Player Matchup

Bacchus
Bacchus
DADDYPLEASECHILL
Bacchus
Level 129
God Stats
12W - 14L
1,488 SR
Queue Stats
799W - 763L
1,452 Elo+
Party 2
Sun Wukong
Sun Wukong
Lorgmonster
Sun Wukong
Level 155
God Stats
64W - 61L
1,512 SR
Queue Stats
576W - 563L
1,426 Elo+
Solo
Sol
Sol
Mar1ahSavge
Sol
Level 105
God Stats
48W - 27L
1,649 SR
Queue Stats
292W - 266L
1,552 Elo+
Party 2
Izanami
Izanami
THEGAMER91902
Izanami
Level 126
God Stats
7W - 8L
1,397 SR
Queue Stats
194W - 195L
1,466 Elo+
Solo
Thanatos
Thanatos
u243314134513
Thanatos
Level 127
God Stats
62W - 50L
1,577 SR
Queue Stats
371W - 370L
1,486 Elo+
Party 2
Team Averages
Level 128
1,525 SR
1,477 Elo+

VS

Team Averages
Level 144
1,575 SR
1,445 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MrChunKukDo
Zeus
Level 153
God Stats
25W - 14L
1,671 SR
Queue Stats
338W - 347L
1,384 Elo+
Party 1
Bacchus
Bacchus
SAGE ANUBIS
Bacchus
Level 157
God Stats
17W - 17L
1,545 SR
Queue Stats
201W - 179L
1,496 Elo+
Solo
Chang'e
Chang'e
burkeowicz
Chang'e
Level 137
God Stats
5W - 4L
1,505 SR
Queue Stats
344W - 340L
1,403 Elo+
Party 1
Bastet
Bastet
shepherd746funny
Bastet
Level 116
God Stats
16W - 9L
1,654 SR
Queue Stats
540W - 528L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,326
484
4,234
8,508
7,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Lorgmonster
Sun Wukong
9
0 / 3 / 1
4,996
454
4,081
10,163
9,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
1 / 2 / 1
5,645
513
2,418
7,769
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
9
0 / 3 / 0
5,202
473
2,521
7,723
2,580
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
u243314134513
Thanatos
9
2 / 4 / 0
5,443
495
2,473
9,406
3,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
3 / 2 / 1
6,903
628
5,463
6,120
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
2 / 1 / 3
6,032
548
6,888
3,737
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
SAGE ANUBIS
Bacchus
8
3 / 0 / 5
6,075
552
4,251
6,163
5,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
burkeowicz
Chang'e
10
3 / 1 / 4
6,571
597
7,113
10,080
4,904
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
4 / 1 / 4
6,289
572
4,735
6,030
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
15
15
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
2
1
1.75
L
1
3
0
0.33
L
Sun Wukong
Lorgmonster
Sun Wukong
0
3
1
0.17
L
1
2
1
0.75
W
2
1
3
3.5
W
Bacchus
SAGE ANUBIS
Bacchus
3
0
5
5.5
L
Izanami
0
3
0
0
W
Chang'e
burkeowicz
Chang'e
3
1
4
5
W
4
1
4
6
L
Thanatos
u243314134513
Thanatos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,727
Damage
28,450
43,569
Taken
32,130
25,686
Mitigated
15,546
12,570
Healing
15,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,463
1,141
0
1,817
6,120
1,999
0
992
5,128
0
51,969
L
4,234
664
0
1,521
8,508
7,697
0
3,337
5,171
14,593
0
L
Sun Wukong
Lorgmonster
Sun Wukong
4,081
783
0
1,695
10,163
9,006
0
6,400
3,763
0
28,409
L
2,418
894
0
3,498
7,769
3,089
0
4,976
2,793
29,750
5,585
W
6,888
383
0
1,095
3,737
1,114
550
2,012
1,725
36,401
0
W
Bacchus
SAGE ANUBIS
Bacchus
4,251
572
0
1,970
6,163
5,437
0
1,313
4,850
13,229
0
L
Izanami
2,521
2,038
0
1,237
7,723
2,580
0
675
7,048
0
41,888
W
Chang'e
burkeowicz
Chang'e
7,113
1,028
200
7,340
10,080
4,904
14
1,208
8,872
41,652
0
W
4,735
1,253
0
2,965
6,030
2,092
0
991
5,039
0
33,642
L
Thanatos
u243314134513
Thanatos
2,473
832
0
4,619
9,406
3,314
0
2,864
6,542
0
36,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,612
Gold Earned
31,870
236
Minions Killed
277
0
Camps Cleared
0
967,521
Distance Traveled
1,078,241
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,903
628
94
9
0
215,094
0
L
Bacchus
5,326
484
14
1
0
215,968
0
L
Sun Wukong
4,996
454
39
4
0
206,684
0
L
Sol
5,645
513
59
5
0
160,481
0
W
Zeus
6,032
548
64
6
0
199,227
2
W
Bacchus
6,075
552
11
1
0
225,122
1
L
Izanami
5,202
473
64
6
0
180,679
4
W
Chang'e
6,571
597
45
4
0
200,606
0
W
Bastet
6,289
572
63
6
0
238,192
0
L
Thanatos
5,443
495
60
5
0
203,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role