36,810
39,066
Mitigated
33,460
4,138
Healing
7,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
ElDeivih
Atlas
16,357
4,744
0
2,162
10,428
9,368
642
5,529
4,899
47,934
0
W
Nu Wa
18,472
4,011
0
2,035
9,629
4,302
1,530
4,400
5,229
87,400
0
L
Arachne
ITobiirama
Arachne
8,664
7,231
0
1,487
18,088
13,464
0
11,715
5,346
0
18,100
W
Sun Wukong
JosHazz
Sun Wukong
11,583
1,351
0
2,978
16,753
19,790
226
6,296
10,457
1,734
29,758
L
Cerberus
Kalebdj
Cerberus
9,346
808
0
2,212
20,317
20,474
0
13,320
5,563
33,493
726
L
Persephone
OwlsGoHoot
Persephone
7,466
736
0
439
13,181
5,128
0
8,745
3,673
44,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,225
Gold Earned
35,263
156
Minions Killed
248
0
Camps Cleared
0
741,406
Distance Traveled
796,168
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,492
821
43
3
0
289,580
0
W
Nu Wa
12,258
876
143
10
0
249,117
0
L
Arachne
9,334
667
23
2
0
262,412
0
W
Sun Wukong
11,513
822
62
4
0
257,471
0
L
Cerberus
10,775
770
75
5
0
255,402
2
L
Persephone
10,116
723
58
4
0
223,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role