Player Matchup

Xing Tian
Xing Tian
DaLadJazpurr
Xing Tian
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 106L
1,454 Elo+
Party 2
Ne Zha
Ne Zha
Grims Sombra
Ne Zha
Level 117
God Stats
3W - 6L
1,331 SR
Queue Stats
103W - 126L
1,395 Elo+
Party 2
Thor
Thor
JackdarK19
Thor
Level 133
God Stats
7W - 7L
1,401 SR
Queue Stats
231W - 200L
1,545 Elo+
Solo
Skadi
Skadi
NickChung16
Skadi
Level 81
God Stats
3W - 0L
1,782 SR
Queue Stats
21W - 17L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
SkiesBlues
Zhong Kui
Level 127
God Stats
2W - 0L
1,764 SR
Queue Stats
26W - 26L
1,418 Elo+
Solo
Team Averages
Level 121
1,556 SR
1,446 Elo+

VS

Team Averages
Level 119
1,444 SR
1,483 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
GensoKuki
Artemis
Level 108
God Stats
0W - 1L
1,458 SR
Queue Stats
69W - 45L
1,510 Elo+
Solo
Geb
Geb
Hérétic
Geb
Level 157
God Stats
3W - 6L
1,540 SR
Queue Stats
76W - 74L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
Poke242
Sun Wukong
Level 72
God Stats
0W - 3L
1,239 SR
Queue Stats
90W - 91L
1,492 Elo+
Party 1
Thanatos
Thanatos
iiSikez
Thanatos
Level 128
God Stats
9W - 14L
1,484 SR
Queue Stats
219W - 205L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DaLadJazpurr
Xing Tian
13
2 / 2 / 12
8,933
525
7,603
17,213
17,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
15
4 / 4 / 8
9,185
540
8,458
17,020
6,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 0 / 8
10,290
605
11,705
15,665
13,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
9 / 3 / 5
9,551
562
16,305
11,676
4,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
SkiesBlues
Zhong Kui
16
8 / 1 / 9
10,199
600
10,411
12,501
9,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
12
1 / 9 / 4
7,966
469
9,066
18,302
7,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
GensoKuki
Artemis
12
3 / 6 / 2
8,163
480
9,850
14,285
5,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 1
7,560
445
4,781
16,056
11,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Poke242
Sun Wukong
13
0 / 4 / 0
7,894
464
6,219
14,938
14,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
iiSikez
Thanatos
14
4 / 7 / 0
8,653
509
6,381
19,078
7,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
27
Kills
8
10
Deaths
28
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
1
9
4
0.33
W
Xing Tian
DaLadJazpurr
Xing Tian
2
2
12
4
L
Artemis
GensoKuki
Artemis
3
6
2
0.67
W
Ne Zha
4
4
8
2
L
0
2
1
0.25
W
4
0
8
8
W
9
3
5
3.83
L
Sun Wukong
Poke242
Sun Wukong
0
4
0
0
W
Zhong Kui
SkiesBlues
Zhong Kui
8
1
9
12.5
L
Thanatos
iiSikez
Thanatos
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,482
Damage
36,297
74,075
Taken
82,659
52,365
Mitigated
47,378
20,286
Healing
27,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
9,066
425
0
4,476
18,302
7,338
0
5,232
12,712
50,562
0
W
Xing Tian
DaLadJazpurr
Xing Tian
7,603
669
0
3,601
17,213
17,603
435
3,498
13,715
34,074
0
L
Artemis
GensoKuki
Artemis
9,850
3,610
0
1,621
14,285
5,973
404
4,930
9,307
0
51,939
W
Ne Zha
8,458
2,037
0
7,332
17,020
6,939
1,232
5,301
11,670
0
67,487
L
4,781
173
1,919
3,993
16,056
11,637
0
3,527
12,437
29,429
0
W
11,705
1,329
0
3,604
15,665
13,911
490
3,201
11,620
0
79,009
W
16,305
6,236
0
760
11,676
4,407
2,588
2,838
8,838
0
70,985
L
Sun Wukong
Poke242
Sun Wukong
6,219
1,228
0
3,563
14,938
14,947
0
1,735
13,149
0
49,411
W
Zhong Kui
SkiesBlues
Zhong Kui
10,411
1,254
0
4,989
12,501
9,505
1,073
4,538
7,865
73,096
0
L
Thanatos
iiSikez
Thanatos
6,381
1,746
0
11,510
19,078
7,483
0
2,337
16,579
0
54,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,158
Gold Earned
40,236
458
Minions Killed
348
0
Camps Cleared
0
1,631,546
Distance Traveled
1,530,308
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,966
469
75
4
0
304,282
0
W
Xing Tian
8,933
525
26
2
0
325,295
3
L
Artemis
8,163
480
86
5
0
252,176
0
W
Ne Zha
9,185
540
98
6
0
364,046
0
L
Geb
7,560
445
24
1
0
309,141
6
W
Thor
10,290
605
119
7
0
271,217
1
W
Skadi
9,551
562
94
6
0
318,489
0
L
Sun Wukong
7,894
464
85
5
0
301,442
0
W
Zhong Kui
10,199
600
121
7
0
352,499
2
L
Thanatos
8,653
509
78
5
0
363,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role