Player Matchup

Xbalanque
Xbalanque
Chewy1Savage
Xbalanque
Level 129
God Stats
2W - 8L
1,311 SR
Queue Stats
236W - 240L
1,398 Elo+
Solo
Mercury
Mercury
Garuda_Germs
Mercury
Level 65
God Stats
7W - 4L
1,555 SR
Queue Stats
166W - 157L
1,387 Elo+
Solo
Cthulhu
Cthulhu
LordZev9825
Cthulhu
Level 62
God Stats
3W - 5L
1,256 SR
Queue Stats
115W - 171L
1,330 Elo+
Party 1
Zeus
Zeus
hokieboy16
Zeus
Level 66
God Stats
4W - 1L
1,408 SR
Queue Stats
17W - 6L
1,580 Elo+
Solo
Bellona
Bellona
lawlaur
Bellona
Level 65
God Stats
24W - 24L
1,408 SR
Queue Stats
133W - 202L
1,358 Elo+
Party 1
Team Averages
Level 77
1,387 SR
1,411 Elo+

VS

Team Averages
Level 96
1,459 SR
1,431 Elo+
Bacchus
Bacchus
 
Bacchus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Deathwalker5059
Tyr
Level 48
God Stats
2W - 3L
1,559 SR
Queue Stats
77W - 97L
1,431 Elo+
Solo
Chaac
Chaac
PASS THE CNTRLR
Chaac
Level 119
God Stats
20W - 18L
1,526 SR
Queue Stats
324W - 353L
1,416 Elo+
Solo
Thor
Thor
Sagg104
Thor
Level 63
God Stats
16W - 17L
1,501 SR
Queue Stats
98W - 118L
1,420 Elo+
Solo
Sol
Sol
TwerkinOnYoGrave
Sol
Level 138
God Stats
0W - 3L
1,211 SR
Queue Stats
127W - 140L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chewy1Savage
Xbalanque
12
5 / 3 / 4
8,031
535
8,561
12,931
5,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Garuda_Germs
Mercury
14
3 / 0 / 4
8,515
568
5,504
10,670
4,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
LordZev9825
Cthulhu
11
1 / 1 / 5
7,986
532
5,472
12,487
10,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 1 / 3
8,495
566
8,069
6,071
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
lawlaur
Bellona
11
0 / 0 / 4
7,505
500
1,143
11,299
9,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 2 / 1
6,386
426
5,963
11,448
12,676
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

1
0 / 0 / 0
4,500
300
0
0
0
6
0 / 4 / 0
5,168
345
3,818
7,233
3,486
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thor
Sagg104
Thor
12
3 / 4 / 0
7,203
480
5,784
12,389
5,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 1
8,131
542
8,701
12,582
4,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
12
Kills
5
5
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
1
0.75
W
Xbalanque
Chewy1Savage
Xbalanque
5
3
4
2.33
L
0
0
0
0
W
Mercury
Garuda_Germs
Mercury
3
0
4
5
W
Cthulhu
LordZev9825
Cthulhu
1
1
5
3.5
L
0
4
0
0
L
Thor
Sagg104
Thor
3
4
0
0.75
L
1
2
1
0.75
W
3
1
3
4.5
W
Bellona
lawlaur
Bellona
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,749
Damage
24,266
53,458
Taken
43,652
32,228
Mitigated
26,010
13,037
Healing
12,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,963
476
93
2,197
11,448
12,676
0
4,813
6,635
29,948
0
W
Xbalanque
Chewy1Savage
Xbalanque
8,561
3,725
0
3,803
12,931
5,136
1,209
4,330
8,601
0
52,230
L
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
Garuda_Germs
Mercury
5,504
2,858
0
555
10,670
4,125
404
1,812
8,858
0
56,193
W
Cthulhu
LordZev9825
Cthulhu
5,472
962
1,577
2,702
12,487
10,629
565
4,017
8,470
33,469
0
L
3,818
618
0
2,407
7,233
3,486
0
1,839
5,394
0
15,959
L
Thor
Sagg104
Thor
5,784
1,026
0
562
12,389
5,119
0
3,222
9,167
0
46,603
L
8,701
1,645
0
7,286
12,582
4,729
1,776
3,667
8,915
70,573
0
W
8,069
815
0
1,010
6,071
2,448
861
3,148
2,923
58,268
0
W
Bellona
lawlaur
Bellona
1,143
91
0
3,390
11,299
9,890
938
1,357
9,942
0
39,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,532
Gold Earned
31,388
355
Minions Killed
247
0
Camps Cleared
0
1,502,516
Distance Traveled
1,001,531
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,386
426
38
3
0
298,158
0
W
Xbalanque
8,031
535
73
5
0
271,034
0
L
Tyr
4,500
300
0
0
0
0
0
W
Mercury
8,515
568
76
5
0
400,690
3
W
Cthulhu
7,986
532
40
3
0
283,149
0
L
Chaac
5,168
345
21
1
0
131,426
0
L
Thor
7,203
480
78
5
0
308,325
0
L
Sol
8,131
542
110
7
0
263,622
0
W
Zeus
8,495
566
111
7
0
296,214
0
W
Bellona
7,505
500
55
4
0
251,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role