Player Matchup

Xing Tian
Xing Tian
CzarGarrett
Xing Tian
Level 123
God Stats
3W - 4L
1,616 SR
Queue Stats
222W - 211L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
Eldicario561
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 48L
1,390 Elo+
Solo
Jormungandr
Jormungandr
ManimalPrime737
Jormungandr
Level 100
God Stats
2W - 6L
1,156 SR
Queue Stats
779W - 783L
1,435 Elo+
Solo
Aphrodite
Aphrodite
PhresHxKillAx86
Aphrodite
Level 117
God Stats
5W - 5L
1,709 SR
Queue Stats
519W - 535L
1,479 Elo+
Solo
Bellona
Bellona
TrxshRubz
Bellona
Level 122
God Stats
1W - 2L
1,586 SR
Queue Stats
42W - 40L
1,462 Elo+
Solo
Team Averages
Level 97
1,513 SR
1,441 Elo+

VS

Team Averages
Level 80
1,441 SR
1,418 Elo+
Hel
Hel
BrokenSteel75
Hel
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 106L
1,446 Elo+
Party 1
Osiris
Osiris
RollerCodesters
Osiris
Level 89
God Stats
1W - 0L
1,251 SR
Queue Stats
40W - 34L
1,446 Elo+
Party 2
Bacchus
Bacchus
TwinkleToes6969
Bacchus
Level 28
God Stats
3W - 1L
1,453 SR
Queue Stats
55W - 76L
1,434 Elo+
Party 1
Hades
Hades
XRA Monster
Hades
Level 67
God Stats
7W - 6L
1,478 SR
Queue Stats
309W - 362L
1,360 Elo+
Solo
Fenrir
Fenrir
smittyspanther
Fenrir
Level 132
God Stats
3W - 1L
1,523 SR
Queue Stats
73W - 67L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CzarGarrett
Xing Tian
10
0 / 4 / 4
6,095
1,016
3,615
9,458
9,423
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Eldicario561
Tsukuyomi
5
0 / 1 / 0
4,758
793
620
1,101
468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
ManimalPrime737
Jormungandr
13
2 / 2 / 6
6,466
1,078
10,811
8,455
8,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
PhresHxKillAx86
Aphrodite
13
3 / 2 / 4
6,480
1,080
7,508
6,256
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
TrxshRubz
Bellona
14
4 / 3 / 3
6,772
1,129
6,214
11,834
9,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 6
7,252
1,209
6,287
5,562
2,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
1 / 2 / 8
6,248
1,041
5,241
7,288
8,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 9
6,219
1,037
4,806
7,851
10,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 3 / 7
6,889
1,148
9,241
8,968
4,977
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 1 / 9
6,967
1,161
6,681
8,343
6,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
9
Kills
12
12
Deaths
9
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
Xing Tian
CzarGarrett
Xing Tian
0
4
4
0.5
L
Tsukuyomi
Eldicario561
Tsukuyomi
0
1
0
0
L
Jormungandr
ManimalPrime737
Jormungandr
2
2
6
2.5
L
Aphrodite
PhresHxKillAx86
Aphrodite
3
2
4
2.5
W
1
2
8
2.5
L
Bellona
TrxshRubz
Bellona
4
3
3
1.83
W
0
2
9
2.25
W
3
3
7
2.17
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,768
Damage
32,256
37,104
Taken
38,012
32,560
Mitigated
32,012
11,318
Healing
14,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,287
1,106
4,448
3,492
5,562
2,660
357
3,400
2,024
12,796
0
L
Xing Tian
CzarGarrett
Xing Tian
3,615
604
631
438
9,458
9,423
0
5,094
3,949
6,941
0
L
Tsukuyomi
Eldicario561
Tsukuyomi
620
98
0
7
1,101
468
0
526
537
0
1,405
L
Jormungandr
ManimalPrime737
Jormungandr
10,811
2,555
196
1,522
8,455
8,921
0
3,344
4,889
20,458
0
L
Aphrodite
PhresHxKillAx86
Aphrodite
7,508
1,429
2,262
2,330
6,256
4,087
0
4,319
1,784
14,715
0
W
5,241
1,633
631
1,312
7,288
8,167
103
3,372
3,749
0
8,558
L
Bellona
TrxshRubz
Bellona
6,214
946
211
3,721
11,834
9,661
0
6,403
4,918
26
9,831
W
4,806
826
113
753
7,851
10,002
0
4,996
2,705
10,549
0
W
9,241
365
537
1,567
8,968
4,977
0
4,892
3,819
14,440
0
W
6,681
1,232
394
1,325
8,343
6,206
0
5,300
2,955
0
13,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,571
Gold Earned
33,575
59
Minions Killed
68
0
Camps Cleared
0
506,081
Distance Traveled
661,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,252
1,209
19
3
0
128,789
0
L
Xing Tian
6,095
1,016
6
1
0
117,675
0
L
Tsukuyomi
4,758
793
1
0
0
31,292
0
L
Jormungandr
6,466
1,078
16
3
0
122,313
0
L
Aphrodite
6,480
1,080
25
4
0
102,698
0
W
Osiris
6,248
1,041
11
2
0
148,904
0
L
Bellona
6,772
1,129
11
2
0
132,103
0
W
Bacchus
6,219
1,037
8
1
0
134,106
0
W
Hades
6,889
1,148
14
2
0
110,546
0
W
Fenrir
6,967
1,161
16
3
0
138,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role