Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Yayodreamin
Anubis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Raijin
Raijin
Zodiac36
Raijin
Level 77
God Stats
0W - 1L
1,712 SR
Queue Stats
4W - 13L
1,500 Elo+
Party 1
Team Averages
Level 71
1,571 SR
1,500 Elo+

VS

Team Averages
Level 79
1,505 SR
1,438 Elo+
Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
ChiefJas
Raijin
Level 56
God Stats
8W - 3L
1,735 SR
Queue Stats
47W - 45L
1,495 Elo+
Party 2
Anhur
Anhur
crymmerX
Anhur
Level 96
God Stats
22W - 24L
1,280 SR
Queue Stats
63W - 68L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
3 / 2 / 1
8,402
764
6,287
13,656
13,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Anubis
8
1 / 7 / 3
8,049
732
1,985
8,267
2,560
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
Zodiac36
Raijin
12
0 / 1 / 4
8,108
737
5,085
7,757
2,613
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 3 / 3
8,564
779
4,964
5,491
1,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Raijin
ChiefJas
Raijin
13
7 / 1 / 3
9,714
883
12,916
7,502
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
crymmerX
Anhur
11
0 / 1 / 9
8,576
780
6,953
6,594
1,640
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
4
Kills
10
10
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
2
1
1.75
W
Sol
 
Sol
3
3
3
1.5
W
Raijin
ChiefJas
Raijin
7
1
3
8.5
L
Anubis
1
7
3
0.36
L
Raijin
Zodiac36
Raijin
0
1
4
2
W
Anhur
crymmerX
Anhur
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,357
Damage
24,833
29,680
Taken
19,587
18,399
Mitigated
5,767
7,109
Healing
4,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,287
455
342
4,847
13,656
13,226
0
6,861
6,795
0
24,118
W
Sol
 
Sol
4,964
2,037
0
778
5,491
1,662
786
2,189
3,018
23,326
2,173
W
Raijin
ChiefJas
Raijin
12,916
631
0
1,936
7,502
2,465
598
3,416
3,913
45,788
0
L
Anubis
1,985
480
0
252
8,267
2,560
0
5,613
2,654
4,264
0
L
Raijin
Zodiac36
Raijin
5,085
344
58
1,610
7,757
2,613
0
5,706
2,051
37,944
0
W
Anhur
crymmerX
Anhur
6,953
3,976
0
1,418
6,594
1,640
1,488
1,738
4,653
0
22,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,559
Gold Earned
26,854
104
Minions Killed
133
0
Camps Cleared
0
510,099
Distance Traveled
590,755
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,402
764
34
3
0
218,426
4
W
Sol
8,564
779
42
4
0
179,963
2
W
Raijin
9,714
883
63
6
0
204,222
2
L
Anubis
8,049
732
11
1
0
129,980
0
L
Raijin
8,108
737
59
5
0
161,693
3
W
Anhur
8,576
780
28
3
0
206,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role