Player Matchup

Merlin
Merlin
AlexWannaRock
Merlin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,264 Elo+
Solo
Kuzenbo
Kuzenbo
BrandoTho
Kuzenbo
Level 134
God Stats
0W - 1L
1,249 SR
Queue Stats
21W - 32L
1,551 Elo+
Party 1
Maui
Maui
Dem0 the Boy
Maui
Level 42
God Stats
3W - 3L
1,500 SR
Queue Stats
70W - 66L
1,486 Elo+
Party 1
Osiris
Osiris
SourSaturn
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,147 Elo+
Solo
Kumbhakarna
Kumbhakarna
jonahkellburgh
Kumbhakarna
Level 66
God Stats
0W - 2L
1,287 SR
Queue Stats
17W - 9L
1,584 Elo+
Solo
Team Averages
Level 76
1,407 SR
1,406 Elo+

VS

Team Averages
Level 80
1,507 SR
1,440 Elo+
Thoth
Thoth
BenGWillackers
Thoth
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,464 Elo+
Party 2
Amaterasu
Amaterasu
MackyBoi101
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,353 Elo+
Solo
Xbalanque
Xbalanque
OHMISTER
Xbalanque
Level 64
God Stats
2W - 0L
1,710 SR
Queue Stats
85W - 103L
1,471 Elo+
Solo
Kukulkan
Kukulkan
Signifi
Kukulkan
Level 87
God Stats
1W - 1L
1,298 SR
Queue Stats
24W - 22L
1,473 Elo+
Party 2
Hera
Hera
Slaughtxrhouse
Hera
Level 100
God Stats
9W - 8L
1,527 SR
Queue Stats
545W - 542L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 5
9,092
827
11,917
9,359
4,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
BrandoTho
Kuzenbo
14
3 / 5 / 9
7,984
726
7,756
14,036
18,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 5 / 5
8,670
788
3,258
14,128
16,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
SourSaturn
Osiris
13
1 / 7 / 3
7,805
710
5,189
14,731
16,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
jonahkellburgh
Kumbhakarna
12
1 / 6 / 10
8,013
728
3,531
13,322
12,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 14
9,861
896
12,762
9,391
4,116
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
MackyBoi101
Amaterasu
14
0 / 4 / 20
8,465
770
4,422
11,196
10,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
OHMISTER
Xbalanque
16
7 / 4 / 16
9,811
892
16,345
11,627
4,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Signifi
Kukulkan
17
7 / 2 / 11
10,227
930
10,699
5,902
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 1 / 12
11,069
1,006
17,092
8,035
3,807
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
100
13
Kills
27
27
Deaths
15
32
Assists
73
Player
Kills
Deaths
Assists
KDA
L
5
4
5
1.88
W
6
4
14
3.25
L
Kuzenbo
BrandoTho
Kuzenbo
3
5
9
1.5
L
3
5
5
1.1
W
Amaterasu
MackyBoi101
Amaterasu
0
4
20
2.5
W
Xbalanque
OHMISTER
Xbalanque
7
4
16
3.75
W
Kukulkan
Signifi
Kukulkan
7
2
11
6.25
W
7
1
12
13
L
Osiris
SourSaturn
Osiris
1
7
3
0.36
L
Kumbhakarna
jonahkellburgh
Kumbhakarna
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,651
Damage
61,320
65,576
Taken
46,151
68,472
Mitigated
25,992
9,486
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,917
871
234
1,130
9,359
4,135
0
7,536
1,781
36,181
0
W
12,762
541
289
585
9,391
4,116
1,766
5,131
4,095
28,376
0
L
Kuzenbo
BrandoTho
Kuzenbo
7,756
2,371
960
1,528
14,036
18,106
0
8,452
5,584
14,738
0
L
3,258
341
561
1,303
14,128
16,850
0
7,336
6,705
7,019
0
W
Amaterasu
MackyBoi101
Amaterasu
4,422
1,561
411
2,422
11,196
10,184
826
5,839
5,233
0
6,044
W
Xbalanque
OHMISTER
Xbalanque
16,345
5,195
435
1,139
11,627
4,960
861
6,336
5,088
0
26,679
W
Kukulkan
Signifi
Kukulkan
10,699
1,312
192
750
5,902
2,925
1,044
3,887
1,874
21,600
0
W
17,092
4,071
2,317
2,178
8,035
3,807
2,336
5,269
2,719
40,360
0
L
Osiris
SourSaturn
Osiris
5,189
1,179
1,043
1,025
14,731
16,486
0
9,476
5,122
0
11,428
L
Kumbhakarna
jonahkellburgh
Kumbhakarna
3,531
462
480
1,222
13,322
12,895
0
7,753
5,361
6,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,564
Gold Earned
49,433
99
Minions Killed
163
0
Camps Cleared
0
978,218
Distance Traveled
1,095,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,092
827
55
5
0
184,118
0
W
Thoth
9,861
896
35
3
0
211,775
0
L
Kuzenbo
7,984
726
24
2
0
223,046
0
L
Maui
8,670
788
3
0
0
193,377
0
W
Amaterasu
8,465
770
6
1
0
219,228
0
W
Xbalanque
9,811
892
20
2
0
214,765
0
W
Kukulkan
10,227
930
36
3
0
209,545
0
W
Hera
11,069
1,006
66
6
0
240,358
0
L
Osiris
7,805
710
12
1
0
194,300
0
L
Kumbhakarna
8,013
728
5
0
0
183,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role