Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Avelorz
Raijin
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
EaiVamoRachar
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cupid
Cupid
Taldooo
Cupid
Level 22
God Stats
0W - 2L
1,291 SR
Queue Stats
1W - 4L
1,455 Elo+
Party 2
Baron Samedi
Baron Samedi
aqselsafado
Baron Samedi
Level 55
God Stats
0W - 1L
1,280 SR
Queue Stats
1W - 4L
1,455 Elo+
Party 2
Team Averages
Level 41
1,414 SR
1,482 Elo+

VS

Team Averages
Level 107
1,490 SR
1,528 Elo+
Yemoja
Yemoja
AlcanceTudo
Yemoja
Level 98
God Stats
2W - 2L
1,657 SR
Queue Stats
11W - 6L
1,692 Elo+
Solo
Olorun
Olorun
BatataFalha
Olorun
Level 135
God Stats
3W - 5L
1,325 SR
Queue Stats
85W - 79L
1,509 Elo+
Solo
Artemis
Artemis
DavidSM31
Artemis
Level 49
God Stats
29W - 19L
1,589 SR
Queue Stats
111W - 110L
1,545 Elo+
Party 1
Agni
Agni
HBocchi
Agni
Level 154
God Stats
3W - 0L
1,664 SR
Queue Stats
79W - 82L
1,416 Elo+
Solo
Susano
Susano
dudutattoo
Susano
Level 97
God Stats
17W - 15L
1,216 SR
Queue Stats
171W - 149L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
2 / 2 / 1
7,910
527
5,747
13,042
5,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
Avelorz
Raijin
10
1 / 8 / 1
6,301
420
4,495
10,243
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
11
0 / 5 / 0
6,720
448
6,358
16,926
17,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
Taldooo
Cupid
12
0 / 1 / 1
6,820
455
2,690
5,812
2,217
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
aqselsafado
Baron Samedi
11
2 / 2 / 3
7,259
484
5,446
10,121
10,277
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
3 / 0 / 3
7,856
524
2,005
6,412
6,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Olorun
14
1 / 1 / 0
8,068
538
3,815
7,476
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
DavidSM31
Artemis
14
4 / 1 / 1
8,638
576
10,452
11,142
4,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
HBocchi
Agni
13
6 / 1 / 6
8,626
575
14,318
9,534
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
dudutattoo
Susano
13
4 / 2 / 2
7,875
525
7,507
10,614
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
18
18
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
2
1
1.25
W
Yemoja
3
0
3
4.5
L
Raijin
Avelorz
Raijin
1
8
1
0.19
W
Olorun
1
1
0
1
W
Artemis
DavidSM31
Artemis
4
1
1
4.5
L
Bellona
0
5
0
0
W
Agni
HBocchi
Agni
6
1
6
9
L
Cupid
Taldooo
Cupid
0
1
1
0.5
L
Baron Samedi
aqselsafado
Baron Samedi
2
2
3
1.75
W
Susano
dudutattoo
Susano
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,736
Damage
38,097
56,144
Taken
45,178
39,304
Mitigated
22,307
14,626
Healing
18,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,747
432
0
5,727
13,042
5,404
0
3,198
9,844
0
73,155
W
Yemoja
2,005
523
4,351
1,550
6,412
6,035
200
3,058
3,354
13,719
0
L
Raijin
Avelorz
Raijin
4,495
406
0
607
10,243
3,516
0
7,493
2,750
31,302
0
W
Olorun
3,815
783
0
3,511
7,476
3,365
1,345
411
7,065
64,098
3,759
W
Artemis
DavidSM31
Artemis
10,452
6,026
0
3,886
11,142
4,851
682
1,085
10,057
0
57,841
L
Bellona
6,358
2,610
0
2,698
16,926
17,890
0
1,520
15,406
0
40,172
W
Agni
HBocchi
Agni
14,318
1,473
0
1,121
9,534
3,877
328
3,799
5,735
65,450
0
L
Cupid
Taldooo
Cupid
2,690
1,095
87
1,140
5,812
2,217
0
3,050
2,762
0
43,091
L
Baron Samedi
aqselsafado
Baron Samedi
5,446
493
249
4,118
10,121
10,277
0
4,847
5,274
31,180
0
W
Susano
dudutattoo
Susano
7,507
2,192
0
4,292
10,614
4,179
110
1,588
9,026
0
44,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,010
Gold Earned
41,063
341
Minions Killed
389
0
Camps Cleared
0
1,402,976
Distance Traveled
1,386,906
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,910
527
109
7
0
357,737
0
W
Yemoja
7,856
524
25
2
0
270,653
0
L
Raijin
6,301
420
57
4
0
241,636
0
W
Olorun
8,068
538
102
7
0
262,734
4
W
Artemis
8,638
576
95
6
0
242,334
3
L
Bellona
6,720
448
61
4
0
269,591
0
W
Agni
8,626
575
107
7
0
306,093
2
L
Cupid
6,820
455
83
6
0
266,924
0
L
Baron Samedi
7,259
484
31
2
0
267,088
0
W
Susano
7,875
525
60
4
0
305,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role