Player Matchup

Neith
Neith
Dior x Hezi
Neith
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,431 Elo+
Party 1
Nemesis
Nemesis
FATandFIT2
Nemesis
Level 44
God Stats
2W - 4L
1,277 SR
Queue Stats
100W - 108L
1,454 Elo+
Solo
Ravana
Ravana
ImCQ3
Ravana
Level 109
God Stats
0W - 4L
1,195 SR
Queue Stats
88W - 103L
1,454 Elo+
Party 1
Ah Puch
Ah Puch
TheMickyD
Ah Puch
Level 83
God Stats
2W - 2L
1,554 SR
Queue Stats
68W - 76L
1,452 Elo+
Party 1
Poseidon
Poseidon
l am cartman
Poseidon
Level 42
God Stats
2W - 2L
1,468 SR
Queue Stats
56W - 52L
1,443 Elo+
Party 1
Team Averages
Level 76
1,399 SR
1,447 Elo+

VS

Team Averages
Level 82
1,562 SR
1,465 Elo+
Yemoja
Yemoja
MKombatKing
Yemoja
Level 100
God Stats
6W - 5L
1,554 SR
Queue Stats
131W - 146L
1,459 Elo+
Party 2
Fenrir
Fenrir
SendxHalp3249
Fenrir
Level 78
God Stats
8W - 2L
1,627 SR
Queue Stats
45W - 63L
1,406 Elo+
Party 2
Merlin
Merlin
Senpai6104
Merlin
Level 104
God Stats
23W - 26L
1,493 SR
Queue Stats
738W - 695L
1,513 Elo+
Solo
Zhong Kui
Zhong Kui
Sir loco117
Zhong Kui
Level 43
God Stats
25W - 12L
1,626 SR
Queue Stats
49W - 43L
1,492 Elo+
Solo
Danzaburou
Danzaburou
fluffy215
Danzaburou
Level 84
God Stats
6W - 5L
1,511 SR
Queue Stats
205W - 207L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,486
549
5,802
4,589
1,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
FATandFIT2
Nemesis
10
2 / 0 / 1
5,692
569
3,652
5,978
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
ImCQ3
Ravana
8
1 / 2 / 1
5,256
526
6,102
5,629
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
TheMickyD
Ah Puch
8
0 / 3 / 3
5,101
510
4,619
6,234
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
l am cartman
Poseidon
9
0 / 2 / 0
5,430
543
864
6,183
2,077
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 0 / 1
5,542
554
1,464
8,326
3,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
3 / 2 / 2
5,829
583
4,601
8,393
3,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Senpai6104
Merlin
12
2 / 0 / 1
7,009
701
3,765
3,397
1,210
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
Sir loco117
Zhong Kui
10
2 / 1 / 1
6,440
644
3,900
7,606
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
fluffy215
Danzaburou
8
0 / 0 / 0
5,000
500
2,238
7,140
2,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
3
Kills
7
7
Deaths
3
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Nemesis
FATandFIT2
Nemesis
2
0
1
2.5
L
Ravana
ImCQ3
Ravana
1
2
1
0.75
W
Yemoja
0
0
1
0.5
W
3
2
2
2
W
Merlin
Senpai6104
Merlin
2
0
1
2.5
W
Zhong Kui
Sir loco117
Zhong Kui
2
1
1
2.5
L
Ah Puch
TheMickyD
Ah Puch
0
3
3
0.5
W
Danzaburou
fluffy215
Danzaburou
0
0
0
0
L
Poseidon
l am cartman
Poseidon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,039
Damage
15,968
28,613
Taken
34,862
10,397
Mitigated
14,981
8,313
Healing
11,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,802
1,873
0
1,309
4,589
1,877
0
1,073
3,516
0
42,173
L
Nemesis
FATandFIT2
Nemesis
3,652
1,397
0
435
5,978
2,148
0
1,323
4,655
0
42,136
L
Ravana
ImCQ3
Ravana
6,102
1,359
0
2,144
5,629
2,313
0
1,171
4,458
0
36,764
W
Yemoja
1,464
236
2,371
2,781
8,326
3,682
418
510
7,774
13,152
0
W
4,601
958
0
1,161
8,393
3,093
0
1,352
6,899
0
33,952
W
Merlin
Senpai6104
Merlin
3,765
187
0
2,258
3,397
1,210
306
932
2,453
52,431
0
W
Zhong Kui
Sir loco117
Zhong Kui
3,900
189
0
1,513
7,606
4,710
360
2,211
5,113
36,906
0
L
Ah Puch
TheMickyD
Ah Puch
4,619
529
0
1,697
6,234
1,982
164
2,181
4,053
26,613
0
W
Danzaburou
fluffy215
Danzaburou
2,238
384
0
1,640
7,140
2,286
524
0
7,140
0
32,717
L
Poseidon
l am cartman
Poseidon
864
114
0
2,728
6,183
2,077
0
3,381
2,802
37,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,965
Gold Earned
29,820
309
Minions Killed
282
0
Camps Cleared
0
954,612
Distance Traveled
982,340
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,486
549
63
6
0
187,495
0
L
Nemesis
5,692
569
69
7
0
218,666
0
L
Ravana
5,256
526
68
7
0
205,528
1
W
Yemoja
5,542
554
22
2
0
187,939
0
W
Fenrir
5,829
583
42
4
0
230,315
1
W
Merlin
7,009
701
92
9
0
181,779
0
W
Zhong Kui
6,440
644
75
8
0
191,037
0
L
Ah Puch
5,101
510
43
4
0
187,366
3
W
Danzaburou
5,000
500
51
5
0
191,270
6
L
Poseidon
5,430
543
66
7
0
155,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role