Player Matchup

Charon
Charon
Bubba6808
Charon
Level 68
God Stats
22W - 13L
1,658 SR
Queue Stats
233W - 214L
1,582 Elo+
Party 1
Thanatos
Thanatos
DecayMadness
Thanatos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,446 Elo+
Solo
Ishtar
Ishtar
Kaisereich
Ishtar
Level 109
God Stats
11W - 2L
1,817 SR
Queue Stats
458W - 412L
1,627 Elo+
Party 1
Discordia
Discordia
Rhabbi
Discordia
Level 69
God Stats
6W - 3L
1,627 SR
Queue Stats
257W - 231L
1,562 Elo+
Party 1
Surtr
Surtr
StankTank0
Surtr
Level 27
God Stats
8W - 10L
1,589 SR
Queue Stats
60W - 59L
1,536 Elo+
Party 1
Team Averages
Level 79
1,638 SR
1,551 Elo+

VS

Team Averages
Level 87
1,554 SR
1,558 Elo+
Danzaburou
Danzaburou
GingerJLD
Danzaburou
Level 77
God Stats
8W - 6L
1,715 SR
Queue Stats
41W - 31L
1,583 Elo+
Solo
Thoth
Thoth
Papa Brenden
Thoth
Level 126
God Stats
0W - 2L
1,329 SR
Queue Stats
57W - 58L
1,506 Elo+
Solo
Yemoja
Yemoja
ScrubbleMan
Yemoja
Level 32
God Stats
2W - 1L
1,810 SR
Queue Stats
91W - 70L
1,583 Elo+
Party 2
Osiris
Osiris
Shawraraka
Osiris
Level 129
God Stats
15W - 20L
1,490 SR
Queue Stats
229W - 192L
1,564 Elo+
Party 2
Susano
Susano
YELLERRR
Susano
Level 71
God Stats
4W - 3L
1,427 SR
Queue Stats
196W - 162L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Bubba6808
Charon
15
2 / 2 / 6
10,369
494
8,034
15,748
13,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
DecayMadness
Thanatos
17
3 / 3 / 4
10,279
489
5,641
13,814
6,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
Kaisereich
Ishtar
19
7 / 1 / 3
12,283
585
16,847
16,932
7,907
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Rhabbi
Discordia
17
2 / 4 / 3
10,533
502
11,916
11,758
4,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Surtr
18
4 / 3 / 2
11,662
555
15,170
19,507
25,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GingerJLD
Danzaburou
13
1 / 6 / 0
9,372
446
7,659
13,075
5,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 3
10,500
500
10,045
10,013
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
14
1 / 2 / 4
9,957
474
4,806
16,686
13,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
Shawraraka
Osiris
18
4 / 5 / 3
12,012
572
12,243
28,152
32,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Susano
YELLERRR
Susano
18
4 / 4 / 5
11,206
534
12,477
20,605
10,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
18
Kills
12
13
Deaths
18
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charon
Bubba6808
Charon
2
2
6
2.5
W
Thanatos
DecayMadness
Thanatos
3
3
4
1.67
L
Danzaburou
GingerJLD
Danzaburou
1
6
0
0.17
W
Ishtar
Kaisereich
Ishtar
7
1
3
8.5
L
2
1
3
3.5
W
Discordia
Rhabbi
Discordia
2
4
3
0.88
L
Yemoja
1
2
4
1.5
L
Osiris
Shawraraka
Osiris
4
5
3
1.1
W
Surtr
4
3
2
1.67
L
Susano
YELLERRR
Susano
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,608
Damage
47,230
77,759
Taken
88,531
57,764
Mitigated
65,337
27,532
Healing
30,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Bubba6808
Charon
8,034
1,366
0
2,248
15,748
13,807
336
6,442
9,306
29,143
0
W
Thanatos
DecayMadness
Thanatos
5,641
2,050
0
8,403
13,814
6,025
57
2,186
11,628
0
81,042
L
Danzaburou
GingerJLD
Danzaburou
7,659
3,537
0
3,231
13,075
5,081
1,015
1,001
12,074
0
66,354
W
Ishtar
Kaisereich
Ishtar
16,847
13,607
0
7,872
16,932
7,907
612
2,951
13,981
0
117,363
L
10,045
154
0
1,007
10,013
4,363
461
3,243
6,559
100,914
0
W
Discordia
Rhabbi
Discordia
11,916
319
95
1,140
11,758
4,450
365
3,922
7,836
89,807
0
L
Yemoja
4,806
1,523
5,122
3,987
16,686
13,645
0
6,763
9,659
26,597
0
L
Osiris
Shawraraka
Osiris
12,243
4,747
0
9,665
28,152
32,246
0
4,206
22,395
0
104,102
W
Surtr
15,170
5,803
0
7,774
19,507
25,575
9
790
18,717
4,252
75,656
L
Susano
YELLERRR
Susano
12,477
2,314
0
7,921
20,605
10,002
396
6,105
14,184
0
123,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,126
Gold Earned
53,047
565
Minions Killed
632
0
Camps Cleared
0
2,098,880
Distance Traveled
1,945,644
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,369
494
40
2
0
436,988
10
W
Thanatos
10,279
489
119
6
0
486,864
0
L
Danzaburou
9,372
446
103
5
0
259,343
0
W
Ishtar
12,283
585
167
8
0
376,673
3
L
Thoth
10,500
500
173
8
0
421,010
5
W
Discordia
10,533
502
131
6
0
417,153
6
L
Yemoja
9,957
474
30
1
0
390,337
3
L
Osiris
12,012
572
183
9
0
394,401
0
W
Surtr
11,662
555
108
5
0
381,202
0
L
Susano
11,206
534
143
7
0
480,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role