Player Matchup

Guan Yu
Guan Yu
FBGmoney8295
Guan Yu
Level 28
God Stats
2W - 4L
1,443 SR
Queue Stats
90W - 120L
1,358 Elo+
Party 3
Sol
Sol
GIGA-BEAN13
Sol
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 47L
1,350 Elo+
Party 3
Cernunnos
Cernunnos
Walkman024
Cernunnos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
bolivon2002
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,245 Elo+
Solo
Set
Set
taylorrteal
Set
Level 27
God Stats
1W - 1L
1,778 SR
Queue Stats
71W - 109L
1,329 Elo+
Solo
Team Averages
Level 21
1,544 SR
1,356 Elo+

VS

Team Averages
Level 44
1,441 SR
1,482 Elo+
Geb
Geb
 
Geb
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
ChallyMaster8008
Jormungandr
Level 49
God Stats
1W - 1L
1,203 SR
Queue Stats
33W - 33L
1,471 Elo+
Party 2
Ra
Ra
ReyScar333
Ra
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 95L
1,435 Elo+
Solo
Chiron
Chiron
UntamedPoison
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,441 Elo+
Party 2
Scylla
Scylla
maybesabii
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FBGmoney8295
Guan Yu
13
0 / 5 / 2
6,504
650
5,176
15,809
10,396
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
3 / 5 / 0
7,993
799
10,388
12,272
4,876
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cernunnos
Walkman024
Cernunnos
2
0 / 1 / 0
2,788
279
0
769
142
11
0 / 3 / 1
6,371
637
2,769
6,646
5,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 7 / 2
8,222
822
5,567
11,735
5,716
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 0 / 16
9,363
936
6,432
12,659
8,267
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
ChallyMaster8008
Jormungandr
17
6 / 1 / 15
9,528
953
10,042
11,748
11,185
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
7 / 1 / 14
9,590
959
14,115
8,419
4,074
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

15
2 / 1 / 12
8,785
879
8,239
8,794
3,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
maybesabii
Scylla
14
4 / 2 / 15
8,661
866
4,450
6,941
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
93
5
Kills
21
21
Deaths
5
5
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
16
10
W
Jormungandr
ChallyMaster8008
Jormungandr
6
1
15
13.5
L
Guan Yu
FBGmoney8295
Guan Yu
0
5
2
0.2
L
3
5
0
0.6
W
7
1
14
14
W
2
1
12
8
L
Cernunnos
Walkman024
Cernunnos
0
1
0
0
L
0
3
1
0.17
W
Scylla
maybesabii
Scylla
4
2
15
5.75
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,900
Damage
43,278
47,231
Taken
48,561
26,920
Mitigated
30,309
12,526
Healing
27,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,432
1,017
2,867
2,353
12,659
8,267
1,092
2,731
9,928
18,808
0
W
Jormungandr
ChallyMaster8008
Jormungandr
10,042
1,868
1,063
2,567
11,748
11,185
919
3,580
8,168
18,184
0
L
Guan Yu
FBGmoney8295
Guan Yu
5,176
0
2,832
5,497
15,809
10,396
0
10,123
4,976
0
9,057
L
10,388
1,369
587
2,570
12,272
4,876
0
8,092
3,558
23,094
0
W
14,115
700
10,598
3,808
8,419
4,074
1,566
2,294
6,125
30,893
0
W
8,239
2,197
2,454
1,982
8,794
3,716
2,030
1,755
7,039
0
21,553
L
Cernunnos
Walkman024
Cernunnos
0
0
0
0
769
142
0
769
0
0
0
L
2,769
120
46
418
6,646
5,790
0
5,460
985
4,801
0
W
Scylla
maybesabii
Scylla
4,450
1,840
0
0
6,941
3,067
2,002
2,797
4,144
9,689
0
L
5,567
1,785
220
356
11,735
5,716
0
8,702
2,673
0
14,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,878
Gold Earned
45,927
50
Minions Killed
115
0
Camps Cleared
0
626,897
Distance Traveled
1,013,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,363
936
9
1
0
206,744
0
W
Jormungandr
9,528
953
21
2
0
217,731
0
L
Guan Yu
6,504
650
3
0
0
220,589
0
L
Sol
7,993
799
26
3
0
161,066
0
W
Ra
9,590
959
50
5
0
203,597
0
W
Chiron
8,785
879
27
3
0
198,711
0
L
Cernunnos
2,788
279
0
0
0
340
0
L
Ares
6,371
637
2
0
0
97,446
0
W
Scylla
8,661
866
8
1
0
186,566
0
L
Set
8,222
822
19
2
0
147,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role