Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
DashFD
Bakasura
Level 97
God Stats
10W - 12L
1,436 SR
Queue Stats
68W - 86L
1,322 Elo+
Party 1
Hel
Hel
Shwarmy
Hel
Level 110
God Stats
9W - 16L
1,424 SR
Queue Stats
409W - 384L
1,479 Elo+
Party 3
Pele
Pele
TheGodTilin
Pele
Level 69
God Stats
6W - 6L
1,418 SR
Queue Stats
33W - 60L
1,343 Elo+
Party 1
Artemis
Artemis
kurm
Artemis
Level 124
God Stats
2W - 7L
1,450 SR
Queue Stats
375W - 341L
1,488 Elo+
Party 3
Team Averages
Level 97
1,446 SR
1,426 Elo+

VS

Team Averages
Level 99
1,565 SR
1,464 Elo+
Susano
Susano
GOD_Okami5
Susano
Level 85
God Stats
8W - 8L
1,491 SR
Queue Stats
372W - 426L
1,468 Elo+
Solo
Izanami
Izanami
LokisFeetPics
Izanami
Level 64
God Stats
2W - 1L
1,471 SR
Queue Stats
57W - 52L
1,472 Elo+
Party 2
Ix Chel
Ix Chel
chadwick72395
Ix Chel
Level 98
God Stats
13W - 12L
1,341 SR
Queue Stats
106W - 99L
1,443 Elo+
Party 2
Awilix
Awilix
l27l
Awilix
Level 139
God Stats
8W - 1L
1,650 SR
Queue Stats
107W - 86L
1,481 Elo+
Party 2
Bacchus
Bacchus
poyler3
Bacchus
Level 108
God Stats
6W - 2L
1,875 SR
Queue Stats
110W - 98L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
0 / 5 / 3
4,925
493
3,827
9,454
3,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bakasura
DashFD
Bakasura
9
0 / 8 / 0
5,238
524
4,615
11,790
3,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
11
2 / 3 / 1
6,191
619
4,586
6,973
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 1
5,251
525
4,268
9,499
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
kurm
Artemis
9
1 / 0 / 0
5,115
512
5,411
4,104
1,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GOD_Okami5
Susano
12
9 / 0 / 0
7,607
761
8,114
9,230
2,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
9
0 / 0 / 1
4,850
485
2,776
4,432
1,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
11
2 / 2 / 3
6,403
640
4,636
7,475
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
l27l
Awilix
11
6 / 1 / 2
6,608
661
7,578
9,120
3,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
poyler3
Bacchus
9
1 / 1 / 1
5,705
571
2,370
6,747
5,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
18
19
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
5
3
0.3
L
Bakasura
DashFD
Bakasura
0
8
0
0
W
Susano
GOD_Okami5
Susano
9
0
0
9
W
Izanami
0
0
1
0.5
L
Hel
2
3
1
0.83
L
1
3
1
0.5
W
Ix Chel
2
2
3
1.75
L
Artemis
kurm
Artemis
1
0
0
1
W
Awilix
l27l
Awilix
6
1
2
7
W
Bacchus
poyler3
Bacchus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,707
Damage
25,474
41,820
Taken
37,004
14,212
Mitigated
16,316
11,673
Healing
10,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,827
1,137
0
3,834
9,454
3,914
0
893
8,513
0
29,632
L
Bakasura
DashFD
Bakasura
4,615
3,348
0
1,272
11,790
3,549
0
300
11,490
0
28,853
W
Susano
GOD_Okami5
Susano
8,114
2,296
0
2,537
9,230
2,962
221
0
8,958
0
49,904
W
Izanami
2,776
1,600
0
1,441
4,432
1,478
0
0
4,432
0
36,053
L
Hel
4,586
43
332
3,144
6,973
2,541
0
3,366
3,433
49,202
0
L
4,268
855
0
2,020
9,499
2,766
0
1,082
8,411
0
33,896
W
Ix Chel
4,636
694
138
2,254
7,475
2,797
0
3,522
3,953
41,840
0
L
Artemis
kurm
Artemis
5,411
1,612
0
1,071
4,104
1,442
0
1,137
2,967
0
35,435
W
Awilix
l27l
Awilix
7,578
3,200
0
1,280
9,120
3,154
0
1,064
7,826
0
37,597
W
Bacchus
poyler3
Bacchus
2,370
230
84
2,392
6,747
5,925
0
0
6,747
19,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,720
Gold Earned
31,173
312
Minions Killed
319
0
Camps Cleared
0
1,049,139
Distance Traveled
1,072,079
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,925
493
42
4
0
219,015
0
L
Bakasura
5,238
524
62
6
0
215,532
0
W
Susano
7,607
761
75
8
0
216,536
0
W
Izanami
4,850
485
70
7
0
204,768
0
L
Hel
6,191
619
86
9
0
224,030
2
L
Pele
5,251
525
63
6
0
202,966
0
W
Ix Chel
6,403
640
88
9
0
200,747
0
L
Artemis
5,115
512
59
6
0
187,596
1
W
Awilix
6,608
661
53
5
0
247,339
0
W
Bacchus
5,705
571
33
3
0
202,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role