Player Matchup

Achilles
Achilles
J0E4K
Achilles
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,549 Elo+
Party 2
Vulcan
Vulcan
Noi5y Boy 15
Vulcan
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,484 Elo+
Party 2
Rama
Rama
Slipperytuna
Rama
Level 95
God Stats
1W - 1L
1,856 SR
Queue Stats
27W - 29L
1,510 Elo+
Party 2
Agni
Agni
TheKnobStopper
Agni
Level 107
God Stats
3W - 5L
1,530 SR
Queue Stats
444W - 429L
1,497 Elo+
Party 2
Anhur
Anhur
idkwtmmn
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,422 Elo+
Party 2
Team Averages
Level 64
1,577 SR
1,492 Elo+

VS

Team Averages
Level 114
1,497 SR
1,466 Elo+
Bellona
Bellona
AndreH36
Bellona
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 69L
1,492 Elo+
Solo
Chaac
Chaac
EGRV32
Chaac
Level 89
God Stats
6W - 2L
1,539 SR
Queue Stats
381W - 390L
1,513 Elo+
Solo
Janus
Janus
R31GN 1N BL00D
Janus
Level 128
God Stats
7W - 7L
1,429 SR
Queue Stats
433W - 461L
1,436 Elo+
Party 1
Skadi
Skadi
ZSRC
Skadi
Level 136
God Stats
4W - 1L
1,642 SR
Queue Stats
86W - 79L
1,428 Elo+
Party 1
Martichoras
Martichoras
mcaigjt
Martichoras
Level 89
God Stats
1W - 2L
1,376 SR
Queue Stats
211W - 202L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
J0E4K
Achilles
16
2 / 5 / 4
8,809
678
4,091
14,947
21,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
14
1 / 6 / 5
9,242
711
5,519
7,690
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 3 / 5
11,240
865
16,879
11,825
6,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 6 / 6
8,810
678
9,958
9,516
4,452
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
idkwtmmn
Anhur
15
2 / 7 / 4
9,086
699
7,072
12,283
5,757
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AndreH36
Bellona
18
10 / 3 / 12
11,172
859
9,057
14,480
16,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
EGRV32
Chaac
18
4 / 3 / 19
10,792
830
13,224
18,102
20,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 2 / 8
9,456
727
8,503
6,711
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
ZSRC
Skadi
18
7 / 4 / 4
11,972
921
10,322
11,725
5,165
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
mcaigjt
Martichoras
18
2 / 4 / 16
10,199
785
10,066
9,310
4,642
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
86
16
Kills
27
27
Deaths
16
24
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Bellona
AndreH36
Bellona
10
3
12
5.33
W
Chaac
EGRV32
Chaac
4
3
19
4.5
L
Achilles
J0E4K
Achilles
2
5
4
0.8
L
Vulcan
1
6
5
0.58
W
4
2
8
4
L
10
3
5
4.17
L
1
6
6
0.67
W
Skadi
ZSRC
Skadi
7
4
4
2.25
L
Anhur
idkwtmmn
Anhur
2
7
4
0.57
W
Martichoras
mcaigjt
Martichoras
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,519
Damage
51,172
56,261
Taken
60,328
42,532
Mitigated
49,851
10,038
Healing
18,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AndreH36
Bellona
9,057
1,830
310
2,063
14,480
16,292
1,002
3,102
11,239
0
15,627
W
Chaac
EGRV32
Chaac
13,224
616
634
7,268
18,102
20,926
469
4,612
13,124
0
31,584
L
Achilles
J0E4K
Achilles
4,091
156
439
1,662
14,947
21,797
140
2,320
12,207
0
12,430
L
Vulcan
5,519
3,125
0
134
7,690
3,581
232
871
6,778
13,573
0
W
8,503
280
1,401
2,408
6,711
2,826
1,424
648
6,021
13,950
0
L
16,879
12,362
524
5,348
11,825
6,945
990
1,361
10,101
0
36,553
L
9,958
358
0
375
9,516
4,452
162
1,573
7,664
20,987
0
W
Skadi
ZSRC
Skadi
10,322
4,499
1,557
2,854
11,725
5,165
2,965
3,723
7,873
0
28,684
L
Anhur
idkwtmmn
Anhur
7,072
3,114
566
990
12,283
5,757
0
1,638
10,159
0
13,891
W
Martichoras
mcaigjt
Martichoras
10,066
3,237
127
254
9,310
4,642
2,622
3,392
5,829
0
31,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,187
Gold Earned
53,591
116
Minions Killed
171
0
Camps Cleared
0
1,053,618
Distance Traveled
1,172,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,172
859
11
1
0
218,780
0
W
Chaac
10,792
830
43
3
0
254,661
0
L
Achilles
8,809
678
10
1
0
233,338
0
L
Vulcan
9,242
711
23
2
0
205,835
0
W
Janus
9,456
727
17
1
0
255,392
0
L
Rama
11,240
865
45
3
0
203,042
0
L
Agni
8,810
678
20
2
0
209,792
0
W
Skadi
11,972
921
52
4
0
225,948
0
L
Anhur
9,086
699
18
1
0
201,611
0
W
Martichoras
10,199
785
48
4
0
217,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role