Player Matchup

Anubis
Anubis
 
Anubis
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Brunoyde454
Bellona
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 17L
1,315 Elo+
Party 1
Izanami
Izanami
Fabri_2005Py
Izanami
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,406 Elo+
Party 1
Fenrir
Fenrir
Itswolfpy
Fenrir
Level 59
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 29L
1,452 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,435 Elo+

VS

Team Averages
Level 115
1,604 SR
1,479 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CrazyGhost5528
Merlin
Level 107
God Stats
6W - 7L
1,607 SR
Queue Stats
236W - 232L
1,462 Elo+
Party 2
Poseidon
Poseidon
Dark7818
Poseidon
Level 123
God Stats
5W - 1L
1,689 SR
Queue Stats
265W - 271L
1,471 Elo+
Party 2
Hou Yi
Hou Yi
ZePPeLIn2200
Hou Yi
Level 103
God Stats
7W - 5L
1,646 SR
Queue Stats
517W - 507L
1,476 Elo+
Solo
Ratatoskr
Ratatoskr
xTH14G0_M1l_GR4U
Ratatoskr
Level 87
God Stats
15W - 12L
1,576 SR
Queue Stats
255W - 238L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 1 / 3
5,594
559
3,224
5,303
2,430
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
 
Thanatos
8
2 / 3 / 2
5,328
533
4,540
10,430
3,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Brunoyde454
Bellona
7
0 / 7 / 0
4,400
440
1,668
8,467
4,449
Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Fabri_2005Py
Izanami
8
0 / 1 / 1
4,919
492
1,982
5,226
1,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Itswolfpy
Fenrir
6
1 / 3 / 1
4,668
467
999
8,279
5,269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
2 / 0 / 3
5,597
560
3,604
4,198
3,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 3 / 1
5,682
568
1,625
4,792
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Dark7818
Poseidon
11
8 / 0 / 2
7,520
752
7,591
5,893
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hou Yi
10
1 / 0 / 3
6,208
621
2,672
4,334
1,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
10
2 / 2 / 3
5,957
596
4,958
7,014
2,272
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
14
15
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
1
3
3.5
L
Thanatos
 
Thanatos
2
3
2
1
W
Sylvanus
 
Sylvanus
2
0
3
3.5
L
Bellona
Brunoyde454
Bellona
0
7
0
0
W
1
3
1
0.5
W
Poseidon
Dark7818
Poseidon
8
0
2
9
L
Izanami
Fabri_2005Py
Izanami
0
1
1
0.5
L
Fenrir
Itswolfpy
Fenrir
1
3
1
0.5
W
Hou Yi
1
0
3
2.5
W
Ratatoskr
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,413
Damage
20,450
37,705
Taken
26,231
16,938
Mitigated
10,955
9,116
Healing
11,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,224
386
0
2,561
5,303
2,430
0
2,628
2,533
33,032
0
L
Thanatos
 
Thanatos
4,540
1,529
0
4,735
10,430
3,252
0
2,147
8,095
0
29,753
W
Sylvanus
 
Sylvanus
3,604
1,250
1,022
2,235
4,198
3,200
503
577
3,621
20,010
6,880
L
Bellona
Brunoyde454
Bellona
1,668
562
0
0
8,467
4,449
0
4,529
3,818
0
12,206
W
1,625
97
0
530
4,792
1,181
708
1,042
3,750
27,534
0
W
Poseidon
Dark7818
Poseidon
7,591
1,567
0
3,135
5,893
3,055
215
49
5,844
45,669
0
L
Izanami
Fabri_2005Py
Izanami
1,982
1,410
0
328
5,226
1,538
0
1,119
4,103
0
32,439
L
Fenrir
Itswolfpy
Fenrir
999
73
64
1,428
8,279
5,269
0
1,692
6,527
0
13,191
W
Hou Yi
2,672
1,604
0
1,977
4,334
1,247
392
1,190
3,144
0
33,671
W
Ratatoskr
4,958
1,067
0
2,868
7,014
2,272
0
366
6,648
0
33,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,909
Gold Earned
30,964
203
Minions Killed
316
0
Camps Cleared
0
973,353
Distance Traveled
942,570
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,594
559
56
6
0
194,415
0
L
Thanatos
5,328
533
45
5
0
212,351
2
W
Sylvanus
5,597
560
40
4
0
158,552
0
L
Bellona
4,400
440
24
2
0
176,086
0
W
Merlin
5,682
568
61
6
0
179,285
2
W
Poseidon
7,520
752
93
9
0
203,592
2
L
Izanami
4,919
492
59
6
0
198,056
0
L
Fenrir
4,668
467
19
2
0
192,445
0
W
Hou Yi
6,208
621
64
6
0
185,522
0
W
Ratatoskr
5,957
596
58
6
0
215,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role