Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Verack
Cthulhu
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Serqet
Serqet
Vistor97K
Serqet
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,226 Elo+
Party 2
Bastet
Bastet
n1neinchtoenails
Bastet
Level 152
God Stats
22W - 22L
1,489 SR
Queue Stats
729W - 769L
1,513 Elo+
Solo
Tsukuyomi
Tsukuyomi
sirenel
Tsukuyomi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Team Averages
Level 136
1,498 SR
1,448 Elo+

VS

Team Averages
Level 97
1,423 SR
1,475 Elo+
Neith
Neith
GodsOddGift
Neith
Level 114
God Stats
7W - 1L
1,695 SR
Queue Stats
338W - 288L
1,464 Elo+
Party 1
Janus
Janus
ImAuti
Janus
Level 92
God Stats
13W - 11L
1,415 SR
Queue Stats
393W - 348L
1,464 Elo+
Party 1
Lancelot
Lancelot
ImagnWaggons
Lancelot
Level 68
God Stats
1W - 1L
1,177 SR
Queue Stats
131W - 115L
1,480 Elo+
Party 1
Ao Kuang
Ao Kuang
kickface07
Ao Kuang
Level 72
God Stats
6W - 9L
1,400 SR
Queue Stats
369W - 377L
1,509 Elo+
Solo
Susano
Susano
phoenixwrath666
Susano
Level 141
God Stats
4W - 6L
1,427 SR
Queue Stats
765W - 709L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
1
0 / 0 / 0
1,468
294
0
0
0
Cthulhu
Verack
Cthulhu
11
0 / 2 / 1
5,454
1,091
3,421
6,604
6,413
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
Vistor97K
Serqet
12
3 / 3 / 0
6,397
1,279
1,910
5,801
3,427
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 2 / 2
5,697
1,139
1,878
3,390
1,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
sirenel
Tsukuyomi
10
1 / 4 / 2
5,543
1,109
3,288
5,713
2,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
6,412
1,282
3,992
3,725
1,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Janus
ImAuti
Janus
11
1 / 0 / 5
5,947
1,189
5,298
1,957
624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
ImagnWaggons
Lancelot
10
0 / 2 / 8
5,683
1,137
1,941
5,590
3,495
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
kickface07
Ao Kuang
12
5 / 1 / 2
6,573
1,315
4,756
5,374
2,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 2 / 5
6,146
1,229
3,660
4,133
1,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
11
11
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
0
0
W
2
0
7
5.5
W
Janus
ImAuti
Janus
1
0
5
3.5
W
Lancelot
ImagnWaggons
Lancelot
0
2
8
2
L
Cthulhu
Verack
Cthulhu
0
2
1
0.25
L
Serqet
Vistor97K
Serqet
3
3
0
1
W
Ao Kuang
kickface07
Ao Kuang
5
1
2
6
L
1
2
2
1
W
3
2
5
2.75
L
Tsukuyomi
sirenel
Tsukuyomi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,497
Damage
19,647
21,508
Taken
20,779
13,201
Mitigated
9,699
2,695
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
3,992
1,363
274
1,254
3,725
1,492
1,514
1,322
2,403
0
10,956
W
Janus
ImAuti
Janus
5,298
103
575
537
1,957
624
394
309
1,648
16,345
0
W
Lancelot
ImagnWaggons
Lancelot
1,941
38
1,240
545
5,590
3,495
63
453
5,137
0
3,448
L
Cthulhu
Verack
Cthulhu
3,421
269
272
908
6,604
6,413
0
2,550
3,927
13,264
0
L
Serqet
Vistor97K
Serqet
1,910
312
0
622
5,801
3,427
0
3,459
2,137
0
4,038
W
Ao Kuang
kickface07
Ao Kuang
4,756
946
444
2,152
5,374
2,620
1,121
849
4,381
7,516
0
L
1,878
614
532
146
3,390
1,249
0
1,269
2,085
0
6,277
W
3,660
259
541
218
4,133
1,468
0
488
3,525
0
7,226
L
Tsukuyomi
sirenel
Tsukuyomi
3,288
336
0
215
5,713
2,112
0
2,376
3,305
0
7,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,559
Gold Earned
30,761
46
Minions Killed
69
0
Camps Cleared
0
433,915
Distance Traveled
550,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
1,468
294
0
0
0
0
0
W
Neith
6,412
1,282
22
4
0
87,949
0
W
Janus
5,947
1,189
25
5
0
109,565
0
W
Lancelot
5,683
1,137
8
2
0
118,031
0
L
Cthulhu
5,454
1,091
22
4
0
109,620
0
L
Serqet
6,397
1,279
7
1
0
103,632
0
W
Ao Kuang
6,573
1,315
6
1
0
118,431
0
L
Bastet
5,697
1,139
10
2
0
100,108
0
W
Susano
6,146
1,229
8
2
0
116,599
0
L
Tsukuyomi
5,543
1,109
7
1
0
120,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role