Player Matchup

Rama
Rama
Silver II
AnthonyUSVI
Rama
Silver II
Level 171
God Stats
4W - 5L
1,581 SR
Queue Stats
126W - 130L
971 MMR
Party 1
Janus
Janus
Silver III
DeadDrips
Janus
Silver III
Level 120
God Stats
4W - 9L
1,412 SR
Queue Stats
225W - 230L
1,060 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
Isthatyounev
Sun Wukong
Silver III
Level 140
God Stats
7W - 7L
1,542 SR
Queue Stats
92W - 110L
871 MMR
Solo
Anubis
Anubis
Silver IV
OG JALF
Anubis
Silver IV
Level 77
God Stats
15W - 22L
1,486 SR
Queue Stats
74W - 89L
781 MMR
Solo
Ne Zha
Ne Zha
Silver IV
Tiger Milk1138
Ne Zha
Silver IV
Level 180
God Stats
23W - 23L
1,581 SR
Queue Stats
233W - 250L
787 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,520 SR
894 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,609 SR
981 MMR
Vulcan
Vulcan
Silver III
 
Vulcan
Silver III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver V
David---Crssft
Lancelot
Silver V
Level 114
God Stats
1W - 4L
1,375 SR
Queue Stats
46W - 69L
798 MMR
Solo
Cupid
Cupid
Silver III
SHADOW_MASTER256
Cupid
Silver III
Level 100
God Stats
0W - 1L
1,879 SR
Queue Stats
54W - 62L
921 MMR
Solo
Surtr
Surtr
Silver IV
eduardolopez753
Surtr
Silver IV
Level 122
God Stats
2W - 2L
1,488 SR
Queue Stats
198W - 215L
843 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
marioaycs
Kumbhakarna
Silver III
Level 151
God Stats
9W - 2L
1,801 SR
Queue Stats
154W - 165L
844 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,497
550
2,678
4,619
1,420
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
DeadDrips
Janus
11
3 / 0 / 4
6,336
634
4,731
2,660
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Isthatyounev
Sun Wukong
10
2 / 0 / 1
6,015
602
3,790
9,566
6,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
OG JALF
Anubis
12
5 / 0 / 3
6,714
671
4,488
4,523
2,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
2 / 0 / 1
5,104
510
5,432
4,857
1,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
ThanatosTyrAo Kuang

VS

Bans
AthenaPoseidonBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 2 / 0
5,613
561
1,058
3,265
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
7
0 / 4 / 0
4,597
460
1,038
8,394
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 3 / 0
4,368
437
2,025
6,211
1,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 0
6,136
614
6,434
9,359
4,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
marioaycs
Kumbhakarna
7
0 / 1 / 0
4,779
478
906
6,318
4,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
12
Kills
0
0
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
0
0
W
0
0
2
1
L
Lancelot
0
4
0
0
W
Janus
DeadDrips
Janus
3
0
4
5
W
Sun Wukong
Isthatyounev
Sun Wukong
2
0
1
2.5
W
Anubis
OG JALF
Anubis
5
0
3
6.5
L
0
3
0
0
W
2
0
1
2.5
L
0
2
0
0
L
Kumbhakarna
marioaycs
Kumbhakarna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,119
Damage
11,461
26,225
Taken
33,547
12,754
Mitigated
13,895
8,044
Healing
10,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
1,058
643
0
500
3,265
985
0
2,006
1,147
41,116
0
W
2,678
2,325
0
1,860
4,619
1,420
256
363
4,256
0
34,547
L
Lancelot
1,038
181
0
2,353
8,394
2,190
0
5,390
2,898
0
21,509
W
Janus
DeadDrips
Janus
4,731
360
0
401
2,660
824
427
1,059
1,601
45,293
0
W
Sun Wukong
Isthatyounev
Sun Wukong
3,790
673
0
3,990
9,566
6,815
0
299
9,267
0
39,901
W
Anubis
OG JALF
Anubis
4,488
176
0
743
4,523
2,110
0
133
4,390
58,389
0
L
2,025
1,113
351
1,794
6,211
1,339
0
328
5,883
0
19,559
W
5,432
558
0
1,050
4,857
1,585
86
409
4,448
0
28,609
L
6,434
3,072
0
3,484
9,359
4,878
52
638
8,677
1,201
50,739
L
Kumbhakarna
marioaycs
Kumbhakarna
906
31
0
1,737
6,318
4,503
0
581
5,723
14,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,666
Gold Earned
25,493
359
Minions Killed
267
0
Camps Cleared
0
1,036,215
Distance Traveled
976,499
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,613
561
76
8
0
210,623
2
W
Rama
5,497
550
75
8
0
189,281
0
L
Lancelot
4,597
460
41
4
0
219,168
3
W
Janus
6,336
634
86
9
0
212,892
1
W
Sun Wukong
6,015
602
84
8
0
209,060
3
W
Anubis
6,714
671
86
9
0
215,460
0
L
Cupid
4,368
437
44
4
0
165,544
0
W
Ne Zha
5,104
510
28
3
0
209,522
1
L
Surtr
6,136
614
89
9
0
210,844
2
L
Kumbhakarna
4,779
478
17
2
0
170,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role