Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
HoIy_Goose-
Gilgamesh
Level 100
God Stats
2W - 1L
1,777 SR
Queue Stats
104W - 117L
1,315 Elo+
Party 2
Janus
Janus
NDMNY4DRVGS
Janus
Level 60
God Stats
1W - 2L
1,382 SR
Queue Stats
44W - 50L
1,358 Elo+
Party 2
Ymir
Ymir
Salty Ju3vos
Ymir
Level 88
God Stats
48W - 36L
1,566 SR
Queue Stats
231W - 227L
1,411 Elo+
Solo
Sol
Sol
Yabuchi
Sol
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,290 Elo+
Solo
Team Averages
Level 85
1,545 SR
1,374 Elo+

VS

Team Averages
Level 81
1,497 SR
1,442 Elo+
Baba Yaga
Baba Yaga
Atlantis_Kun
Baba Yaga
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 137L
1,502 Elo+
Party 1
Hades
Hades
RampageRafa
Hades
Level 56
God Stats
12W - 5L
1,650 SR
Queue Stats
101W - 145L
1,372 Elo+
Solo
Charybdis
Charybdis
Tuxah Slip
Charybdis
Level 148
God Stats
1W - 2L
1,181 SR
Queue Stats
155W - 173L
1,459 Elo+
Solo
Arachne
Arachne
XamiilLPr
Arachne
Level 29
God Stats
13W - 13L
1,489 SR
Queue Stats
52W - 58L
1,437 Elo+
Party 1
Surtr
Surtr
afrika___smith
Surtr
Level 122
God Stats
12W - 5L
1,662 SR
Queue Stats
187W - 204L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
0 / 6 / 1
6,373
375
4,391
9,881
3,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
HoIy_Goose-
Gilgamesh
15
4 / 3 / 0
9,561
562
12,006
13,668
9,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
1 / 2 / 2
8,413
495
9,232
9,400
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 3
7,329
431
5,550
15,089
12,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
17
4 / 1 / 0
10,337
608
9,835
11,295
3,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Atlantis_Kun
Baba Yaga
15
4 / 2 / 4
9,173
540
13,307
9,820
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 0 / 0
7,309
430
2,433
13,703
6,565
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charybdis
Tuxah Slip
Charybdis
13
1 / 3 / 2
8,222
484
6,040
13,419
4,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
XamiilLPr
Arachne
13
3 / 1 / 3
7,869
463
6,759
13,356
5,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
4 / 3 / 5
8,070
475
4,319
15,762
11,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
9
Kills
13
16
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
6
1
0.08
W
Baba Yaga
Atlantis_Kun
Baba Yaga
4
2
4
3
L
Gilgamesh
HoIy_Goose-
Gilgamesh
4
3
0
1.33
L
1
2
2
1
W
1
0
0
1
L
0
4
3
0.38
W
Charybdis
Tuxah Slip
Charybdis
1
3
2
0.67
W
Arachne
XamiilLPr
Arachne
3
1
3
4.5
L
Sol
4
1
0
4
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,014
Damage
32,858
59,333
Taken
66,060
32,115
Mitigated
32,351
12,725
Healing
21,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,391
1,601
0
2,182
9,881
3,313
322
1,977
7,904
0
21,693
W
Baba Yaga
Atlantis_Kun
Baba Yaga
13,307
433
0
1,416
9,820
4,106
378
6,385
2,987
64,644
0
L
Gilgamesh
HoIy_Goose-
Gilgamesh
12,006
4,224
0
1,626
13,668
9,099
285
635
13,033
0
69,725
L
9,232
470
0
2,910
9,400
3,436
1,186
6,346
3,054
57,802
0
W
2,433
386
745
6,632
13,703
6,565
264
5,520
8,008
48,580
0
L
5,550
561
0
1,109
15,089
12,472
323
4,049
11,040
29,668
242
W
Charybdis
Tuxah Slip
Charybdis
6,040
2,997
234
7,231
13,419
4,939
608
6,103
7,234
0
65,385
W
Arachne
XamiilLPr
Arachne
6,759
4,854
0
1,356
13,356
5,049
390
3,280
9,818
0
53,126
L
Sol
9,835
5,769
0
4,898
11,295
3,795
5,736
2,950
8,345
88,006
12,247
W
4,319
1,822
0
3,995
15,762
11,692
104
2,054
13,538
331
34,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,013
Gold Earned
40,643
430
Minions Killed
397
0
Camps Cleared
0
1,506,306
Distance Traveled
1,507,874
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,373
375
25
1
0
273,465
0
W
Baba Yaga
9,173
540
105
6
0
312,069
0
L
Gilgamesh
9,561
562
91
5
0
321,440
0
L
Janus
8,413
495
115
7
0
315,088
0
W
Hades
7,309
430
70
4
0
264,245
3
L
Ymir
7,329
431
49
3
0
279,909
0
W
Charybdis
8,222
484
101
6
0
269,869
0
W
Arachne
7,869
463
69
4
0
363,932
0
L
Sol
10,337
608
150
9
0
316,404
0
W
Surtr
8,070
475
52
3
0
297,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role