Player Matchup

Ymir
Ymir
MaDDenGOD318
Ymir
Level 126
God Stats
0W - 1L
1,800 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Neith
Neith
Triggered831
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Mercury
Mercury
WaltersChaos
Mercury
Level 66
God Stats
1W - 2L
1,480 SR
Queue Stats
2W - 3L
1,334 Elo+
Party 2
Chaac
Chaac
XeM Zero
Chaac
Level 36
God Stats
11W - 15L
1,423 SR
Queue Stats
11W - 16L
1,366 Elo+
Solo
Odin
Odin
paulypjr587
Odin
Level 29
God Stats
1W - 1L
1,445 SR
Queue Stats
2W - 3L
1,334 Elo+
Party 2
Team Averages
Level 52
1,530 SR
1,407 Elo+

VS

Team Averages
Level 53
1,460 SR
1,421 Elo+
Charon
Charon
 
Charon
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
Nubeto
King Arthur
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 22L
1,429 Elo+
Party 4
Awilix
Awilix
ReAp-CrIP
Awilix
Level 45
God Stats
11W - 19L
1,392 SR
Queue Stats
97W - 149L
1,364 Elo+
Party 1
Cupid
Cupid
ReAp-MuRdErS
Cupid
Level 63
God Stats
64W - 80L
1,450 SR
Queue Stats
139W - 211L
1,394 Elo+
Party 1
Hercules
Hercules
bingbong665
Hercules
Level 64
God Stats
32W - 49L
1,457 SR
Queue Stats
146W - 212L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
5,003
455
2,909
7,008
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 1
5,819
529
4,556
6,528
2,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
WaltersChaos
Mercury
11
1 / 3 / 0
6,146
559
1,880
8,896
3,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
XeM Zero
Chaac
7
1 / 3 / 0
4,871
443
2,372
6,634
3,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 6 / 0
4,955
450
2,036
9,734
6,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
3 / 1 / 3
6,661
606
3,750
4,145
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Nubeto
King Arthur
11
2 / 3 / 1
6,183
562
7,377
11,255
8,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
ReAp-CrIP
Awilix
13
6 / 0 / 1
7,071
643
3,939
8,079
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
3 / 2 / 3
5,733
521
4,410
6,462
1,952
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
bingbong665
Hercules
9
1 / 0 / 7
5,400
491
4,410
6,264
5,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
15
15
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
1
3
4.5
L
1
1
1
1.5
W
King Arthur
Nubeto
King Arthur
2
3
1
0.83
W
Awilix
ReAp-CrIP
Awilix
6
0
1
6.5
W
3
2
3
2.25
L
2
2
1
1.25
L
Mercury
WaltersChaos
Mercury
1
3
0
0.33
L
Chaac
XeM Zero
Chaac
1
3
0
0.33
W
Hercules
bingbong665
Hercules
1
0
7
4.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,753
Damage
23,886
38,800
Taken
36,205
19,186
Mitigated
20,813
3,181
Healing
7,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,750
804
208
575
4,145
2,066
0
116
4,021
33,051
0
L
2,909
180
107
828
7,008
4,036
0
840
6,168
16,873
0
W
King Arthur
Nubeto
King Arthur
7,377
1,170
0
330
11,255
8,358
0
1,210
9,813
0
34,288
W
Awilix
ReAp-CrIP
Awilix
3,939
2,401
0
4,512
8,079
3,268
809
0
8,079
0
48,639
W
4,410
3,034
110
918
6,462
1,952
943
638
5,698
0
31,436
L
4,556
2,377
0
1,102
6,528
2,229
49
195
6,333
0
31,073
L
Mercury
WaltersChaos
Mercury
1,880
1,450
0
250
8,896
3,302
0
837
8,059
0
47,437
L
Chaac
XeM Zero
Chaac
2,372
469
0
894
6,634
3,135
0
1,940
4,694
0
15,631
W
Hercules
bingbong665
Hercules
4,410
1,215
0
653
6,264
5,169
0
489
5,685
151
15,590
L
2,036
342
0
0
9,734
6,484
0
89
9,645
0
20,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,794
Gold Earned
31,048
231
Minions Killed
225
0
Camps Cleared
0
1,085,116
Distance Traveled
1,194,288
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,661
606
46
4
0
242,107
0
L
Ymir
5,003
455
26
2
0
230,552
0
W
King Arthur
6,183
562
46
4
0
242,905
1
W
Awilix
7,071
643
82
7
0
272,970
0
W
Cupid
5,733
521
35
3
0
209,488
0
L
Neith
5,819
529
46
4
0
195,729
0
L
Mercury
6,146
559
89
8
0
246,759
0
L
Chaac
4,871
443
22
2
0
161,494
0
W
Hercules
5,400
491
16
1
0
226,818
0
L
Odin
4,955
450
48
4
0
250,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role