Player Matchup

Merlin
Merlin
Alzabar
Merlin
Level 163
God Stats
5W - 6L
1,723 SR
Queue Stats
678W - 708L
1,522 Elo+
Solo
Pele
Pele
IndainGiver
Pele
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,276 Elo+
Party 1
Fenrir
Fenrir
LucasRagnarök
Fenrir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,276 Elo+
Party 1
Thanatos
Thanatos
Vamble
Thanatos
Level 86
God Stats
0W - 1L
1,727 SR
Queue Stats
78W - 75L
1,276 Elo+
Party 1
Charybdis
Charybdis
chuckach3w
Charybdis
Level 49
God Stats
0W - 2L
1,315 SR
Queue Stats
14W - 18L
1,339 Elo+
Party 1
Team Averages
Level 76
1,553 SR
1,338 Elo+

VS

Team Averages
Level 118
1,573 SR
1,456 Elo+
Neith
Neith
Hiiiman1
Neith
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,325 Elo+
Solo
Ymir
Ymir
LemmingTrain01
Ymir
Level 154
God Stats
2W - 0L
1,802 SR
Queue Stats
158W - 159L
1,476 Elo+
Party 2
Hera
Hera
MaDxOriginz 15
Hera
Level 76
God Stats
3W - 4L
1,506 SR
Queue Stats
164W - 166L
1,517 Elo+
Solo
Yu Huang
Yu Huang
TautChipmunk616
Yu Huang
Level 157
God Stats
2W - 0L
1,708 SR
Queue Stats
91W - 89L
1,429 Elo+
Party 2
Surtr
Surtr
xXUrgentFuryXx
Surtr
Level 121
God Stats
2W - 3L
1,348 SR
Queue Stats
294W - 278L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alzabar
Merlin
15
0 / 1 / 5
7,484
748
8,919
4,018
1,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 2
7,202
720
6,273
11,429
4,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
3 / 8 / 3
7,871
787
8,156
12,972
7,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
Vamble
Thanatos
13
3 / 5 / 2
7,288
729
9,173
10,677
4,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
chuckach3w
Charybdis
13
0 / 5 / 3
6,875
688
4,482
9,935
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hiiiman1
Neith
14
4 / 2 / 10
8,635
864
6,708
7,253
2,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 3 / 16
9,191
919
6,014
14,933
19,189
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 2 / 10
9,041
904
8,336
6,145
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yu Huang
15
4 / 1 / 14
9,322
932
10,414
9,976
3,850
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
7 / 3 / 14
9,510
951
10,129
18,271
18,993
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
87
8
Kills
23
24
Deaths
11
15
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alzabar
Merlin
0
1
5
2.5
W
Neith
Hiiiman1
Neith
4
2
10
4.5
L
2
5
2
0.6
W
2
3
16
3.33
L
3
8
3
0.56
W
6
2
10
5.5
W
Yu Huang
4
1
14
11
L
Thanatos
Vamble
Thanatos
3
5
2
0.8
L
Charybdis
chuckach3w
Charybdis
0
5
3
0.3
W
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,003
Damage
41,601
49,031
Taken
56,578
22,441
Mitigated
46,913
11,416
Healing
14,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alzabar
Merlin
8,919
166
1,494
1,199
4,018
1,820
146
2,630
1,388
34,834
0
W
Neith
Hiiiman1
Neith
6,708
1,153
332
1,993
7,253
2,545
3,670
1,054
6,017
0
16,405
L
6,273
996
0
1,471
11,429
4,850
288
5,830
5,599
0
15,622
W
6,014
401
187
2,375
14,933
19,189
156
2,777
12,029
7,985
0
L
8,156
2,076
646
1,750
12,972
7,035
0
5,691
7,281
0
10,472
W
8,336
1,568
217
590
6,145
2,336
1,183
1,172
4,925
23,027
0
W
Yu Huang
10,414
909
1,277
1,851
9,976
3,850
1,053
1,685
7,026
23,463
0
L
Thanatos
Vamble
Thanatos
9,173
1,198
0
3,617
10,677
4,735
0
5,894
4,783
0
12,359
L
Charybdis
chuckach3w
Charybdis
4,482
2,456
0
1,239
9,935
4,001
231
5,045
4,890
0
13,881
W
10,129
2,209
1,403
4,437
18,271
18,993
1,022
2,231
15,878
364
16,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,720
Gold Earned
45,699
116
Minions Killed
105
0
Camps Cleared
0
936,017
Distance Traveled
947,726
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,484
748
58
6
0
199,158
0
W
Neith
8,635
864
18
2
0
177,094
3
L
Pele
7,202
720
20
2
0
189,189
0
W
Ymir
9,191
919
4
0
0
194,286
0
L
Fenrir
7,871
787
8
1
0
166,312
0
W
Hera
9,041
904
24
2
0
158,474
0
W
Yu Huang
9,322
932
41
4
0
218,077
0
L
Thanatos
7,288
729
8
1
0
207,477
0
L
Charybdis
6,875
688
22
2
0
173,881
0
W
Surtr
9,510
951
18
2
0
199,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role