Player Matchup

Achilles
Achilles
FINECHAOS
Achilles
Level 27
God Stats
0W - 2L
1,528 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 2
Mercury
Mercury
WaltersChaos
Mercury
Level 66
God Stats
1W - 2L
1,726 SR
Queue Stats
2W - 3L
1,243 Elo+
Party 2
Scylla
Scylla
ZimonDeath
Scylla
Level 60
God Stats
4W - 7L
1,504 SR
Queue Stats
199W - 189L
1,388 Elo+
Party 3
Bacchus
Bacchus
lopera2000
Bacchus
Level 41
God Stats
6W - 4L
1,286 SR
Queue Stats
106W - 104L
1,365 Elo+
Party 3
Hou Yi
Hou Yi
paulypjr587
Hou Yi
Level 29
God Stats
1W - 1L
1,560 SR
Queue Stats
2W - 3L
1,243 Elo+
Party 2
Team Averages
Level 45
1,521 SR
1,296 Elo+

VS

Team Averages
Level 106
1,411 SR
1,393 Elo+
Scylla
Scylla
AH3ARD0FJOOZ
Scylla
Level 115
God Stats
4W - 7L
1,267 SR
Queue Stats
134W - 178L
1,399 Elo+
Solo
Thanatos
Thanatos
DarkAngelIR
Thanatos
Level 126
God Stats
3W - 6L
1,246 SR
Queue Stats
52W - 57L
1,411 Elo+
Party 1
Odin
Odin
RealHectic
Odin
Level 42
God Stats
16W - 18L
1,474 SR
Queue Stats
31W - 42L
1,366 Elo+
Solo
Danzaburou
Danzaburou
TeriyakiTipp
Danzaburou
Level 120
God Stats
8W - 6L
1,612 SR
Queue Stats
127W - 111L
1,359 Elo+
Solo
Mulan
Mulan
WitchWaddles
Mulan
Level 129
God Stats
7W - 9L
1,457 SR
Queue Stats
90W - 86L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FINECHAOS
Achilles
6
0 / 2 / 0
3,737
534
2,106
4,527
1,899
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
WaltersChaos
Mercury
7
0 / 0 / 0
4,044
578
146
4,531
1,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
ZimonDeath
Scylla
3
0 / 0 / 0
3,298
471
253
825
192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
lopera2000
Bacchus
1
0 / 1 / 0
3,192
456
292
1,355
882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
7
0 / 1 / 0
3,990
570
1,715
3,588
906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 0 / 0
5,494
785
1,307
2,554
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
DarkAngelIR
Thanatos
8
0 / 0 / 1
4,620
660
1,155
4,922
1,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 0
4,999
714
1,158
3,586
2,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
TeriyakiTipp
Danzaburou
8
1 / 0 / 2
5,112
730
1,443
3,052
963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
2 / 0 / 1
4,526
647
2,398
3,779
1,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
4
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
0
0
0
0
W
Thanatos
DarkAngelIR
Thanatos
0
0
1
0.5
L
Achilles
FINECHAOS
Achilles
0
2
0
0
W
1
0
0
1
W
Danzaburou
TeriyakiTipp
Danzaburou
1
0
2
2
L
Mercury
WaltersChaos
Mercury
0
0
0
0
W
2
0
1
2.5
L
Scylla
ZimonDeath
Scylla
0
0
0
0
L
Bacchus
lopera2000
Bacchus
0
1
0
0
L
Hou Yi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,512
Damage
7,461
14,826
Taken
17,893
5,219
Mitigated
7,826
1,561
Healing
9,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
1,307
0
0
1,723
2,554
679
573
223
2,301
40,225
0
W
Thanatos
DarkAngelIR
Thanatos
1,155
88
0
4,094
4,922
1,618
0
0
4,922
0
31,403
L
Achilles
FINECHAOS
Achilles
2,106
923
0
492
4,527
1,899
0
0
4,231
0
12,929
W
1,158
519
0
1,378
3,586
2,823
202
0
3,586
0
23,633
W
Danzaburou
TeriyakiTipp
Danzaburou
1,443
925
0
1,382
3,052
963
0
0
3,052
0
26,332
L
Mercury
WaltersChaos
Mercury
146
0
0
0
4,531
1,340
0
955
3,541
0
20,068
W
2,398
603
110
1,124
3,779
1,743
0
292
3,474
0
14,614
L
Scylla
ZimonDeath
Scylla
253
0
0
335
825
192
0
352
473
4,142
0
L
Bacchus
lopera2000
Bacchus
292
124
0
398
1,355
882
0
0
1,325
1,243
0
L
Hou Yi
1,715
1,178
0
336
3,588
906
0
0
3,362
0
19,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,261
Gold Earned
24,751
105
Minions Killed
255
0
Camps Cleared
0
512,525
Distance Traveled
701,960
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,494
785
81
12
0
114,677
0
W
Thanatos
4,620
660
57
8
0
159,015
0
L
Achilles
3,737
534
16
2
0
149,507
0
W
Odin
4,999
714
51
7
0
153,584
0
W
Danzaburou
5,112
730
46
7
0
128,233
1
L
Mercury
4,044
578
48
7
0
171,775
0
W
Mulan
4,526
647
20
3
0
146,451
1
L
Scylla
3,298
471
9
1
0
30,061
0
L
Bacchus
3,192
456
2
0
0
28,488
0
L
Hou Yi
3,990
570
30
4
0
132,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role