Player Matchup

Fenrir
Fenrir
Btuggle9
Fenrir
Level 54
God Stats
3W - 2L
1,636 SR
Queue Stats
115W - 104L
1,605 Elo+
Solo
Chang'e
Chang'e
LYNX1421
Chang'e
Level 125
God Stats
1W - 2L
1,556 SR
Queue Stats
218W - 195L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
Romeo_7116
Baron Samedi
Level 126
God Stats
17W - 12L
1,596 SR
Queue Stats
119W - 113L
1,524 Elo+
Party 1
Thor
Thor
Sunnyburrito833
Thor
Level 142
God Stats
34W - 26L
1,635 SR
Queue Stats
206W - 173L
1,525 Elo+
Party 1
Heimdallr
Heimdallr
Weldshiz
Heimdallr
Level 28
God Stats
22W - 27L
1,559 SR
Queue Stats
25W - 35L
1,482 Elo+
Party 1
Team Averages
Level 95
1,596 SR
1,528 Elo+

VS

Team Averages
Level 90
1,507 SR
1,612 Elo+
Sobek
Sobek
BOlNG Sandia
Sobek
Level 123
God Stats
19W - 15L
1,533 SR
Queue Stats
338W - 312L
1,565 Elo+
Party 2
Heimdallr
Heimdallr
BacchusToePics
Heimdallr
Level 18
God Stats
3W - 0L
1,818 SR
Queue Stats
65W - 41L
1,717 Elo+
Party 3
Hercules
Hercules
Elcamarons
Hercules
Level 62
God Stats
2W - 2L
1,513 SR
Queue Stats
180W - 177L
1,538 Elo+
Solo
Zhong Kui
Zhong Kui
HarunoOG
Zhong Kui
Level 152
God Stats
6W - 7L
1,490 SR
Queue Stats
429W - 398L
1,608 Elo+
Party 2
Aphrodite
Aphrodite
NuWaOnlyFans
Aphrodite
Level 96
God Stats
1W - 0L
1,182 SR
Queue Stats
138W - 101L
1,631 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Btuggle9
Fenrir
11
3 / 2 / 2
6,464
539
4,048
12,045
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
LYNX1421
Chang'e
13
1 / 3 / 1
7,227
602
8,530
10,742
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Romeo_7116
Baron Samedi
11
1 / 4 / 1
6,236
520
5,080
12,248
6,121
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
2 / 2 / 5
6,249
521
4,309
9,140
5,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Weldshiz
Heimdallr
12
5 / 1 / 2
6,934
578
7,122
9,250
3,813
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
6,277
523
3,496
10,377
8,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
BacchusToePics
Heimdallr
11
1 / 4 / 0
6,815
568
9,807
9,639
3,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Elcamarons
Hercules
12
2 / 2 / 4
7,200
600
8,522
11,724
7,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
HarunoOG
Zhong Kui
13
3 / 2 / 4
7,405
617
5,896
7,815
6,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
NuWaOnlyFans
Aphrodite
14
5 / 1 / 3
7,622
635
8,640
10,292
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
12
Kills
12
12
Deaths
12
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
W
Heimdallr
BacchusToePics
Heimdallr
1
4
0
0.25
L
Fenrir
Btuggle9
Fenrir
3
2
2
2
W
Hercules
Elcamarons
Hercules
2
2
4
2
W
Zhong Kui
HarunoOG
Zhong Kui
3
2
4
2.5
L
Chang'e
LYNX1421
Chang'e
1
3
1
0.5
W
Aphrodite
NuWaOnlyFans
Aphrodite
5
1
3
6.5
L
Baron Samedi
Romeo_7116
Baron Samedi
1
4
1
0.38
L
2
2
5
2.25
L
Heimdallr
Weldshiz
Heimdallr
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,089
Damage
36,361
53,425
Taken
49,847
24,681
Mitigated
30,115
20,211
Healing
19,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,496
310
221
4,438
10,377
8,016
0
516
9,861
12,967
0
W
Heimdallr
BacchusToePics
Heimdallr
9,807
6,085
0
2,712
9,639
3,792
594
0
9,639
0
60,065
L
Fenrir
Btuggle9
Fenrir
4,048
623
0
2,816
12,045
4,914
0
5,953
6,003
0
41,995
W
Hercules
Elcamarons
Hercules
8,522
2,754
0
2,659
11,724
7,872
194
4,989
6,735
0
46,890
W
Zhong Kui
HarunoOG
Zhong Kui
5,896
667
0
2,060
7,815
6,094
348
3,961
3,854
52,978
0
L
Chang'e
LYNX1421
Chang'e
8,530
576
640
3,955
10,742
4,197
0
7,058
3,684
63,416
0
W
Aphrodite
NuWaOnlyFans
Aphrodite
8,640
1,838
1,457
6,389
10,292
4,341
256
4,144
6,148
63,791
0
L
Baron Samedi
Romeo_7116
Baron Samedi
5,080
196
130
5,349
12,248
6,121
0
1,554
10,187
37,603
0
L
4,309
1,203
0
3,234
9,140
5,636
0
2,379
6,758
0
22,194
L
Heimdallr
Weldshiz
Heimdallr
7,122
4,429
0
4,087
9,250
3,813
0
1,088
8,162
0
49,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,110
Gold Earned
35,319
341
Minions Killed
395
0
Camps Cleared
0
1,200,511
Distance Traveled
1,266,195
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,277
523
8
1
0
260,130
2
W
Heimdallr
6,815
568
103
9
0
298,559
2
L
Fenrir
6,464
539
60
5
0
269,133
0
W
Hercules
7,200
600
79
7
0
218,326
0
W
Zhong Kui
7,405
617
103
9
0
250,397
1
L
Chang'e
7,227
602
109
9
0
247,298
2
W
Aphrodite
7,622
635
102
9
0
238,783
0
L
Baron Samedi
6,236
520
65
5
0
211,798
1
L
Thor
6,249
521
24
2
0
230,922
2
L
Heimdallr
6,934
578
83
7
0
241,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role