Player Matchup

Erlang Shen
Erlang Shen
Silver II
Alee11k
Erlang Shen
Silver II
Level 43
God Stats
5W - 8L
1,516 SR
Queue Stats
18W - 27L
1,477 MMR
Solo
Arachne
Arachne
Gold V
FyinXx
Arachne
Gold V
Level 149
God Stats
7W - 5L
1,675 SR
Queue Stats
22W - 31L
1,438 MMR
Solo
Agni
Agni
Gold II
Manigöld
Agni
Gold II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 250L
1,624 MMR
Solo
Apollo
Apollo
Silver III
SEBASTIAN12333
Apollo
Silver III
Level 155
God Stats
5W - 9L
1,383 SR
Queue Stats
247W - 277L
1,067 MMR
Solo
Anubis
Anubis
Gold III
ŁuckySeven
Anubis
Gold III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 103L
1,487 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,515 SR
1,419 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 152
1,534 SR
1,593 MMR
Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 272
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver IV
 
Danzaburou
Silver IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold IV
KuromeJkl
Horus
Gold IV
Level 56
God Stats
4W - 2L
1,964 SR
Queue Stats
37W - 25L
1,703 MMR
Solo
Raijin
Raijin
Platinum IV
Negasubzero
Raijin
Platinum IV
Level 161
God Stats
25W - 29L
1,515 SR
Queue Stats
200W - 222L
1,524 MMR
Solo
Zeus
Zeus
Platinum II
TðMŸ
Zeus
Platinum II
Level 166
God Stats
2W - 0L
1,191 SR
Queue Stats
129W - 130L
1,739 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alee11k
Erlang Shen
7
1 / 6 / 0
4,637
464
2,193
11,344
6,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
FyinXx
Arachne
8
4 / 4 / 1
5,794
579
3,738
9,940
2,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
10
0 / 3 / 3
5,338
534
3,835
7,161
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 9 / 0
4,011
401
1,747
10,723
2,901
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
10
1 / 3 / 0
5,984
598
2,791
9,414
3,649
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
Ao KuangMaman BrigitteIzanami

VS

Bans
SusanoDa JiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 1 / 5
7,006
701
5,751
8,023
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
 
Danzaburou
10
4 / 1 / 2
6,924
692
6,507
6,419
2,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
KuromeJkl
Horus
10
3 / 0 / 12
6,100
610
5,103
5,595
2,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
12
2 / 1 / 2
7,085
709
6,119
4,171
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
TðMŸ
Zeus
10
8 / 3 / 4
6,640
664
8,247
3,889
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
6
Kills
22
25
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
5
7.5
W
Danzaburou
 
Danzaburou
4
1
2
5
L
Erlang Shen
Alee11k
Erlang Shen
1
6
0
0.17
L
Arachne
FyinXx
Arachne
4
4
1
1.13
W
Horus
KuromeJkl
Horus
3
0
12
9
L
Agni
0
3
3
0.5
W
Raijin
2
1
2
3
L
0
9
0
0
W
Zeus
TðMŸ
Zeus
8
3
4
3.33
L
Anubis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,304
Damage
31,727
48,582
Taken
28,097
17,764
Mitigated
10,869
10,254
Healing
9,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,751
1,598
0
1,481
8,023
3,206
0
944
7,079
0
47,436
W
Danzaburou
 
Danzaburou
6,507
3,252
0
3,521
6,419
2,401
1,725
1,152
5,267
0
45,459
L
Erlang Shen
Alee11k
Erlang Shen
2,193
964
0
1,919
11,344
6,133
0
1,637
9,508
0
15,968
L
Arachne
FyinXx
Arachne
3,738
2,819
0
2,062
9,940
2,873
0
1,661
8,061
0
22,219
W
Horus
KuromeJkl
Horus
5,103
1,478
480
1,973
5,595
2,974
259
803
4,792
0
18,141
L
Agni
3,835
392
0
500
7,161
2,208
0
1,821
5,340
35,571
0
W
Raijin
6,119
454
0
2,077
4,171
1,161
0
2,221
1,950
47,676
0
L
1,747
1,426
0
1,174
10,723
2,901
0
2,715
7,809
0
13,840
W
Zeus
TðMŸ
Zeus
8,247
2,496
0
272
3,889
1,127
294
1,506
2,383
40,648
0
L
Anubis
2,791
404
0
4,599
9,414
3,649
0
6,013
2,861
45,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,764
Gold Earned
33,755
230
Minions Killed
337
0
Camps Cleared
0
963,623
Distance Traveled
994,054
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,006
701
79
8
0
220,786
0
W
Danzaburou
6,924
692
80
8
0
176,601
0
L
Erlang Shen
4,637
464
26
3
0
186,128
0
L
Arachne
5,794
579
41
4
0
217,632
2
W
Horus
6,100
610
22
2
0
211,813
0
L
Agni
5,338
534
58
6
0
191,564
0
W
Raijin
7,085
709
94
9
0
182,306
8
L
Apollo
4,011
401
23
2
0
169,073
0
W
Zeus
6,640
664
62
6
0
202,548
1
L
Anubis
5,984
598
82
8
0
199,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role