Player Matchup

Ratatoskr
Ratatoskr
GearThrasher56
Ratatoskr
Level 42
God Stats
11W - 7L
1,648 SR
Queue Stats
33W - 28L
1,445 Elo+
Party 2
Heimdallr
Heimdallr
LogicBomb03
Heimdallr
Level 157
God Stats
6W - 7L
1,462 SR
Queue Stats
206W - 229L
1,456 Elo+
Party 1
Bacchus
Bacchus
Lunnex
Bacchus
Level 88
God Stats
25W - 30L
1,485 SR
Queue Stats
139W - 163L
1,450 Elo+
Party 1
Merlin
Merlin
gamerson213
Merlin
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,465 Elo+
Solo
Bellona
Bellona
lIdredgenIl
Bellona
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 90L
1,463 Elo+
Party 2
Team Averages
Level 95
1,519 SR
1,456 Elo+

VS

Team Averages
Level 86
1,451 SR
1,451 Elo+
Gilgamesh
Gilgamesh
Amateurodi
Gilgamesh
Level 84
God Stats
18W - 14L
1,612 SR
Queue Stats
344W - 312L
1,530 Elo+
Solo
Da Ji
Da Ji
Blasphemous_Babe
Da Ji
Level 141
God Stats
0W - 2L
1,272 SR
Queue Stats
74W - 84L
1,387 Elo+
Party 3
Sobek
Sobek
Bunklerr
Sobek
Level 137
God Stats
2W - 4L
1,413 SR
Queue Stats
323W - 316L
1,469 Elo+
Party 4
Sol
Sol
MirageDubz
Sol
Level 23
God Stats
13W - 16L
1,473 SR
Queue Stats
29W - 32L
1,441 Elo+
Party 3
Neith
Neith
Noodood
Neith
Level 46
God Stats
3W - 7L
1,484 SR
Queue Stats
158W - 179L
1,428 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GearThrasher56
Ratatoskr
13
4 / 1 / 4
7,844
560
5,970
12,763
5,065
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
LogicBomb03
Heimdallr
11
2 / 1 / 1
6,899
493
7,624
8,703
3,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Lunnex
Bacchus
11
0 / 2 / 2
6,844
489
4,743
13,028
12,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
13
3 / 4 / 4
8,150
582
4,879
6,497
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
lIdredgenIl
Bellona
13
4 / 1 / 2
7,897
564
4,398
9,055
7,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Amateurodi
Gilgamesh
4
1 / 0 / 0
5,043
360
1,065
2,584
1,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 5 / 2
6,582
470
4,977
12,489
5,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Bunklerr
Sobek
10
1 / 1 / 2
6,679
477
5,529
9,336
8,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 3 / 0
7,532
538
12,582
10,896
4,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Noodood
Neith
10
1 / 4 / 2
5,887
421
6,058
10,085
4,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
13
Kills
9
9
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Amateurodi
Gilgamesh
1
0
0
1
L
2
5
2
0.6
L
Sobek
Bunklerr
Sobek
1
1
2
2
W
Ratatoskr
GearThrasher56
Ratatoskr
4
1
4
6
W
Heimdallr
LogicBomb03
Heimdallr
2
1
1
2.5
W
Bacchus
Lunnex
Bacchus
0
2
2
0.5
L
4
3
0
1.33
L
Neith
Noodood
Neith
1
4
2
0.5
W
Merlin
3
4
4
1.25
W
Bellona
lIdredgenIl
Bellona
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,614
Damage
30,211
50,046
Taken
45,390
30,966
Mitigated
23,545
13,127
Healing
13,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Amateurodi
Gilgamesh
1,065
390
0
764
2,584
1,113
0
0
2,584
0
8,806
L
4,977
981
0
1,359
12,489
5,224
0
1,360
11,129
0
41,670
L
Sobek
Bunklerr
Sobek
5,529
565
0
4,112
9,336
8,610
0
2,175
7,161
23,038
0
W
Ratatoskr
GearThrasher56
Ratatoskr
5,970
1,875
0
1,207
12,763
5,065
442
3,118
9,645
0
58,276
W
Heimdallr
LogicBomb03
Heimdallr
7,624
4,043
0
3,555
8,703
3,642
0
2,671
6,032
0
51,374
W
Bacchus
Lunnex
Bacchus
4,743
565
239
4,878
13,028
12,652
0
3,810
9,218
20,766
0
L
12,582
4,168
0
4,910
10,896
4,248
85
3,534
7,362
60,797
6,379
L
Neith
Noodood
Neith
6,058
2,345
0
2,493
10,085
4,350
0
2,553
7,532
0
35,381
W
Merlin
4,879
44
0
428
6,497
2,449
176
4,276
2,221
49,689
0
W
Bellona
lIdredgenIl
Bellona
4,398
1,176
0
2,820
9,055
7,158
989
3,661
5,394
0
45,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,634
Gold Earned
31,723
351
Minions Killed
254
0
Camps Cleared
0
1,423,801
Distance Traveled
1,220,497
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,043
360
13
1
0
65,207
0
L
Da Ji
6,582
470
60
4
0
272,064
0
L
Sobek
6,679
477
17
1
0
318,670
5
W
Ratatoskr
7,844
560
75
5
0
302,568
0
W
Heimdallr
6,899
493
84
6
0
275,147
1
W
Bacchus
6,844
489
22
2
0
287,133
2
L
Sol
7,532
538
108
8
0
263,783
0
L
Neith
5,887
421
56
4
0
300,773
3
W
Merlin
8,150
582
111
8
0
266,423
1
W
Bellona
7,897
564
59
4
0
292,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role