Player Matchup

Hades
Hades
AndromedaVone
Hades
Level 69
God Stats
3W - 2L
1,544 SR
Queue Stats
136W - 127L
1,555 Elo+
Party 1
Medusa
Medusa
Gandzillâ
Medusa
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 21L
1,545 Elo+
Party 1
Lancelot
Lancelot
GhostRaider1706
Lancelot
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,076 Elo+
Solo
Zeus
Zeus
glowing_smoke97
Zeus
Level 126
God Stats
1W - 2L
1,536 SR
Queue Stats
165W - 176L
1,485 Elo+
Party 1
Gilgamesh
Gilgamesh
xToxic-Gambitx
Gilgamesh
Level 119
God Stats
2W - 3L
1,323 SR
Queue Stats
425W - 459L
1,470 Elo+
Solo
Team Averages
Level 90
1,481 SR
1,426 Elo+

VS

Team Averages
Level 150
1,523 SR
1,471 Elo+
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
DeadEye61_
Chernobog
Level 106
God Stats
2W - 2L
1,576 SR
Queue Stats
224W - 259L
1,441 Elo+
Solo
Tyr
Tyr
Swámp
Tyr
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 98L
1,448 Elo+
Solo
Jing Wei
Jing Wei
axeltheflame
Jing Wei
Level 200
God Stats
2W - 3L
1,541 SR
Queue Stats
107W - 117L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 12
9,388
939
10,653
10,130
6,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Gandzillâ
Medusa
15
1 / 1 / 15
8,826
883
11,024
8,026
3,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
13
1 / 2 / 10
8,041
804
2,536
10,421
8,744
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
8 / 1 / 10
9,961
996
10,602
5,222
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
xToxic-Gambitx
Gilgamesh
14
6 / 3 / 9
8,789
879
4,295
9,232
8,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 3 / 2
7,159
716
2,879
5,260
2,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
 
Ganesha
9
0 / 1 / 3
6,293
629
1,575
4,211
3,599
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
DeadEye61_
Chernobog
12
1 / 7 / 6
7,178
718
5,428
10,311
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
Swámp
Tyr
13
3 / 4 / 4
7,589
759
6,623
11,528
13,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
axeltheflame
Jing Wei
14
3 / 7 / 2
7,797
780
6,405
11,359
4,934
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
25
22
Kills
8
11
Deaths
22
56
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
2
0.67
L
Ganesha
 
Ganesha
0
1
3
1.5
W
6
4
12
3
L
Chernobog
DeadEye61_
Chernobog
1
7
6
0.57
W
Medusa
Gandzillâ
Medusa
1
1
15
8.5
W
Lancelot
1
2
10
3
L
Tyr
Swámp
Tyr
3
4
4
1.25
L
Jing Wei
axeltheflame
Jing Wei
3
7
2
0.57
W
8
1
10
13
W
Gilgamesh
xToxic-Gambitx
Gilgamesh
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,110
Damage
22,910
43,031
Taken
42,669
29,381
Mitigated
29,384
12,265
Healing
4,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,879
93
154
371
5,260
2,071
0
2,402
2,725
12,658
0
L
Ganesha
 
Ganesha
1,575
88
869
2,013
4,211
3,599
0
1,298
2,913
3,489
0
W
10,653
369
53
2,743
10,130
6,006
1,129
441
9,689
18,807
0
L
Chernobog
DeadEye61_
Chernobog
5,428
3,456
0
30
10,311
5,127
88
5,255
4,908
0
13,670
W
Medusa
Gandzillâ
Medusa
11,024
2,923
1,337
1,853
8,026
3,966
3,160
1,139
6,887
0
26,672
W
Lancelot
2,536
211
543
2,131
10,421
8,744
830
1,644
8,777
0
7,779
L
Tyr
Swámp
Tyr
6,623
594
0
429
11,528
13,653
0
5,930
5,430
0
9,461
L
Jing Wei
axeltheflame
Jing Wei
6,405
5,077
0
292
11,359
4,934
0
6,370
4,906
0
17,128
W
10,602
1,122
451
1,320
5,222
2,212
2,553
568
4,654
23,854
0
W
Gilgamesh
xToxic-Gambitx
Gilgamesh
4,295
749
443
1,391
9,232
8,453
910
662
8,570
0
6,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,005
Gold Earned
36,016
108
Minions Killed
69
0
Camps Cleared
0
978,251
Distance Traveled
831,173
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,159
716
18
2
0
166,598
0
L
Ganesha
6,293
629
0
0
0
201,530
1
W
Hades
9,388
939
29
3
0
174,270
0
L
Chernobog
7,178
718
21
2
0
125,678
0
W
Medusa
8,826
883
32
3
0
216,437
0
W
Lancelot
8,041
804
15
2
0
228,966
0
L
Tyr
7,589
759
2
0
0
184,560
0
L
Jing Wei
7,797
780
28
3
0
152,807
0
W
Zeus
9,961
996
30
3
0
178,727
0
W
Gilgamesh
8,789
879
2
0
0
179,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role