Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Handzdown96
Ix Chel
Level 31
God Stats
1W - 2L
1,829 SR
Queue Stats
14W - 26L
1,331 Elo+
Party 1
Atlas
Atlas
TheBardockObama
Atlas
Level 83
God Stats
1W - 4L
1,382 SR
Queue Stats
7W - 12L
1,269 Elo+
Party 1
Team Averages
Level 78
1,570 SR
1,367 Elo+

VS

Team Averages
Level 65
1,570 SR
1,469 Elo+
Serqet
Serqet
EliteSlayer2324
Serqet
Level 72
God Stats
6W - 2L
1,586 SR
Queue Stats
125W - 122L
1,460 Elo+
Party 2
Baron Samedi
Baron Samedi
IWoodsieI
Baron Samedi
Level 59
God Stats
2W - 0L
1,582 SR
Queue Stats
43W - 37L
1,465 Elo+
Solo
Cthulhu
Cthulhu
TheLegendPolk
Cthulhu
Level 63
God Stats
22W - 17L
1,541 SR
Queue Stats
109W - 109L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 4 / 1
6,899
690
3,978
7,864
2,860
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Handzdown96
Ix Chel
10
2 / 6 / 1
7,747
775
8,021
8,335
3,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 3
6,972
697
3,956
12,593
8,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 5
8,211
821
5,756
7,236
4,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
IWoodsieI
Baron Samedi
12
3 / 1 / 8
8,581
858
9,530
6,622
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
12
6 / 1 / 3
8,698
870
9,064
8,606
6,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
13
13
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
1
0.38
W
4
1
5
6.5
L
Ix Chel
Handzdown96
Ix Chel
2
6
1
0.42
W
Baron Samedi
IWoodsieI
Baron Samedi
3
1
8
7
L
0
3
3
0.5
W
Cthulhu
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,955
Damage
24,350
28,792
Taken
22,464
14,195
Mitigated
14,263
6,510
Healing
7,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,978
962
0
3,338
7,864
2,860
0
4,876
2,682
0
15,738
W
5,756
994
0
1,626
7,236
4,360
0
2,562
4,674
0
17,961
L
Ix Chel
Handzdown96
Ix Chel
8,021
710
500
5
8,335
3,171
0
4,843
3,108
32,428
0
W
Baron Samedi
IWoodsieI
Baron Samedi
9,530
408
1,198
2,198
6,622
3,294
45
5,320
1,302
41,887
0
L
3,956
1,470
0
2,667
12,593
8,164
0
8,086
3,665
13,615
0
W
Cthulhu
9,064
788
224
2,400
8,606
6,609
204
4,849
3,757
26,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,618
Gold Earned
25,490
67
Minions Killed
105
0
Camps Cleared
0
556,294
Distance Traveled
556,143
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,899
690
21
2
0
196,922
0
W
Serqet
8,211
821
15
2
0
179,167
0
L
Ix Chel
7,747
775
35
4
0
180,290
4
W
Baron Samedi
8,581
858
63
6
0
185,916
0
L
Atlas
6,972
697
11
1
0
179,082
3
W
Cthulhu
8,698
870
27
3
0
191,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role