Player Matchup

Jing Wei
Jing Wei
FTC KIRT
Jing Wei
Level 120
God Stats
3W - 4L
1,250 SR
Queue Stats
181W - 174L
1,551 Elo+
Solo
Cu Chulainn
Cu Chulainn
RodsPlayz
Cu Chulainn
Level 34
God Stats
1W - 2L
1,190 SR
Queue Stats
67W - 71L
1,404 Elo+
Party 2
Chang'e
Chang'e
Shourtzo
Chang'e
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 51L
1,505 Elo+
Party 2
Pele
Pele
TimboSlicerino
Pele
Level 89
God Stats
2W - 2L
1,427 SR
Queue Stats
184W - 189L
1,448 Elo+
Party 2
Fenrir
Fenrir
dark0n303
Fenrir
Level 80
God Stats
1W - 0L
1,285 SR
Queue Stats
84W - 89L
1,475 Elo+
Solo
Team Averages
Level 82
1,330 SR
1,477 Elo+

VS

Team Averages
Level 101
1,477 SR
1,439 Elo+
Pele
Pele
 
Pele
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Draco_Reloaded
Thanatos
Level 126
God Stats
0W - 4L
1,290 SR
Queue Stats
103W - 96L
1,510 Elo+
Party 1
Horus
Horus
FoxHoundK
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,275 Elo+
Solo
Heimdallr
Heimdallr
NragedSamoan
Heimdallr
Level 139
God Stats
1W - 2L
1,529 SR
Queue Stats
119W - 113L
1,452 Elo+
Solo
Amaterasu
Amaterasu
toy-toast909
Amaterasu
Level 75
God Stats
1W - 1L
1,567 SR
Queue Stats
37W - 39L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FTC KIRT
Jing Wei
14
2 / 3 / 18
8,811
801
9,780
8,930
4,259
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
RodsPlayz
Cu Chulainn
16
2 / 2 / 22
9,025
820
12,035
14,731
18,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
Shourtzo
Chang'e
16
6 / 3 / 15
9,600
873
8,889
10,155
4,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
9 / 2 / 11
9,962
906
10,995
11,027
5,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
dark0n303
Fenrir
16
6 / 2 / 17
9,967
906
10,672
10,029
13,002
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
0 / 5 / 3
8,382
762
9,279
10,568
4,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
13
2 / 6 / 3
7,876
716
10,301
11,766
5,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
FoxHoundK
Horus
14
1 / 6 / 8
8,793
799
4,694
16,302
15,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heimdallr
NragedSamoan
Heimdallr
15
2 / 2 / 5
9,306
846
10,176
6,234
3,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
toy-toast909
Amaterasu
15
6 / 6 / 3
9,117
829
8,741
15,919
10,367
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
33
25
Kills
11
12
Deaths
25
83
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
5
3
0.3
L
Thanatos
2
6
3
0.58
W
Jing Wei
FTC KIRT
Jing Wei
2
3
18
3.67
L
Horus
FoxHoundK
Horus
1
6
8
0.83
L
Heimdallr
NragedSamoan
Heimdallr
2
2
5
2.25
W
Cu Chulainn
RodsPlayz
Cu Chulainn
2
2
22
6.5
W
Chang'e
Shourtzo
Chang'e
6
3
15
4.5
W
9
2
11
7.25
W
Fenrir
dark0n303
Fenrir
6
2
17
7.25
L
Amaterasu
toy-toast909
Amaterasu
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,371
Damage
43,191
54,872
Taken
60,789
46,216
Mitigated
39,274
20,578
Healing
14,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,279
1,205
285
1,200
10,568
4,886
1,656
1,724
8,666
0
22,663
L
Thanatos
10,301
3,811
651
3,500
11,766
5,574
0
2,306
9,237
0
16,038
W
Jing Wei
FTC KIRT
Jing Wei
9,780
6,579
237
1,525
8,930
4,259
850
0
8,930
0
22,848
L
Horus
FoxHoundK
Horus
4,694
1,782
1,292
2,227
16,302
15,304
22
2,492
13,494
0
10,487
L
Heimdallr
NragedSamoan
Heimdallr
10,176
4,131
0
581
6,234
3,143
64
592
5,590
0
26,505
W
Cu Chulainn
RodsPlayz
Cu Chulainn
12,035
2,589
663
1,984
14,731
18,701
618
0
14,731
1,345
15,275
W
Chang'e
Shourtzo
Chang'e
8,889
848
7,424
3,013
10,155
4,402
1,350
0
10,155
18,374
0
W
10,995
2,014
364
1,337
11,027
5,852
1,237
0
11,027
0
26,479
W
Fenrir
dark0n303
Fenrir
10,672
2,109
2,123
1,908
10,029
13,002
472
0
10,029
0
15,657
L
Amaterasu
toy-toast909
Amaterasu
8,741
3,238
1,703
2,947
15,919
10,367
454
2,551
13,067
0
16,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,365
Gold Earned
43,474
118
Minions Killed
114
0
Camps Cleared
0
1,079,643
Distance Traveled
979,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,382
762
40
4
0
213,138
0
L
Thanatos
7,876
716
15
1
0
210,077
0
W
Jing Wei
8,811
801
30
3
0
186,252
0
L
Horus
8,793
799
12
1
0
218,887
0
L
Heimdallr
9,306
846
37
3
0
145,844
0
W
Cu Chulainn
9,025
820
7
1
0
199,904
0
W
Chang'e
9,600
873
35
3
0
207,045
0
W
Pele
9,962
906
34
3
0
250,000
0
W
Fenrir
9,967
906
12
1
0
236,442
0
L
Amaterasu
9,117
829
10
1
0
191,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role